Daemon Elite V1.1

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Comments

  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    I think the angle at which the LMG (which is from Unreal II BTW) is held should be different. I don't just want to see the ugly black part of the gun, I want to see the back of it (like in Raven Shield). I noticed it is on the GL angle I think and that is not aimed at the crosshair unfortunately. Also, I have Unreal II and it looks nothing like that but it's still awesome if held correctly and I am trying to use the U2 (U2?! Eww!) sounds with it. Anyways, I would like an angle mod for it and thanks anyways.
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    edited February 2003
    I don't have the time to mess with origins. Neither do I know how.
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    When is the next Ver. coming out?
  • infallibleinfallible Join Date: 2003-02-01 Member: 12946Members
    Most likely <b>the day you die.</b>

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    Definetly before the end of the year <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Rammst3inRammst3in Join Date: 2003-02-15 Member: 13588Members
    I noticed that the infantry portal, phase gate, observatory, and resource center, were still kind of blue. So I decided to make them red like the rest of structures. I also added more red to the sentry and siege. Although the screens on the prototype lab are still the same (to much hard work) I changed the light in the back from blue to red. Download here:

    <a href='http://www.lawrencegamer.com/moredaemon.zip' target='_blank'>http://www.lawrencegamer.com/moredaemon.zip</a>
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    I did say that not all of the buildings were done. But thanks for doing those, save me some time. I'll put your name in the creds.
  • Rammst3inRammst3in Join Date: 2003-02-15 Member: 13588Members
    I redid phase gate and infantry portal, they were looking a little pink, so i made em darker. So if you downloaded before reading this post redownload em.
  • Rammst3inRammst3in Join Date: 2003-02-15 Member: 13588Members
    I still wasn't happy with the pink look on the phase gate and portal so I made them darker.

    <img src='http://www.lawrencegamer.com/portals.jpg' border='0' alt='user posted image'>

    <a href='http://www.lawrencegamer.com/redportals.zip' target='_blank'>http://www.lawrencegamer.com/redportals.zip</a>
  • PlatoonPlatoon Join Date: 2003-02-25 Member: 13969Members
    Looks very pretty, but download doesn't work!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    Platoon
  • Rammst3inRammst3in Join Date: 2003-02-15 Member: 13588Members
    edited February 2003
    try now

    Make sure you get the rest of the red models at <a href='http://www.lawrencegamer.com/moredaemon.zip' target='_blank'>http://www.lawrencegamer.com/moredaemon.zip</a>
  • PlatoonPlatoon Join Date: 2003-02-25 Member: 13969Members
    Ah, works great!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Thanks,
    Platoon
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    Work is coming along. I'm thinking of converting some models exlsuively for Daemon, and maybe even hacking some of my own together <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I've been messing around with models for a long time, I guess it's time to actually get into the real stuff...
  • PistolGripPistolGrip Join Date: 2003-02-26 Member: 14031Members
    I love your skinpack man it looks really cool! I just can’t play online with it because of the sprite consistency. Does anyone know how to get around that?<!--emo&???--><img src='http://www.natural-selection.org/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • auto354auto354 Join Date: 2003-01-26 Member: 12750Members
    I dont know if there is a way around it , but I dont play in servers that have that.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    They suggest getting the server patch.. just because...
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Um whats this... pshell.mdl, rshell.mdl, rshell_big.mdl <--- those models don't even exist in NS except for the pshell.mdl . <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
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