Something Awful Reviews Ns
hoju2
Join Date: 2002-11-04 Member: 6873Members
<div class="IPBDescription">and does a TERRIBLE job</div> Check out this awful review of NS at Something Awful
<a href='http://www.somethingawful.com/articles.php?a=490' target='_blank'>http://www.somethingawful.com/articles.php?a=490</a>
I'll share a few choice quotes for those too lazy to check it out:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A Fade alien lays down strands of web to slow the progress of the Terran Starways Authority marines.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Programmed By: Valve Entertainment, 2002
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The space marines of the Terran Starways Association have been plumbing the depths of space for centuries, surviving only with the aid of nanomachines. But they have finally encountered a threat in the Khalat aliens:<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Khalat need to build new hives and structures with the aid of a Gorger Khalat to gain new abilities (such as cloaking, regeneration, and "hive sight") and assume new, more powerful forums such as the acid-shooting Skulker, the spike-throwing Fade, and the living juggernaut that is the Lurk. Marines get new equipment like missile launchers, power armor, jetpacks, and the like... if the commander builds the appropriate structures to obtain them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In a classic example of overcompensation, the game balance has been tilted far in favor of the Marines. "Siege guns," a heavily damaging form of turret, can be built anywhere there is a turret factory, and blast out of existence any Khalat foolish enough to be in its path. Factor in the ability for the siege guns to shoot through walls, and the Khalat can only survive if they "Zerg rush" the Terrans. Do I really need to tell you what that's from?
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Despite flawed gameplay, the graphics are impressive. Valve has clearly put large amounts of work into making the venerable Quake I engine look totally different for this new flavor of Half-Life.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Usually SA's stuff are just big jokes, but this article seems semi-serious, I'm not sure judge for yourself. Either way it is one of the <b>worste</b> reviews I've ever seen and might turn some potential players away.
<a href='http://www.somethingawful.com/articles.php?a=490' target='_blank'>http://www.somethingawful.com/articles.php?a=490</a>
I'll share a few choice quotes for those too lazy to check it out:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A Fade alien lays down strands of web to slow the progress of the Terran Starways Authority marines.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Programmed By: Valve Entertainment, 2002
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The space marines of the Terran Starways Association have been plumbing the depths of space for centuries, surviving only with the aid of nanomachines. But they have finally encountered a threat in the Khalat aliens:<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Khalat need to build new hives and structures with the aid of a Gorger Khalat to gain new abilities (such as cloaking, regeneration, and "hive sight") and assume new, more powerful forums such as the acid-shooting Skulker, the spike-throwing Fade, and the living juggernaut that is the Lurk. Marines get new equipment like missile launchers, power armor, jetpacks, and the like... if the commander builds the appropriate structures to obtain them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In a classic example of overcompensation, the game balance has been tilted far in favor of the Marines. "Siege guns," a heavily damaging form of turret, can be built anywhere there is a turret factory, and blast out of existence any Khalat foolish enough to be in its path. Factor in the ability for the siege guns to shoot through walls, and the Khalat can only survive if they "Zerg rush" the Terrans. Do I really need to tell you what that's from?
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Despite flawed gameplay, the graphics are impressive. Valve has clearly put large amounts of work into making the venerable Quake I engine look totally different for this new flavor of Half-Life.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Usually SA's stuff are just big jokes, but this article seems semi-serious, I'm not sure judge for yourself. Either way it is one of the <b>worste</b> reviews I've ever seen and might turn some potential players away.
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