Acid Rocket

ChargeCharge Join Date: 2003-02-05 Member: 13144Members
Make Fade's Acid Rocket a three-hive ability. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Comments

  • KillymageeKillymagee Join Date: 2002-11-01 Member: 3136Members
    .... how is "Make Fade's Acid Rocket a three-hive ability" a Kharra Strategy..... Looks like you just need practice on handling fades <img src='http://users.frailart.net/killymagee/cwm3.gif' border='0' alt='user posted image'>
  • HWGuy_in_a_CanHWGuy_in_a_Can Join Date: 2003-02-10 Member: 13397Members
    Fades remind me of Soldiers in Team Fortress, only not as overpowered.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    How about, realise that Acid rocket is teh suck compared to swipe?

    I think this'll only finally get realised if Kharaa vs. Kharaa occurs, and I get to pwn loser acid spammers. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    wrong forum <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    If you want to be the acid rocket a third-hive ability, you want the bilebomb to be the second-hive ability... Ouch! Poor marine structures...
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    <!--QuoteBegin--FireStorm+Feb 11 2003, 06:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireStorm @ Feb 11 2003, 06:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you want to be the acid rocket a third-hive ability, you want the bilebomb to be the second-hive ability... Ouch! Poor marine structures... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i didnt say that.. they both can be three-hive <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Umm, then what will be hive two?
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    no <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    You need a 0-hives ability, a 1-hive ability, a 2-hives ability and a 3-hives ability... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    So 0-hives: swipe
    1-hive: bilebomb
    2-hives: blink
    3-hives: acid rocket

    lol. Marine bases would be destroyed in 2 minutes.
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    noo, 0 hive = swipe, 1 hive = swipe, 2 hive = swipe and blink, 3 hive = acid rocket and bilebomb. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    Does anyone else wonder/want to slap the taste out of peoples mouths when they whine about Acid Rocket and how 'overpowering' it is? Or is that just me?

    Get tooled by marines that weld each other in HA with HMGs, then come whine to me.

    S
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    LOL I like when I run up to fades and they keep trying to acid spam me when im 2 inches away.
  • XpanderXpander Join Date: 2002-11-01 Member: 2535Members
    <!--QuoteBegin--Charge+Feb 11 2003, 12:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Charge @ Feb 11 2003, 12:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> noo, 0 hive = swipe, 1 hive = swipe, 2 hive = swipe and blink, 3 hive = acid rocket and bilebomb. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well that makes no sense.

    Playing a fade well isn't as easy as some people think it is. It's not the fade player's fault if they have skills and their opponents don't.
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    i know that. as a fade even a lmg'er nearly rapes me sometimes <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    but making acid rocket three hive would stop the tactic of throwing couple acids to marine base and go back to get healing <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    I find it extremely amusing every time people want to tone down acid rocket or otherwise mitigate acid spam. It's a little known fact that, generally speaking, a good melee fade is around twice as as dangerous as an acid fade. You want to ENCOURAGE people to kick your ... donkeys even harder? It's like saying "That pistol's way too overpowered. Here, use your bazooka instead."

    Lately I've been playing a bit more as marine (know your enemy) and countless endgames with us on the losing side were drawn out far longer than they should have because the acid fades were too chicken-dropping to actually rush in and finish it with the claws.

    Forcing kharaa players to hone their melee skills is opening a pandora's box. Within two months, you'll be whining to tone down blink and swipe <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    the only reason i hate acid rocket is because it's playing style promotes the player to use nothing but more acid rocket, locking a new player out of all the other great options available to them.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    SoulSkorpion - You've been on here a fair while now, how <b>LONG</b> have I been saying that for? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DanDaManDanDaMan Join Date: 2002-03-19 Member: 335Members
    ]<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->noo, 0 hive = swipe, 1 hive = swipe, 2 hive = swipe and blink, 3 hive = acid rocket and bilebomb<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    the way you wrote this, a 3 hive fade would not be able to use swipe or blink making him pretty bad close combat.
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    loooool idiot they are additional <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MarLMarL Join Date: 2003-02-04 Member: 13097Members
    lol yeah!

    melee fades r0xx0rz.

    I didnt know how good they were until one time i was trying to kill myself because i have crappy upgades so i ran into the marine base clawing away and i won the game for my team without even meaning it

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    and totally off topic, but i think a marine that kills an Onos should get a prize because taking down an onos is tough.
  • NarfNarf Join Date: 2002-11-01 Member: 2609Members
    Acid rocket is just slightly annoying because a good portion of fades do nothing but spam rockets, run away to heal, spam more rockets. Often times I'll rush one with my lmg and he'll try to rocket me when I'm practically humping his leg. Usually this means dead fade anyways but you get my point.
  • DaStompaDaStompa Join Date: 2003-01-22 Member: 12591Members
    If marines do not upgrade, they will get owned by fades, period.

    fully upgraded marines can easily take down fades with LMGs
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--Shockwave+Feb 12 2003, 03:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Feb 12 2003, 03:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> SoulSkorpion - You've been on here a fair while now, how <b>LONG</b> have I been saying that for? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Every chance you get, same as me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • PvtLohnePvtLohne Join Date: 2003-02-11 Member: 13402Members
    edited February 2003
    Now I'll admit Sifo25 that when you run your skulk *&& up to the marine colum that's 3 wide 4 deep, and a weilding-hmg-ha juggernaught it IS easy to say teams are equal...but I've never found a situation so all encompasing "LOOSING" as when you get to that "Acid rocket lobed around corners" state. sure, alot of people will say by then it's over anyway, and from what I've learned it's not that hard to dodge them as I thought, but they /are/ a wee over powerd I think, but then agian I can't really see the fades as fitting in equally anywhere within a Second-hive time frame.

    If I got owned while I /was/ a fade, and got owned /by/ a fade, I'd just say, "Hey, guess I suck." But when it takes rush tactics and back up to kill ONE of those things, and I can off 14 guys(since they idioticly come out no more than 3 at a time) with one D tower to fall back on, I've got to say it might be a little over powering alltogther. Though...I find I use the swipe more than anything else. The bile bomb and acid rocket just don't seem worth the adreniline, and blink has /never/ worked right for me.
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    I think the main difference, Lohne, is just that marines have to work together (HA/welding) and Fades do not. But that is essentially how this game works out on a lot of levels - teamwork vs. independance. Its an endless cycling debate, but, another point I was making was: try and use swipe guys, its pretty unreal.

    If Fades Acde Rocket spamming is bad... then what are Fades that rush in and Swipe Spam/Blink out for healing? Does it get any worse? (the answer to that, incidentally, is yes, it does... umbraed Fades... thats a nightmare...)

    I'd just like to see players try and better themselves and not complain about Acid or try and get it toned down. Tone up the Fade, requirement wise? Sure, if that is really needed. If the marines are really, really losing that bad to them. Maybe they are on pubservers. I know I personally go alien 95% on a pub for a multitude of reasons (re: teamwork). But I think we've all seen and been jacked by excellent marine players, that cant just be on the private servers, can it?

    S
  • matricmatric Join Date: 2003-02-20 Member: 13761Members
    Don't you find it funny that doing a little square dancing will totally avoid most acid-spammer's attempts to harm you? I especially love it when they run off after I haven't done anything but dance around <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    But seriously .. charging marines as a fade, I usually lob 3 acid rockets at their feet, softening them up, and then swipe for the kill ... easilly takes out 3 marines at a time. Also, blink/swipe is simply amazing ... can't get enough of it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    I think one of the big problems with fades is that marines are using the same mindset to kill them as they are for killing skulk: wait for them to come to you.
    Skulks will geenreally run at you and keep attacking till one of you dies. If you can injure the skulk and it runs away, chances are there's no DC that's close enough. With fades, you have to use the skulk's tactic, run at it and keep attacking until one of you dies.

    Fades aren't over powered, not by a long shot. Especially not against that HMG, jeese, that thing is murder.
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