One Of Those Style Test Things
Cloth_of_Letters
Join Date: 2003-02-17 Member: 13650Members
Ouch. It looks like putting the shots into jpg took out some of the textures.
<img src='http://cloakofletters.homestead.com/files/letters1.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/letters2.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/letters3.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/letters1.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/letters2.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/letters3.jpg' border='0' alt='user posted image'>
Comments
I miss some colors.
I hate the way that just because official maps all stick to a certain style, it's assumed that an NS map has got to be skanky and industrial. Yes, the official maps will stick to this theme because maintaining the basic concept of NS is important with bundled maps, but custom maps are great because of the variety. It's down to the server op at the end of the day to decide if he wants a particular theme to the maps he hosts.
The Kharaa don't have an interior design consultant who tells them where to infest.
Some of the scariest atmospheres are generated by juxtaposing the familiar with the alien (if you'll pardon the pun). I'd love to see more NS maps in locations that aren't industrial. Although obviously they'd still need a high tech and complex geometry style of construction. In space, people still need to go shopping. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
As a general note, because of the Nano structure required for TSA deployment and the ban on nanite usage planetside within the TSA gameworld, installations should all still be set offworld.
My opinion? I think the above looks great, even without final texturing. Corporations have bases offworld and I'll wager at least one corporation in the NS gameworld has been tempted to capture a skulk for biological research. Pity they didn't build a stronger cage...
I doubt this is a TSA ship.
The pics do look very Black&White, probably because there is no colour in them <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Unless your going for the Flash Gordon look I would suggest a few coloured items to spice it up a bit andadd some contrast, like a pot plant. then at least the marines could stop for a smoke <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Perhaps make a lights a little yellower?
I think it could fit just fine into the NS world if given an appropriate context. NS needs to start allowing some compromise in their map styles because the industrial look is getting old real fast. This is an ideal example of that compromise.
Asraniel: The TSA don't build all the ships in NS, don't they help rescue other ships too? They'd be pretty unlucky if it was only their ships that got hoarded with Alien scum...<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
As for the screenshots, fine, they could be in NS, but they're aren't visually pleasing because of the single reason that there isn't any colour.
It's late - I'm tired - I'm probably not making any sense and contradicting myself. Sorry.
Dont steal my IDEAS!
j/k <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->