and another <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
neverliked the concepts of the sc armors...ok...they are lookin cool.... but why are the shoulders of the female medic nearly 1 meter apart? is she a russian hammerhtower or wrestler or somethin?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->but why are the shoulders of the female medic nearly 1 meter apart? is she a russian hammerhtower or wrestler or somethin? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
i would like to see some female characters in this game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Me being the starcraft vet, the medic is normal size for a woman but her armor is fuggin huge cuz she need to last longer on the battlefield and also it carries her supplys. This shows in the game too as she has 1 base armor where the marine has none.
the medic was my favourite unit in Broodwar's because i would get like a group of them and make them run into an enemy base and while serglings and hydra's attack them they heal each other <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> then i send a group of firebats marines with medics and kill everything els <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
SC is a classic... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
There's a SC marine for Q2 (and converted to UT too) at polycount, but it's not nearly bulky enough. It's not that hard to find, and might be useful to have a look at.
:-/ lol.. u dood dont get it...even when this is a powerarmor...where her arms supposed to be? .. im talkin about anatomic correctness <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> this marines have to look without armor much scarier then the zergs :-D
I'm guessing the arms are robotic, with little controls inside the main body bit <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i know..thats even whorser...she has no neck <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I'm thinking it works kind of like an Aliens powerlifter. Because if it doesn't, that is one masculine mutilated female. At least the marine armor fits the porportions.. kind of.
lmao its not like anyone actually went in it its just a render froma game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Since StarCraft rips off or slightly alters so many ideas from WarHammer 40,000, I'd assume that she's supposed to be genetically engineered like the marines. And remember, you don't see thru the shoulder pads, so you can't really know where the arms are supposed to start. Oh yeah, and am I the only one that notices how much the breasts on that wireframe strech out?
damn im a crap modeler <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
I like it... a lot better than what I can do, anyways <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
That happens when my milkshapes smoothing is on,all goes black <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> .But good marine,keep up the good job,btw better make head inside that helmet <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ,man,now we got Starcraft Space Marine sound pack,soon well have model too...i gotta like this,now all we need is gauss rifle replacement for both hmg and lmg <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> .but let it have atleast 1000-1200,that could be highpoly version,then there could be 700-900 poly wich is low poly,for less better computers. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Sheena, ever think of the 3rd perspective? her body could be up, and her body tilted (like leaning forward, as your sitting backwards in a chair)..... just a though, because if you imagine it like that, she's generally looking down (which your doing if your healing thigns anyway), her hands come into the forearms, feet just above the knees.... storage in the front parts of the arms, animitronic extentions... and a small hud (teling her where she's going) in the bottom of the helmet....
just putting up another way of thinking about it....
Comments
the medix <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
lmao
-Sid
im talkin about anatomic correctness <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> this marines have to look without armor much scarier then the zergs :-D
----EDIT-----
forgot the poly count, its 1230
Have you seen the 40k guys? There fuggin huge! Im talking 9 feet tall monstrosity with calfs the size of my torso.
Im guessing its just an error from the concept artists... let them fix it.
-----edit-----
ive got a problem when i try to smooth the edges the model turns black
just putting up another way of thinking about it....