Lights On Bast

RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
<div class="IPBDescription">Just a question</div> Strange thing happened the other day, I was playing on Bast and the commander kept asking all the marines to turn the lights off. This went on all game and yet no-one had any idea what he was talking about. IS there some secret area in Bast that can shut the lights off? (did a forum search and found nothing) If there is a way I'd love to hear about it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    In the marines' base there are large lights on stands that shatter and turn off when you shoot them.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Ah, gottcha. I remember the com had an ip built on top of one of them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Cheers mate!
  • OkaboreOkabore Join Date: 2002-11-21 Member: 9505Members
    Why would you as a marine want to turn of the lights in bast? It makes it hard to see things both far and close. And who benefits from not being seen untill they are real close up?
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> "Where did that skulk go?"
    *chuckle* *rip* *bite bite*
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> *chuckle*
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Maybe they want to hide a few buildings?
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    On either side, shooting out those lights is annoying... can't see anything if you're playing with proper gamma settings. I know that a number of players don't have that particular moral restraint to factor into the need to win, but still.. seeing a Marine shoot out the lights makes me want to go over and punch them repeatedly in the head until they promise not to do it ever again.
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Do not anger BatBat, he's mean... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    I always thought it was shooting the pipes in Steam Generation that triggered the lights to go out, but I must be wrong.
  • FizzerFizzer Join Date: 2003-01-30 Member: 12925Members
    on that note, placing the ip on those lights... why?
    I can't see it making it any harder for skulks to eat em and it makes em damn hard to build. Perhaps I'm missing something here.

    <i>Is</i> the an advantage to placing ips on the lights?
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    i'd say it makes the skulk thats eating it an easier target.
  • Dunkin_DynamiteDunkin_Dynamite Join Date: 2003-02-08 Member: 13260Members
    it's easy enough to hide buildings there already.
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