New Crosshair....
enfurno
Join Date: 2003-01-25 Member: 12729Members
made this, d/l and post a screenshot pls, im at work so i cant test it..thanks fot the help
Comments
Edit: Plus! You know what would be cool? Maybe if you hard code it and make the circle in the crosshair spin. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Plus: Maybe you should change the color of the crosshair man.
To get it with a blue crosshair and varying levels of transparency, you'll want to use a pallette that fades from black to white across 255 colours, with the blue (or whatever colour you want) tacked on at the end. If you draw it in a higher colour mode (RGB/CMYK) and convert it down to indexed colour forcing the colour table I've handily attached here (forced > custom > load in the indexed colour dialogue box), and compile the sprite using sprwiz's indexalpha, you'll get the effect you want.
<b>edit</b>: I ought to add that if you just draw your crosshair in greyscale, having the last colour in the pallette different is all you need to make the whole crosshair be that colour in-game.
Backup whatever sprites it replaces, then test it - if it doesn't look good in 800x600 it's then easy to fix.