Question About Patch...

hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All entities can hurt themselves (allows 1-hive alien team to battle siege, figure it out...)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

What do you think they mean?

Comments

  • KadanKadan Join Date: 2003-01-26 Member: 12775Members
    Drop an offensive turret in the middle of a siege/turret outpost, and find out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
    (big bang, damaging everything)

    I believe this is what it refers to anyway.
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    Ahhh I see, does this mean friendly fire on buildings is <b>always</b> on? So that Turrets and Seige Cannons can hurt each other?
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--hoju2+Jan 26 2003, 07:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (hoju2 @ Jan 26 2003, 07:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ahhh I see, does this mean friendly fire on buildings is <b>always</b> on? So that Turrets and Seige Cannons can hurt each other?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    More like friendlybuildingfire... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • mojojojomojojojo Join Date: 2002-11-01 Member: 2017Members
    No, it means sieges can hurt themselves, not any other marine buildings i.e. like a marine with a grenade launcher can only hurt himself.

    As a side point, I suggested friendlybuildingfire (although I didn't came up with a proper name for it) right back around 1.00 and 1.01, when turret farms were still an issue. I'd still like to see how that would work.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    It means a siege can hurt itself and ONLY itself. Have a suicidal Gorge run in and plop a chamber next to a siege cannon and it'll shoot at the chamber and destroy itself.
  • DocZDocZ Join Date: 2002-11-24 Member: 9831Members
    edited January 2003
    "All entities can hurt themselves (allows 1-hive alien team to battle siege, figure it out...)"

    That means every turret (siege or not) can hurt itSELF but no other building or player? Or does it mean that every turret (siege or not) can hurt itself as well as all other building entities?

    And so in the first case, that would mean that the only way that a marine building would be hurt from a non-alien entity would be if a gorge were to place any building (i.e. chamber) right in front of a siege cannon? Since regular turrets don't seem to do any splash damage, I'll assume they can't hurt themselves.

    The second case could simply be called friendly building fire.

    So back to my question: Can anyone confirm which case it is?
  • DocZDocZ Join Date: 2002-11-24 Member: 9831Members
    Has anyone figured out for sure which it is?
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