Disabling Spectators

CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
mp_allowspectators 0 stops people joining the spectator team, but also stops people viewing team-mates when they die. I just want to stop people joining the spectator team while still being able to view their team-mates. Can this be done?

Comments

  • verboseverbose Join Date: 2002-11-25 Member: 9968Members, Constellation
    Yeah. Easy metamod plugin. Hook the info_spectate entity touch and the client command 'spectate' (I think that's it), and ignore them, or make them do something else like info_join_autoassign. I'll try to remember to write this tomorrow, if I have time.

    On second, thought, that's basically identical to voogru's "make all portals into random portals" plugin. Just, uh, substitute "info_spectate" for "info_join_team", and trim the "jointeamone / jointeamtwo" line down to just checking for "spectate" (again, if that's the right client command). Voogru, correct me if I'm wrong; I've been drinking beer and watching King of the Cage <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    Ah right so there's no cvar for it, that's the way it is. Flayra if your reading this use mp_forcechasecam cs style please. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I'll just use ripent to remove the entity which should do the job?
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    Ripent will work, but you will have to modify each map.


    If you want to totally disable the spectators, you can just do what verbose said.


    btw verbose I believe you are correct <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    Yeah just tried it, works fine. The less plugins the better IMO, obviously not yours voogru. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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