Lights On Bast
RyoOhki
Join Date: 2003-01-26 Member: 12789Members
<div class="IPBDescription">Just a question</div> Strange thing happened the other day, I was playing on Bast and the commander kept asking all the marines to turn the lights off. This went on all game and yet no-one had any idea what he was talking about. IS there some secret area in Bast that can shut the lights off? (did a forum search and found nothing) If there is a way I'd love to hear about it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> "Where did that skulk go?"
*chuckle* *rip* *bite bite*
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> *chuckle*
I always thought it was shooting the pipes in Steam Generation that triggered the lights to go out, but I must be wrong.
I can't see it making it any harder for skulks to eat em and it makes em damn hard to build. Perhaps I'm missing something here.
<i>Is</i> the an advantage to placing ips on the lights?