Switching Script

HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
edited February 2003 in NS General Discussion
<div class="IPBDescription">switches pistol to primary after 10 sho</div> ok fresh from my cs scrpting comes my first ns script

select pistol as normal pressing 2 by defult after fireing of 10 shots it switches to your primary to finsh him of at close range
works well but u have to bind weapon_welder to another key as u cannt weld with your normal secondary key

//HEAD d^_^b's weapon switching script v1.0
alias +shot "counter"
alias -shot "-attack"
alias mouse_1 "bind mouse1 +attack"
alias mouse_c "bind mouse1 +shot"
alias shot "+attack; wait; -attack"


alias counter "shot1"
alias shot1 "shot; alias counter shot2"
alias shot2 "shot; alias counter shot3"
alias shot3 "shot; alias counter shot4"
alias shot4 "shot; alias counter shot5"
alias shot5 "shot; alias counter shot6"
alias shot6 "shot; alias counter shot7"
alias shot7 "shot; alias counter shot8"
alias shot8 "shot; alias counter shot9"
alias shot9 "shot; alias counter shot10"
alias shot10 "shot; alias counter shot1; get_primary"

alias get_primary "hud_fastswitch 1; slot1; hud_fastswitch 0; mouse_1; setreload.p"
alias get_sec "hud_fastswitch 1; slot2; hud_fastswitch 0; mouse_c; setreload.s"
alias get_knife "hud_fastswitch 1; slot3; hud_fastswitch 0; mouse_1; setreload.p"


alias reset "alias counter shot1"

alias setreload.s "bind r +reload.s"
alias +reload.s "+reload;reset"
alias -reload.s "-reload"


alias setreload.p "bind r +reload.p"
alias +reload.p "+reload"
alias -reload.p "-reload"
alias welder "weapon_welder; mouse_1"

bind "r" "reload.key"
bind "1" "get_primary"
bind "2" "get_sec"
bind "3" "get_knife"
bind "5" "welder"
«1

Comments

  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
    edited February 2003
    Nice one, good for attacking fades.

    Hey you could even make a script to unload the pistol as fast as possible! and then put an aimbot in too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (scriptings baad.. mmmmkeey? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)

    BlueGhost
  • AlienBreedAlienBreed Join Date: 2002-11-07 Member: 7508Members
    This kind of script can only be bad for NS in general
    What fun it will be fighting machine-pistol marines
  • DraxoDraxo Join Date: 2002-11-22 Member: 9653Members
    whats wrong with the marines doing it on their own?

    I'm tired of seeing all these marine unbalancing scripts..

    If you wanna use your jetpack, do it on your own, like we Lerks do. We fly by our own skill

    If you wanna switch to your pistol, do it on your own, like we do in close range as Fades acid>slash

    etc..
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin--HEAD d^_^b+Feb 1 2003, 11:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 1 2003, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok fresh from my cs scrpting comes my first ns script

    select pistol as normal pressing 2 by defult after fireing of 10 shots it switches to your primary to finsh him of at close range
    works well but u have to bind weapon_welder to another key as u cannt weld with your normal secondary key

    //HEAD d^_^b's weapon switching script v1.0
    alias +shot "counter"
    alias -shot "-attack"
    alias mouse_1 "bind mouse1 +attack"
    alias mouse_c "bind mouse1 +shot"
    alias shot "+attack; wait; -attack"


    alias counter "shot1"
    alias shot1 "shot; alias counter shot2"
    alias shot2 "shot; alias counter shot3"
    alias shot3 "shot; alias counter shot4"
    alias shot4 "shot; alias counter shot5"
    alias shot5 "shot; alias counter shot6"
    alias shot6 "shot; alias counter shot7"
    alias shot7 "shot; alias counter shot8"
    alias shot8 "shot; alias counter shot9"
    alias shot9 "shot; alias counter shot10"
    alias shot10 "shot; alias counter shot1; get_primary"

    alias get_primary "hud_fastswitch 1; slot1; hud_fastswitch 0; mouse_1; setreload.p"
    alias get_sec "hud_fastswitch 1; slot2; hud_fastswitch 0; mouse_c; setreload.s"
    alias get_knife "hud_fastswitch 1; slot3; hud_fastswitch 0; mouse_1; setreload.p"


    alias reset "alias counter shot1"

    alias setreload.s "bind r +reload.s"
    alias +reload.s "+reload;reset"
    alias -reload.s "-reload"


    alias setreload.p "bind r +reload.p"
    alias +reload.p "+reload"
    alias -reload.p "-reload"
    alias welder "weapon_welder; mouse_1"

    bind "r" "reload.key"
    bind "1" "get_primary"
    bind "2" "get_sec"
    bind "3" "get_knife"
    bind "5" "welder" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LOL if u need a gun change script for CS yer sad, its even more pathetic in NS, hit the button yerself.
  • AlienBreedAlienBreed Join Date: 2002-11-07 Member: 7508Members
    edited February 2003
    i got no problem with people having a script to change there weapon, i got my weapon switches bound to buttons on my mouse, but if people use things like this as an advantage to fire off shots quicker thats just bollocks, i will be and advise others to ban anyone using these scripts from any server they have rcon from

    ta

    from Cookie
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    edited February 2003
    it dont let u shoot any faster

    it just cuts out the time where u have to move your hand to press the button to switch to your primary

    ie; 10 normal speed pistol shots then on the 11 it switches to your pirmary so u can carry on shooting with out stoping
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    edited February 2003
    <!--QuoteBegin--FireWater+Feb 2 2003, 12:32 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireWater @ Feb 2 2003, 12:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--HEAD d^_^b+Feb 1 2003, 11:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 1 2003, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok fresh from my cs scrpting comes my first ns script

    select pistol as normal pressing 2 by defult after fireing of 10 shots it switches to your primary to finsh him of at close range
    works well but u have to bind weapon_welder to another key as u cannt weld with your normal secondary key

    //HEAD d^_^b's weapon switching script v1.0
    alias +shot "counter"
    alias -shot "-attack"
    alias mouse_1 "bind mouse1 +attack"
    alias mouse_c "bind mouse1 +shot"
    alias shot "+attack; wait; -attack"


    alias counter "shot1"
    alias shot1 "shot; alias counter shot2"
    alias shot2 "shot; alias counter shot3"
    alias shot3 "shot; alias counter shot4"
    alias shot4 "shot; alias counter shot5"
    alias shot5 "shot; alias counter shot6"
    alias shot6 "shot; alias counter shot7"
    alias shot7 "shot; alias counter shot8"
    alias shot8 "shot; alias counter shot9"
    alias shot9 "shot; alias counter shot10"
    alias shot10 "shot; alias counter shot1; get_primary"

    alias get_primary "hud_fastswitch 1; slot1; hud_fastswitch 0; mouse_1; setreload.p"
    alias get_sec "hud_fastswitch 1; slot2; hud_fastswitch 0; mouse_c; setreload.s"
    alias get_knife "hud_fastswitch 1; slot3; hud_fastswitch 0; mouse_1; setreload.p"


    alias reset "alias counter shot1"

    alias setreload.s "bind r +reload.s"
    alias +reload.s "+reload;reset"
    alias -reload.s "-reload"


    alias setreload.p "bind r +reload.p"
    alias +reload.p "+reload"
    alias -reload.p "-reload"
    alias welder "weapon_welder; mouse_1"

    bind "r" "reload.key"
    bind "1" "get_primary"
    bind "2" "get_sec"
    bind "3" "get_knife"
    bind "5" "welder" <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    LOL if u need a gun change script for CS yer sad, its even more pathetic in NS, hit the button yerself. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    where did i say i use it in cs

    it does not let u shoot your pistol any faster it just makes the switching to your primary automatic
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    why the hell do you need a script to change from your primary to your pistol? why not just put your pistol on item flashback (+invprev).

    I suggest we remove this script, any scripts are bad
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin--HEAD d^_^b+Feb 2 2003, 02:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 2 2003, 02:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--FireWater+Feb 2 2003, 12:32 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireWater @ Feb 2 2003, 12:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--HEAD d^_^b+Feb 1 2003, 11:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 1 2003, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok fresh from my cs scrpting comes my first ns script

    select pistol as normal pressing 2 by defult after fireing of 10 shots it switches to your primary to finsh him of at close range
    works well but u have to bind weapon_welder to another key as u cannt weld with your normal secondary key

    //HEAD d^_^b's weapon switching script v1.0
    alias +shot "counter"
    alias -shot "-attack"
    alias mouse_1 "bind mouse1 +attack"
    alias mouse_c "bind mouse1 +shot"
    alias shot "+attack; wait; -attack"


    alias counter "shot1"
    alias shot1 "shot; alias counter shot2"
    alias shot2 "shot; alias counter shot3"
    alias shot3 "shot; alias counter shot4"
    alias shot4 "shot; alias counter shot5"
    alias shot5 "shot; alias counter shot6"
    alias shot6 "shot; alias counter shot7"
    alias shot7 "shot; alias counter shot8"
    alias shot8 "shot; alias counter shot9"
    alias shot9 "shot; alias counter shot10"
    alias shot10 "shot; alias counter shot1; get_primary"

    alias get_primary "hud_fastswitch 1; slot1; hud_fastswitch 0; mouse_1; setreload.p"
    alias get_sec "hud_fastswitch 1; slot2; hud_fastswitch 0; mouse_c; setreload.s"
    alias get_knife "hud_fastswitch 1; slot3; hud_fastswitch 0; mouse_1; setreload.p"


    alias reset "alias counter shot1"

    alias setreload.s "bind r +reload.s"
    alias +reload.s "+reload;reset"
    alias -reload.s "-reload"


    alias setreload.p "bind r +reload.p"
    alias +reload.p "+reload"
    alias -reload.p "-reload"
    alias welder "weapon_welder; mouse_1"

    bind "r" "reload.key"
    bind "1" "get_primary"
    bind "2" "get_sec"
    bind "3" "get_knife"
    bind "5" "welder" <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    LOL if u need a gun change script for CS yer sad, its even more pathetic in NS, hit the button yerself. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    where did i say i use it in cs

    it does not let u shoot your pistol any faster it just makes the switching to your primary automatic <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    u said CS scripting, meaning you probably coded something similar for CS

    just remember this, when a person sucks, no config can save them <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • reborebo Join Date: 2002-11-01 Member: 2734Members
    I tried the script it seems well written - possibly useful if your spamming pistol shots and forget how many you fired. Hey if you dont like it dont use it right?
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    That's not really the point, game scripts are frowned upon in NS as it gives some people an advantage over others. That's why Flayra implemented the anti-quick switching code.

    I wouldn't like to see the NS community turn somewhat into the Science and Industry community. I love the mod but it's very frustrating when in-game seeing a guy using binds to switch quickly from shotgun to zoomed in crossbow to kill you almost instantly.

    Ns is trying to stay fun for the majority, not the elitest minority.
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    edited February 2003
    But he is not doing anything u could not do with out scripts

    its when scripts start adding thing to the game which others carnt do they become unfair

    scripting is part of half-life and what makes it tick commands could be locked but it would be very hard to prevent scripting all together
    its like anything u take the time to learn and perfect u will have the advantage


    <b>just remember this, when a person sucks, no config can save them <b/>
    to right scripting does not make u good it just make it easier
    M Schumacher can pull away from the start of a race but he still uses launch controle just for the n'th degree



    who is Flayra and what is the anti-quick switching code.
  • Smoke_NovaSmoke_Nova Join Date: 2002-11-15 Member: 8697Members
    Who is Flayra? - ROFLMAO2x

    Flayra is the head (or only, i don't know) programmer for NS.

    so now Flayra >= God. If he chooses to respond to your post, then you are blessed.

    and the anti-quick switch is gone now, +invprev works, but your weapon still has to prep so it ain't an exact LMG-Pistol switch without a shot missed.
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    your not talking about the boxes at the top which come down when u press a number to select your weapon are u

    where u have to click the button to get the box up and your attack key to switch to the weapon
  • DraxoDraxo Join Date: 2002-11-22 Member: 9653Members
    <!--QuoteBegin--rebo+Feb 2 2003, 02:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rebo @ Feb 2 2003, 02:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I tried the script it seems well written - possibly useful if your spamming pistol shots and forget how many you fired. Hey if you dont like it dont use it right? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    its not us using it, its those who are shooting US that are using it.

    i.e, we have no choice in the matter, they are using a script advantage, we are not..
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    <a href='http://dynamic4.gamespy.com/~counter-script/' target='_blank'>http://dynamic4.gamespy.com/~counter-script/</a>

    everything u need to know about scripting most can be crossed over to ns

    read up write your own script then u have the advantage
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    dont need the advantage, people need to learn how to play, not get a false sense of confidence because they have a few lines of script. Like i said, if you need scripts, you suck <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    like i said

    to right scripting does not make u good it just make it easier
    M Schumacher can pull away from the start of a race but he still uses launch controle just for the n'th degree
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    I bound 'q' to lastinv. I thought lastinv wa the correct command? Oh well, ibound it to 'q' so it's like CS>\.
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    <!--QuoteBegin--FireWater+Feb 2 2003, 03:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireWater @ Feb 2 2003, 03:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->dont need the advantage, people need to learn how to play, not get a false sense of confidence because they have a few lines of script.  Like i said, if you need scripts, you suck  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <3 FW

    I'll repeat myself as I have before.

    You have 2 choices:
    <ul>
    <li>Murder
    <li>Get Murdered
    </ul>


    Do you see <ul><li>Script Cheating Kid</ul> in that list? I didn't think so. Get some skills and press the 1 button after you've fired your 10 rounds. Even if you have your stupid lil' scripts you still don't have the skill it takes to be a Murderer.
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    takes to much skill to press that number 1 key i mean it is so hard u must be so good and so proud u can do it with out scripts
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    <!--QuoteBegin--HEAD d^_^b+Feb 2 2003, 03:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 2 2003, 03:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But he is not doing anything u could not do with out scripts

    its when scripts start adding thing to the game which others carnt do they become unfair

    scripting is part of half-life and what makes it tick commands could be locked but it would be very hard to prevent scripting all together
    its like anything u take the time to learn and perfect u will have the advantage


    <b>just remember this, when a person sucks, no config can save them <b/>
    to right scripting does not make u good it just make  it easier
    M Schumacher can pull away from the start of a race but he still uses launch controle just for the n'th degree



    who is Flayra and what is the  anti-quick switching code.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Dude get a clue.

    On the contrary, they *ARE* adding something to the game that is not there. I don't see a script in my config or autoexec allowing me to do any of this crap.
    Obviously this code would not be written if they did NOT have a problem doing this on their own. Maybe they have some kind of motor skill distrophy that they can't click 10 times, and hit another button to switch to their primary weapon, but they should noless not be using scripts.
    Everyone is so concerned with balancing the game, making it fair, and giving everyone an equal chance to murder the next guy completely based on the gamers <i>skill</i>.

    Here's a script for ya:
    <b>if(scripts != skill && scripts != cool)
    scripts = usedbystupidnewbs;</b>

    [jokes]Who the **** is M Schumacher? If he plays NS I bet I'm better <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> [/jokes]
  • reborebo Join Date: 2002-11-01 Member: 2734Members
    This guy has gone to the effort to make something that poeple might find useful, why flame him? If you got a problem with scripting vent your anger at the creators/developers of the game not some guy whos made something out of the tools given to him. If you dont like it dont use it simple. If you dont like others using it lobby the devs, if you dont want to do either your a hypocrite.
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    look harder












    u give up yet














    here u go then "slot2" or invennext
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin--HEAD d^_^b+Feb 2 2003, 03:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 2 2003, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> like i said

    to right scripting does not make u good it just make it easier
    M Schumacher can pull away from the start of a race but he still uses launch controle just for the n'th degree <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thats an interesting example, but why is it all the CAL I CS players never use any scripts

    the best players in the world [3D]-Ksharp [3D]-Rambo and [3D]-Kane, do not use scripts at ALL. If it makes things easier, why dont the best use them ? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TikiTorchBobTikiTorchBob Join Date: 2002-11-13 Member: 8527Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->if(scripts != skill && scripts != cool)
    scripts = usedbystupidnewbs;<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That was almost funny, but it wasn't <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    <!--QuoteBegin--rebo+Feb 2 2003, 03:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rebo @ Feb 2 2003, 03:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This guy has gone to the effort to make something that poeple might find useful, why flame him? If you got a problem with scripting vent your anger at the creators/developers of the game not some guy whos made something out of the tools given to him. If you dont like it dont use it simple. If you dont like others using it lobby the devs, if you dont want to do either your a hypocrite. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    dout the developers can stop it but why whould they want to u cant do anything u carnt all ready do i the game


    some scripts exploit bugs but there are soon code out


    u can only do limited things any way with scripts u canrnt do antthing u carnt all ready do in the game
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    <!--QuoteBegin--FireWater+Feb 2 2003, 04:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireWater @ Feb 2 2003, 04:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--HEAD d^_^b+Feb 2 2003, 03:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HEAD d^_^b @ Feb 2 2003, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> like i said

    to right scripting does not make u good it just make it easier
    M Schumacher can pull away from the start of a race but he still uses launch controle just for the n'th degree <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    thats an interesting example, but why is it all the CAL I CS players never use any scripts

    the best players in the world [3D]-Ksharp [3D]-Rambo and [3D]-Kane, do not use scripts at ALL. If it makes things easier, why dont the best use them ? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    good question

    er..... the best dont use them as CAL dont let them ;-)
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    Well I think we've already learned that the retards at Valve are way beyond reproach - this type of thing would need to be cut at the source level. Talking to Valve alone is a near-impossible task, forget getting them to consider or make any changes.

    And don't speak of hypocrisy...you're probably someone who supports this kind of no-skill crap. Sure if we don't like it we won't use it, we're <b>not</b> hypocrites. At the same time we will voice our anti-opinion on things like this that <i>reduce</i> the value of skill and gameplay. The fact of the matter is that scripting does not make people better, it makes the things they do easier, quicker, and sets an unfair advantage to the people who use them.
    This is a <u>moral</u> and <u>ethical</u> issue, not whether or not it should be IN the game because it's already there. Sure America has a ton of nukes, but we don't just wipe out Iraq with them - we're sending in our men to do the job. Just because it's easy doesn't mean it's right.

    Don't even get me started on the lack of ethics and morality everywhere these days...you're the kind of punks I'd like to beat the living hell out of with your whining and leftist crap, but I won't because I'm <b>better than that</b>.
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    scripts can only exploit bugs that are all ready in the game

    no bugs = no exploits

    so is switching to your secondary after 10 shots a bug
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