Well

ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">sound off on my map</div> ok i have constructed a map it is not visually stunning, yet, it is how ever quite dark and thus may need some work. in fact i problably does. i was thinking about switched lights to change this, the whole chunk and delayed lights thing you se in every sciene fiction movie ever. right now the light varies alot from room to room. but check it out @ <a href='http://nsworld.ns-central.co.uk/Map.php?UniqueID=120' target='_blank'>http://nsworld.ns-central.co.uk/Map.php?UniqueID=120</a> if you want meto post the two different bsps.

hould i do all teh text i russian... if so i need textures:)

Comments

  • ImaTargetImaTarget Join Date: 2002-11-01 Member: 3415Members
    a hint for your transparent textures so they dont glow in the dark: use rendermode solid should help you there. not too many pics and the ones that are there are REALLY dark... the layout looks interesting tough! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    iamwell awareof the fact however teh render you see is the firstone version eitght teh problemhasbeen corrected
  • porpporp Join Date: 2002-11-06 Member: 7445Members
    tEh mareirne STaRT!

    firstalie nthive!
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