Question About Patch...
hoju2
Join Date: 2002-11-04 Member: 6873Members
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All entities can hurt themselves (allows 1-hive alien team to battle siege, figure it out...)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
What do you think they mean?
What do you think they mean?
Comments
(big bang, damaging everything)
I believe this is what it refers to anyway.
More like friendlybuildingfire... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
As a side point, I suggested friendlybuildingfire (although I didn't came up with a proper name for it) right back around 1.00 and 1.01, when turret farms were still an issue. I'd still like to see how that would work.
That means every turret (siege or not) can hurt itSELF but no other building or player? Or does it mean that every turret (siege or not) can hurt itself as well as all other building entities?
And so in the first case, that would mean that the only way that a marine building would be hurt from a non-alien entity would be if a gorge were to place any building (i.e. chamber) right in front of a siege cannon? Since regular turrets don't seem to do any splash damage, I'll assume they can't hurt themselves.
The second case could simply be called friendly building fire.
So back to my question: Can anyone confirm which case it is?