Ns_mach6_beta1
Lord_Requiem
Join Date: 2002-11-20 Member: 9481Members
<div class="IPBDescription">Another insane fun map.</div> <a href='http://requiem.qis.ca/ns_mach6_beta1.zip' target='_blank'>http://requiem.qis.ca/ns_mach6_beta1.zip</a>
This is based on ns_warp9 which Im having logistical problems preparing for release, if this is very popular it may renew my interest in completing warp9.
Hope you guys enjoy!
This is based on ns_warp9 which Im having logistical problems preparing for release, if this is very popular it may renew my interest in completing warp9.
Hope you guys enjoy!
Comments
j0e: The custom map server is currently on napo b3 and since thats the default map and its the middle of the night nobody is playing there, could we change the map to mach6 for testing please? I have napo_b3 but it must be a different build or something cause your server tries to send me the one it has and I don't want to wait 30 minutes to download it.
THAT is what I meant, I know it may not have sounded that way earlier. At least j0e got it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
gg tonight <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Wow Requiem, it must take effort to insult people like that. What's your secret?
How low can one go... Despickable.
You want one of your couple of hour efforts to have the servertime of a serious map that has required a lot of work? I never had a personal problem with you - your funmaps were in my opinion unwanted in NS, but that had nothing to do with you - but this one... I'm amazed how coolly Asraniel took that comment, I'd be fuming right now. Respect to him - I guess you know what you get?
i dont believe in the res nodes of a single war room.
why do aliens jump not when joining the war room?
everything else is small and funny, but has no chance against the atmosphere of a good looking detailed map.
Napo b3 is one of the good maps, I wasnt blasting it.
Guess I owe an apology. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> It was however pretty easy to misunderstand you, so I guess I get out of the hook. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Or leave the room sizes the same, and fill it with structers. Boxxes or make/get made so nice models of cargo transports/lift devs.