My First Model
Sid
Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
<div class="IPBDescription">30 Minutes Flat... My Very First Model!</div> This is my VERY FIRST MODEL *EVER*. I'm asking, is it good for a beginner? Like, for an ABSOLUTE beginner, who tried to model for the past two years without anything as good as a box? Sorry for turning this forum into a judging thing, but I want to get better. So, is it a good start? That's all I'm asking.
Thanks for your time,
-Sid
Please excuse the horrible quality, I had to use the lowest Jpeg setting to upload this beastie.
Thanks for your time,
-Sid
Please excuse the horrible quality, I had to use the lowest Jpeg setting to upload this beastie.
Comments
THANK YOU FOR A TOTOLLY UNINFORMATIVE POST!!
Anyways. Yes, it's a good start. Just keep on modelling, and you'll only get better.
I appriciate all the positive posts! I'll take your advice and start modelling Grenades and such. Thanks so much, you've made my day! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
-Sid
It comes as a sphere, but when you push in the button, it pops out (as shown) and you throw it... see, in the future, Grenades have simplicity! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Enjoy,
-Sid
I'm not exactly sure how to USE the vertex tool. I've tried many times before, but they ALWAYS come out looking like scribbles and being uneven... I don't even know how to connect them correctly.
I also have a couple questions: How do I upload normal half-life weapons into Milkshape> I read the "Modelling 101" topic, but I didn't really understand it well.
And how do I skin objects?
Hell, while I'm at it, how do I animate and upload into a game? (Like Half-Life, for instance)
EDIT: w00t, I have NO idea how I did this, but I edited the LMG in Milkshape (Some how), I put the Magazine on the bottom, and got rid of the blasted scope... I'm pretty sure this is nothing new. Tell me if you want pics.
It comes as a sphere, but when you push in the button, it pops out (as shown) and you throw it... see, in the future, Grenades have simplicity! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Enjoy,
-Sid <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
*cough* quake II *cough* <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
-Sid
-Sid <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
certainly a good job, it reminds me of a thermal detonator from jk2
Whatcha think about it...?
Can someone explaint he Vertex tool, and how to load a weapon to HL?
-Sid
P.S. byt he way,t hat's a clip sticking out the side. It just looks like i's ont he end 'cause of the angle. FEAR MY HORRIBLE MODELLING SKILLS!
And thanks wolf!
C:/sierra/ns/models and look for (example) v_hmg.mdl <----- that is the model of the HMG that u see infont of u when u play with it in game. in the folder u will also see all these other model files w_hmg.mdl ( W stands for world model, thats the model u see on the floor before u pick it up) and another file u will see is p_hmg.mdl ( P is for PLayer, so u see wat another person in NS has got for a weapon) i think u can gather this but in player folder u will see player models <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> hope that can help <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I did this, and the weapon loads, but it's invisable! There's nothing there! Whats wrong?
C:/sierra/ns/models and look for (example) v_hmg.mdl <----- that is the model of the HMG that u see infont of u when u play with it in game. in the folder u will also see all these other model files w_hmg.mdl ( W stands for world model, thats the model u see on the floor before u pick it up) and another file u will see is p_hmg.mdl ( P is for PLayer, so u see wat another person in NS has got for a weapon) i think u can gather this but in player folder u will see player models <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> hope that can help
oh yeah your skins... Its a good start.
2.Blue, I'll give that a try, thanks. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I would suggest getting the help file for Milkshape off Chumbalum's site. That's where I found out about counter-clockwising it, with a bit of searching.
No, really. And if you mapped, you'd do better than I could do to. Which is sad. Because it means I have 0 motivation.
Don't give up. I coudn't model until today! (I still can't Model, as youc an tell <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> )
-Sid
But thats as far as I can pretty much go. The model itself still has numerous holes in it, it just looks "filled" from this angle... I don't know how to skin, or to add detail, and I'm still trying to figure out how to add it into HL. Heck, I still can't animate... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I'll keep trying.
-Sid
-Sid
Totally*
But I said that because I haven't seen the first model done by modellers. Instresting actually.