Fix Minigun

RasulisRasulis Join Date: 2003-01-29 Member: 12910Members
edited February 2003 in NS Customization
<div class="IPBDescription">I need this model fixed please</div> I am using this minigun model and its pretty nice other than its kinda small for a minigug and the arms for it aren't even NS ones so I can't see heavy arms on it or normal ones.

I was wondering if any one would take the time to fix this for me. I really like the model but if you cna increase its size some when im looking at some one else holding it and also add the NS arms and hands so Every time I pull it out I don't get these low poly crud arms. Thanks

<a href='http://www.ns-fr.com/fichiers/mdl_m134.zip' target='_blank'>http://www.ns-fr.com/fichiers/mdl_m134.zip</a>

Comments

  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    edited February 2003
    bigger - can't really do REALLY quick
    Hands - that's a REALLY easy fix... export/import....ok, nevermind, not soo easy...


    i'll put up the fixed version on my website... link in sig, check there later tonight (about 6pm tomarrow should do it)

    -=edit=-
    pushed back the time, this will take longer than i thought
  • RasulisRasulis Join Date: 2003-01-29 Member: 12910Members
    edited February 2003
    Ok thanks.

    Its real nice model and I just would like to see it even better.

    If you could get it out like in a week thated be great.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    ok, nevermind... i'll let somone that knows alot more than me do this one...

    here's a screen of what it looks like if i was a lazy mofo... which i AM!!!
  • RasulisRasulis Join Date: 2003-01-29 Member: 12910Members
    edited February 2003
    Ok thanks just once its done please release it and not let this post go to waste.
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    /me wants, Me wants bad <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    edited February 2003
    you guys can do that one yourself!... all you need is MSpaint and HLMV...export the texture of the hands, convert them to the same size as the other hands, import into the other one, say "save model" BAM!!! your done... i didn't do ANYTHING other than that, which is why that picture is a joke....

    -=edit=-
    or did you not notice that the green "METAL" was on the opposite side of the hands as usual?
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    No <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> But i'm sure i would have IN GAME <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    if the point is to make tham different, why not just have one cammo'd?
    or one with veins popping out due to stress of the tremendous weight of the gun AND the armor?


    those little aditions i can do relitavly easy, but i mean, rotating a texture 180 degrees isn't my kinda thing.... not unless it's either MY model, a model i'm skinning, or a model that i use...
  • RasulisRasulis Join Date: 2003-01-29 Member: 12910Members
    Ok Ok I will do it sorry im just lazy.

    Im surpirsed I even took the time to do that crosshair for them
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Just putting the NS hands texture over the CS hands texture isn't going to work. The hands are going to look weird, compared to all the other NS hands and the texture is going to look stretched. You need to import the NS hands model into the gun model and assign all the same CS hand joints to the NS hand joints making approximations where necessary. Since there's something like 40 joints for all the fingers, it might take a while finding all the right vertices. I'm not going to be the one that bothers, because I don't really care for this gun. If you want to do it so bad, figure it out. Doesn't take a genius or any talent. Just someone with a lot of time on their hands. No pun intended.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    i know, that's why i'm not guna do it, i've got a little too much on my plate at the moment....
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