A Use For Sens Chambers?
MonKeyTurD
Join Date: 2003-01-10 Member: 12129Members
<div class="IPBDescription">sens first chamber</div> me and a friend were just mucking around on a server and he wanted me to get rid of a few sens chambers (cos of that annoying voice thing) and thats when i noticed just how tough they are!
it took me nearly a whole HMG clip to kill it
so what i was thinking is maybe put them infront of offence chambers to soak up a ton of damage
not only that they only cost 10 res a piece
i havent tried this, but it may work
it took me nearly a whole HMG clip to kill it
so what i was thinking is maybe put them infront of offence chambers to soak up a ton of damage
not only that they only cost 10 res a piece
i havent tried this, but it may work
Comments
A: filled up red room's vents with 6-10 of them
B: Made a ladder up to bothersome vents
C: made walls to completely block off areas
and my peronal favorite
D: used a bunch of them to ladder up to vents then put O chambers staring down them, jetpackers beware ;-)
they will not die.
The problem is you got to teach the others the new way of play: <b>Waiting for prey</b>
A good skulk team with cloak doesnt leave a chance to marines. They get pinned down to mainbase!
The sensory itself is cheap, strong and parasites MArines who touch it. (Sad, would rock if it parasited with range like skulk!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
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Sensory costs 14 rp. I think. Like all the other chambers (off, def, move).
Is sensory really that strong? I have played this game since it was released and i have never destroyed a sensory chamber <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Maybe if they make all towers buildable from the start it would change this around.
However, if one were to place sensory chambers all over the map, wouldn't they know where the enemy was always going?