Clanfission progress

Parse_ErrorParse_Error Join Date: 2002-03-18 Member: 331Members
<div class="IPBDescription">How goes it</div>Well Clanfission is progressing well, I think next week or so, I'll scrounge up some money and get hosting and the domain. I would say that 2 and a half to 3 weeks till it's ready for Beta. I'm also planning on creating a little agent program that will relay tournament stats, and notify players when they're clan is up for a tourney battle. If you can think of other features or a name, either make a post or send an email to <a href="mailto:blackfission@hotmail.com">blackfission@hotmail.com</a>. I have another idea, for automated score reporting for ladder matches(can't trust everyone), but I'll worry about that later. Okay I'm done for now.
«1

Comments

  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Hey Parse,

    This sounds like a HUGE project.  I don't want to dissuade you from it, but...do you know enough about programming to set all this up?  Hey, if you set up your own NS ladder, I'd be the most excited person here, but I just want to make sure you know it's tons of work.

    Keep us posted on your progress, if you progress far enough I'd love to suggest NS-specific features.
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    YAHOO!

    A NS ladder already in the works, and I can just see it becoming extremely popular and fun for all.  If and when this project is finally completed, I wouldn't mind lending you any help I could by way of administrative support or refereeing etc.  Just keep it up Parse,  YOU ARE THE LITTLE PARSE THAT COULD!!  Always remember that.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    messenger functions would be nice.
    with the possibility to arange wars from the program

    a name for that thing...
    1. Battle Buddy
    2. Clanfission War notify
    3. War buddy

    keep up the good work
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Flayra: From what I have seen, Parse has it all under control. I trust his programming skills, he has been working on it for a while now.

    The NS clan scene is probably the one part of the community I would like to get involved in more than any other. This mod has great promise for team based play and, overall, fun.

    And now a question for Parse: Did you get the skins working and my design implemented? I may start work on a new skin soon, and if you need any small icons, just contact me and I will churn them out for you.
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    ...i might want to ask one thing. Its really something not everyone likes...

    but what if clans could ONLY join the ladder if they had a clanserver?? Clans in CS dont mean anything right now because i just put [CSclan] before my name and start shouting [CSclan] is the best! and make a website on geocities with [CSclan] rules j00! on it and i have a clan.
    If a clanserver was a necessarity, only devoted and serious clans would join, and keep the number of lame/cheating/noob clans at minimum...

    anywayz i think this is a real good idea... the NS ladder

    -

    oh and when i come to think of it, maybe you could make one big 'tournament' as well... see it this way:

    in soccer here in holland, you have amateur soccer clubs, and they play in classes... The semi-proffesional clubs have a league, and the proffesional clubs have a league... what if this was true for these ladders too?

    -> lets say a league has 8 clans in it. These clans battle each other, and when everyone has battled the other once, the league is over. Clans will have say two months to battle everyone (one match each week -> one week off). Then, at the end of the 'season', the two best clans join the league above them, and the two worse clans join the league beneath them.
    This way, clans will exchange positions every season, and they have some of the same strenght teams against them.

    The best thing about this is following the upper (two?) leagues.. As you dont have to know the leagues etc. like you have to in clanbase, you can just go to the upper league and follow this one.. there are a few best clans who will become famous really soon, -> and the match server ips could be released, so people could join HLTV and WATCH their favourite clans battle against each other... think about it...
    I say this is what clanbase and cs clans miss... they are too NORMAL, even if a clan is really good no one knows it really... This way, clans will get fame depending on how good they are, and (with the server required) only serious clans join...

    Besides this leagues of course u could have normal clanladder like clanbase. Only, the real news would be the leagues...
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    I really like the layout of the league that you've put together, Shuvit.  It sounds a lot like the Science and Industry clan league that I was very much a part of(I'm a member of the clan that finished first in the lower division and I also set up HLTV servers for matches).  I enjoyed it more than the Clanbase ladder for S&I, although that was partially due to the fact that I really didn't care for the way that the Clanbase was run.
    I kind of agree with your comments about clans having to have a server in order to compete, but somehow it just doesn't seem right.  What's stopping some rich little kid whose father has a kickin' Internet connection from setting up a server, getting himself and his llama buddies together in a clan and then joining the league?  There's gotta be some way to separate that kind of clan from a clan of earnest, hard-working players who are concentrated around an area where there really isn't much available in terms of serverage.  Still, if every clan DOES have a server of their own, then perhaps each match would consist of two maps, the first one played on Clan A's server and the second one played on Clan B's server.  I think that'd be pretty cool.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    shuvit ur class system from the NL soccer is probably the best system.
    only the "upgrading" and "downgrading" would be massive if there r allot of clans
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    <!--QuoteBegin--[Shuvit.Viper]+May 18 2002,17:10--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> ([Shuvit.Viper] @ May 18 2002,17:10)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->...i might want to ask one thing. Its really something not everyone likes...

    but what if clans could ONLY join the ladder if they had a clanserver?? Clans in CS dont mean anything right now because i just put [CSclan] before my name and start shouting [CSclan] is the best! and make a website on geocities with [CSclan] rules j00! on it and i have a clan.
    If a clanserver was a necessarity, only devoted and serious clans would join, and keep the number of lame/cheating/noob clans at minimum...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I strongly disagree here viper, while it is true that some of the clans that do that are annoying and n00bs, the rest of us who are in highschool (or below or above), or who just can't get the money, who can play at a competitive skill level are left out in the dust, with no possible hope of ever getting a server.  XTS, my clan, have been together for almost 3 years now, and we've never EVER had our own server to play on.  Does that make us any less able to play NS with a high degree of skill, or does that all of a sudden make us lamers?  No, not at all.  Not only would this cause some people to become disgruntled, but it would also prevent a very large (the majority by far) of people who are in a clan from playing on the ladder.  That seems a bit counter-productive to me.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    I agree completely with Highlander.  Requiring clans to have their own server effectively eliminates a large portion of the players in the clan community.  I think that, really, the only way to keep out the lame clans is to have someone watching the game if a certain clan gets a number of complaints.

    I would love to see a system fleshed out the way Parse has described it, even though I'm not a clan man myself.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->lets say a league has 8 clans in it. These clans battle each other, and when everyone has battled the other once, the league is over. Clans will have say two months to battle everyone (one match each week -> one week off). Then, at the end of the 'season', the two best clans join the league above them, and the two worse clans join the league beneath them.
    This way, clans will exchange positions every season, and they have some of the same strenght teams against them. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    This was what my old TFC league was like, it worked out very nicely indeed. Leagues were short, games were fun, and promotions were eagerly fought over. A very good idea.

    Also, if anyone ever played Total Annihilation online, they may remember a system where people fought for the whole galaxy planet by planet. You set your alliance (Arm or Core) and it picked a planet on the front lines for you to fight for. If you won, your faction would move forward. Its was a very good system.

    What about, for a friendly tournament, you allied yourself with either marines or aliens, and got assigned matches depending on how far the aliens had pushed forwards in the Universe, etc?

    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->but what if clans could ONLY join the ladder if they had a clanserver?? <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I am sorry, but this will never get my support. I consider myself a good player and hopefully other see me as a competent leader, but I cannot afford a clan server. We used to have a very good system in TFC where there were 3 clan only servers. Where server slots were booked for practices, apart from the two 'League nights'. It involved some very good admins, but it worked like a dream. Only clan members or trialists knew the password (which was updated every fortnight), and anyone found abusing it would have their clans practice removed for a short amount of time.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    if you use a class system maybe if you own a server you get placed in a higher class than normal when you join.
    if the clan is a n00b clan they will be soon at the bottom of the ladder and then they need to go a ladder down. ad the end of the competion
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    I am very intrigued by the scenario that Fam was describing, it sounds like it could have some great potential to it.  the only fatal flaw I  can find is: what if a clan wants to fight on both sides?  Will he be able to do so?  Will there have to be 2 separate universes? I wonder.  But other than that I see nothing wrong with it and I rather like the idea.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    it's a good idea fam but are there different ladders in each class? or one big ladder.
  • Parse_ErrorParse_Error Join Date: 2002-03-18 Member: 331Members
    Shuvit's promotion/demotion idea is grand. That is a great way to organize the leagues. I'm taking note of it an will implement it. Fam's scenario ideas is also very intriguing, that to is being noted and may be added in the future.
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    <!--QuoteBegin--XTS_Highlander+May 18 2002,23:55--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (XTS_Highlander @ May 18 2002,23:55)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->while it is true that some of the clans that do that are annoying and n00bs, the rest of us who are in highschool (or below or above), or who just can't get the money, who can play at a competitive skill level are left out in the dust, with no possible hope of ever getting a server.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    thats the problem... A clan does not have to be totally made out of highschoolers...

    friends of mine (when i was still at highschool) were part of a very good/proffesional clan called CyW. This clan had a server, and they gave 5$ a month (week?) to the clanleader. He ordered a server, and it worked fine.

    If highschool kids -really- have the potential to play at a good high level, then they'll be asked by other clans who have their own server.
    I think there will be less clans on this league, but they'll be bigger and may have multiple teams per clan. They share the same server, but i dont think that is a problem

    You might also give a rule that changing teams is legal; then you have an alien team and a marine team in one clan... which makes it really more tactical since teams can focus on one type of play...
  • CubicVirtuosoCubicVirtuoso Join Date: 2002-05-15 Member: 620Members
    I totally agree with viper about the tournament rules and such. I know for one Harbringers of Destruction will be right at the front door when ClanFission opens! It will be the greatest day for all clan leaders. I would just like to wish you luck on your upcomming accomplishments... JOIN HOD!
  • Parse_ErrorParse_Error Join Date: 2002-03-18 Member: 331Members
    Going by what I've read, Should I make each clan have two teams,one Alien and one marine? Or should there not be individual teams? And teams are assigned when matches are scheduled?
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    don't know i think that that should be tested
    and if not working properly changed to andother setting
    within a month of the release or somting
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    yah, I'm not too sure which would work better, and some testing would likely be needed, but what I prefer is one team, which plays as both aliens and marines. This way it requires your team to be able to play well as 2 totlly different sides. having sepearte teams would be like having 2 teams for Terrorists and Counter-Ts <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> This way it would require more skill, and add more randomness to matches, as you will have no idea if you are playing as marines or aliens. It means a team must adapt their stretegy as needed. If they know they are playing a strong marine team, but they get marines to play as, how good is the other guys at aliens? Guess they will find out <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Parse_ErrorParse_Error Join Date: 2002-03-18 Member: 331Members
    Okay, Shuvit kinda threw me off. One team it is.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Where can I get more info on what you're planning parse_error?  I'm <i>really</i> interested.  

    Is there a way that leauge software can link into a HL server to determine the result of a match?

    Is there a way that leauge software can link into a HL server to determine which side a client joins?

    If you can do either of these automatically it will save greatly on the admin of a league system.

    Might I suggest 3 leauge classes:
    1. Big Leauge, clans with servers running 365/24/7
    2. Middle league, clans with occasional server access
    3. Popular league, clans without their own server
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    NS ladder, yeeha!  I'm in.

    Check on clanpages.com for hosting deals.  They have decent prices, super fast servers, good community, extra tools, etc.  I really like dealing with them.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    cromeangel
    i've already spoken to parse his plan is to create a server side plugin that sends the scores to the clanfission site.
    and it also should notice a client with his WON-id
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    I'm impressed.  I'd offer my, help but I can't think of any way assist.  Maybe some ASP pages to display the XML results nicely?
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    ask parse in #naturalselecion
    he is online allot
  • CubicVirtuosoCubicVirtuoso Join Date: 2002-05-15 Member: 620Members
    Parse brings up a good point... a very good one... my clans name is Harbringers of Destruction. Now that doesn't mean we always play aliens, but I think we will have two seperate sides for my clan; Marines and Aliens. I think that is a very good point, I will surly try out new ideas once the mod is released.
  • VincentVincent Join Date: 2002-04-10 Member: 408Members
    here are some names i think would be good

    Mission command

    Drop control

    command and control
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    What about, in these small leagues, have each team play the other twice? Once as aliens, once as marines. This would mean teams that were evenly skilled had a greater chance. And by playing them on different days you could have a different team for each.

    And about the servers, I don't think that for a free mod like this, based on an almost free game, money should be necessary to determine leagues. I for one at the moment cannot afford even £5 a week, but this does not mean I am not dedicated to my clan or the clan scene in general.

    I propose a community owned clan server (maybe one of the public servers a couple of nights a week?) available for clan games.
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    in the beginning that's our only option but clan servers will soon follow.
  • Sgt_XSgt_X Join Date: 2002-03-01 Member: 261Members
    <!--QuoteBegin--Fam+May 19 2002,01:31--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Fam @ May 19 2002,01:31)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Also, if anyone ever played Total Annihilation online, they may remember a system where people fought for the whole galaxy planet by planet. You set your alliance (Arm or Core) and it picked a planet on the front lines for you to fight for. If you won, your faction would move forward. Its was a very good system.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I used to play bone yards a bit, was a bit like b-net in that there was one centrel system. The way that system worked if i remember correctly was that you set up an account and then u choses a side. u would for that side to gain controll of a sector buy fighting over planets. u could setup "Glactic War" battles against ppl of the other side and at the end of the day the boneyards server would total the all the wins for each planet determine if the planet was going to the one side the other or staying contested. once one side controled something like 80% of the sector, your home world and ur enemies u won and they started a new sector.

    U could change sides every 3 days or there abouts.

    I liked boneyards and having something semi similar would be cool. Including that socer league thing would also be cool. U'd have each level fighting a different war and each clan chose which side they play for. Maybe halfway through u could force a switch so that a side good with aliens would still have to learn to be at least so-so with marines.
Sign In or Register to comment.