What Does This Mean?

ShadowXORShadowXOR Join Date: 2002-11-27 Member: 10106Members
All entities can hurt themselves (allows 1-hive alien team to battle siege, figure it out...)

Comments

  • CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
    I think it allows for a new tactic for 1 hive aliens battling to regain an area with a seige cannon. A gorge can do a suicide run and quickly place a tower next to the seige which will quickly react by shooting the tower, and the siege will eventually destroy itself if aliens keep placing towers up next to seige cannon. Its a risky tactic since the gorge will most likely be killed in the process of placing the tower but its "One for the team" to regain an area of the map. Atleast thats what I think it means.
  • ShadowXORShadowXOR Join Date: 2002-11-27 Member: 10106Members
    I think that's what it means too, but I don't see it being extremely useful, I guess you could put buildings buy their phase or TF to try and blow it up. Any word on how much damage the siege can do to itself?

    And it says all entities can damage themselves, does that mean that poison gas now hurts you if you spray it? Or other things?
  • Gay_Parrot_of_DoomGay_Parrot_of_Doom Join Date: 2002-11-10 Member: 8002Members
    I think poison gas would only be poisonous to humans
  • geldonyetichgeldonyetich Join Date: 2002-11-01 Member: 2537Members
    I haven't really been able to use this tactic very well against the marines since they have a nasty habit of gunning down my gorge before he gets close enough to use the siege cannon against the marine's own resource.s

    However, perhaps with a bit refinement to the technique...
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    Does it also mean that marines can't hang out near stuff that's being seiged?
  • Hozart1Hozart1 Join Date: 2002-12-14 Member: 10820Members
    Figure it out.... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    No, siege cannons only hurt themselves. No other marine structures.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    that's not as good as it could be....
  • Eternal_BlissEternal_Bliss Join Date: 2002-11-07 Member: 7633Members, NS1 Playtester, Contributor
    i did some testing..
    you need around 4-5 defence chambers(1 at a time) to take down a siege...
    the best chamber to take out siege is sensory... the siege will take it down in like 4-5 shots instead of 2-3 of defence/movement...
    it will take around 2-3 sensory chambers to take out a siege...
    maybe sensory will be built first?
    btw, the siege will hurt himself even if he is in the splash field..
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