Fix Minigun
Rasulis
Join Date: 2003-01-29 Member: 12910Members
<div class="IPBDescription">I need this model fixed please</div> I am using this minigun model and its pretty nice other than its kinda small for a minigug and the arms for it aren't even NS ones so I can't see heavy arms on it or normal ones.
I was wondering if any one would take the time to fix this for me. I really like the model but if you cna increase its size some when im looking at some one else holding it and also add the NS arms and hands so Every time I pull it out I don't get these low poly crud arms. Thanks
<a href='http://www.ns-fr.com/fichiers/mdl_m134.zip' target='_blank'>http://www.ns-fr.com/fichiers/mdl_m134.zip</a>
I was wondering if any one would take the time to fix this for me. I really like the model but if you cna increase its size some when im looking at some one else holding it and also add the NS arms and hands so Every time I pull it out I don't get these low poly crud arms. Thanks
<a href='http://www.ns-fr.com/fichiers/mdl_m134.zip' target='_blank'>http://www.ns-fr.com/fichiers/mdl_m134.zip</a>
Comments
Hands - that's a REALLY easy fix... export/import....ok, nevermind, not soo easy...
i'll put up the fixed version on my website... link in sig, check there later tonight (about 6pm tomarrow should do it)
-=edit=-
pushed back the time, this will take longer than i thought
Its real nice model and I just would like to see it even better.
If you could get it out like in a week thated be great.
here's a screen of what it looks like if i was a lazy mofo... which i AM!!!
-=edit=-
or did you not notice that the green "METAL" was on the opposite side of the hands as usual?
or one with veins popping out due to stress of the tremendous weight of the gun AND the armor?
those little aditions i can do relitavly easy, but i mean, rotating a texture 180 degrees isn't my kinda thing.... not unless it's either MY model, a model i'm skinning, or a model that i use...
Im surpirsed I even took the time to do that crosshair for them