Ns-bots?
pielemuis
Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
C i live in Belgium and as i expect most servers will be american based, in the beginning that is, once it gets popular there will be uk servers, maybe even belian servers, anywho....
Is there someone who can write well in c++, and is able to code a bot for NS in th mean time, maybe Botman will code one, who knows, but his bots aren't really good as his bot supports different mods. So ne1 willing to code that???PLZ?
Or maybe the NS team will put some sort of bot in it, or hey maybe a tutorial level?
Is there someone who can write well in c++, and is able to code a bot for NS in th mean time, maybe Botman will code one, who knows, but his bots aren't really good as his bot supports different mods. So ne1 willing to code that???PLZ?
Or maybe the NS team will put some sort of bot in it, or hey maybe a tutorial level?
Comments
I really do enjoy coding.
In NS, this isn't as much of a problem for the marine side, because the commander (who should most definitely not be a bot) can tell his bots where to go. He would effectively be complemeting the bot AI with real, human intelligence.
I can even imagine battles where all marines, except for the commander, are bots.
Right now my feeling is that bots are counter to the drama of being on the marine team. At times, the commander has to make choices about who to save and who to let die and if the players are bots, that drama is gone. The cameraderie of moving and acting as a team will also be lessened or removed if you know that your teammates are bots.
As far as alien bots go, that idea fits decently, but I think the best games of NS will be games with all humans.
<!--EDIT|Flayra|Jan. 29 2002,12:40-->
Short Answer: Connecting over long distances makes your ping go way way up.
so i would probably have a good ping at any UK or belgium server.
so, unless you live on some island hundreds of thousands of miles away from humanity, or are using a mobile computer on your second trip to the moon, you shouldnt have anything to worry about <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
It will suck.
But, its just for me to learn, get a little experience, and its something i like to do, create something for NS, so i think i'll release it and when i do i hope you get a little fun from it.
but first i have to wait for the ns release, i don't think you could make a training level without the game itself.
C++ is a lot easier than c, not that I know c++ that well, i just followed a course like yours and it only teached you the basic stuff, but i do know java. One of these days i'm gonna have to have a closer look at c++. I think a training map will be released at soem time one way or another, they released one for cs didn't they? And it wasn't needed or something, but NS has some advanced features especially the alien side and the commandermode.