Command Or Don't
TomCerul
Join Date: 2002-11-22 Member: 9614Members
<div class="IPBDescription">but don't command from the field</div> Had a Really painful game last night where none of the 7 marines were willing to be the commander. When someone finally got in the chair, he took abuse for not doing it the right ways (six seperate right ways at the same time).
I refuse to get in the chair anymore, regardless of what I say, type or waypoint, all the marines hear is "Spread out and get eaten alone without accomplishing anything." That unspoken order gets obeyed completely.
I Had been thinking that 1.04 over nerfed the marines since they seem to lose every game now. After last night I'm thinking that the marines are defeating themselves.
Any ideas? Should the marine handbook include a paragraph that says "If you aren't busy, point your gun at the doors and be quiet. If you're new follow a more experienced marine." Should commander voice comms start with a special noise? Does it work to ignore anyone who doesn't follow orders? Does typing work better? Should I just join a clan and play with experienced people?
I refuse to get in the chair anymore, regardless of what I say, type or waypoint, all the marines hear is "Spread out and get eaten alone without accomplishing anything." That unspoken order gets obeyed completely.
I Had been thinking that 1.04 over nerfed the marines since they seem to lose every game now. After last night I'm thinking that the marines are defeating themselves.
Any ideas? Should the marine handbook include a paragraph that says "If you aren't busy, point your gun at the doors and be quiet. If you're new follow a more experienced marine." Should commander voice comms start with a special noise? Does it work to ignore anyone who doesn't follow orders? Does typing work better? Should I just join a clan and play with experienced people?
Comments
BWAHAHAHAHAHAHAHAHA
o Leave those stupid picknicking idiotz die.
o If your whole team doesn t obey anything, then go alien <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Hey Gargamel,
Mostly I have been playing alien. The marine team fills up really fast and I'm usually taking a bathroom break. Problem is, about half of the games, the marines never secure 1 hive and in the other half, they never manage a second. I got bored with winning all the time and made a point of getting on the 'rine team.
As a marine, I can command and lose a squad (of any size) to 1 or 2 skulks OR I can take to the field and try to train the poor fool who was gracious enough to try getting in the chair. "First menu, on the left, resource nozzle. Hit the space bar. See me talking? Drop that nozzle in the green circle."
hmmm, is anyone running newbie servers? Anyone want to volunteer their machine? I'd hang out for a game or three on a newbie server just to train folks up a bit.
Often Marines in the field think they know better than the Commander, but often dont. I would recommend ignoring the malcontents, except that morale drops quickly in this game and a mutiny will be the next step.
Excellent we need more of your kind <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I hate it when all good players join Alien and MArines have no chance.
You re absolutely right! Winning the whole time is boring.
What I meant was, if you re really getting **** by some Marines, go Alien next game and chew on them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Then, when you re calm again, go help the poor Marine Team <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I have tried also to teach many Comms about their Job, the problem is, as in a game last days, I was screming, writing, drawing on the wall: COMM BUILD A Turret BEHIND THE TurretFactory where I stand, turning on and off my flashlight, firing at the point the T should be placed. Nothing. Commander was sleeping. So, before the game was lost I spammed:
"GO TO www.natural-selection.org AND READ THE FORUMS TO LEARN HOW TO PLAY."
Aliens are ok, but when I think of a Marine TEAM with HA and HW, there is nothing more fun than that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Keep up the good work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
So would this script fit your advice?
in a 7v7 game or bigger,
"2 people build, everyone else guard"
IP,IP,Skulk Rush,
"2 People stay in base, everyone else please go to <Closest Empty Hive>", obs,Phase,
Phase at hive, nozzle at hive.....
1) Go Kharaa
2) Evolve as Gorge
3) Build Movement or Sensory chamber
4) Don't mind the flames
5) Here you have two choises:
a) Lose to marine team because your teammates were whining more than trying to live with the fact that they have to choose something else than carapace. Marines win and you won't get bored.
b) Kharaas win, because you team tried those other upgrades and now you have created variety in to games and taught that def chamber isn't the only way to go.
Its a win-win situation <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Personaly, it takes alot of people saying they dont want to go commander inorder for me to pop in the chair. I like to think that I am a fairly good com, I am around 15-6, give or take, I dont realy count anymore. The main reason I dont hop in the chair anymore is because of the insane amount of stress put on the comm by the rines. If they dont get it there way its your fault. I have seen people **** for full HA, HMG, and Welder when the team had about 10 res... According to the people who didnt want to get into the chair, it is the comm's fault that the team lost because the rines wouldnt cap the hive and instead chased after the skulk they saw, (amazing how fast a rine can get side tracked in this game)
The way to command their attenction is give them waypoints and use your voice comm to tell them what you are going to do and where they should be at all times... Rines are incapable of thinking for themselves for the most part, and in reality they shouldnt have to, the comm has an overview of the whole map and knows what is going on, he needs to inform them of what to do
On the flip side, I have been a rine that got fed up with my comm's inablity to give orders and just took off to the nearest hive where I waited for 10 min saying in my voice comm, team saying, and useing the menu yells, saying that I was at a hive, only to finaly be spotted by a gorg and over run by skulks... COMMS, YOUR RINES ARE ON THE FIELD AND CAN SEE THINGS. Listen to what they are telling you, they are on the field fighting, if they get disheartened by a WoL or a massive chamber build up at a hive, they arent going to be as willing to rush into it and unload a clip into the chambers
its all about teamwork guys, listen to eachother
That's a very good post! I just felt like quoting it so people wouldn't dismiss it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->. In publics, the commander should inform his marines all the time: what are you doing, what do you wan't to be done next, are you upgrading, are you getting more RTs, where is the action etc... A sign of good command, in my opinion, is to have a bunch of complete strangers, who vary greatly in skill and knowledge, to team up and move together. To do this, you must write. You must. Even idiots can command "perfect" marines. 90% of the games I play, someone goes command, doesn't say anything, does his "own thing", leaves me completely clueless on where others are and what they are doing and simply cuts the team into tiny fragments that run around the map. If lucky, they run around in pairs with no knowledge of eachother.
If the commander says nothing, someone has to say something to gather the team in the right place. Then I can perfectly understand that people will take command on the field and leave building blocks and legos to the "real commander".
Well it ain't much of a match if the teamplay isn't there, now is it? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
1) Go Kharaa
2) Evolve as Gorge
3) Build Movement or Sensory chamber
4) Don't mind the flames
5) Here you have two choises:
a) Lose to marine team because your teammates were whining more than trying to live with the fact that they have to choose something else than carapace. Marines win and you won't get bored.
b) Kharaas win, because you team tried those other upgrades and now you have created variety in to games and taught that def chamber isn't the only way to go.
Its a win-win situation <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
or u get rushed and murdered, not because of whinning because of lack of carapace <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
just because its different, doesnt mean it works, the sooner people figure that out the better off they will be.
With a good marine team you can easily win in several ways in 15 minutes...
With a poor one you cant win, since the marines wont follow orders...
You shouldnt need to yell with caps to make them understand that you actullay want them to go to that hive, or stay in base....The sad part is that they dont learnt either, its still only the veteran clanplayers that knows how to play as a marines and all others, including clanplayers, just run around bitching at me/comm for not giving them fully upgraded HH...
I ignore them and when they say I was responsible for them loosing, I just say that they will have to prove me wrong by commanding themselves...
As for the type of command "Get Viaduct Hive", I'm afraid I'm guilty of that too. I think a lot of pub commanders have either forgotten (or don't care) that there are still players that don't know the map layout. Or even something as simple as not knowing how you intend them to "get the hive"; with JP? get the RTs along the way? phase rush? Just remember to explain your general plan at the beginning, and stick to the rule of rewarding those who obey. Hopefully you'll have less marines getting bored or confused and wandering away with that shiny new equipment you intended for the hive lockdown.