Downloading Maps

nemirnemir Join Date: 2003-02-06 Member: 13189Members
<div class="IPBDescription">Is there a better way...?</div> Hi there!

I have recently found that my fave pubs are using more maps than the ones I am used to, which is great. Except that when the gmae downloads them it usually takes almost forever and I occasionally find that the minimap doesn't work and that there might be other problems.

I am wondering if there is anywhere I can go that may have the maps there....? How do I install them into the game if I download them myself?

TIA

Nemir

Comments

  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    They usually list a download URL the congreet or MOTD.
  • SandrockSandrock Join Date: 2002-12-16 Member: 10905Members, Constellation, Reinforced - Shadow
    My clan has a pretty nice download section at our website. Check it out.

    <a href='http://downloads.team-ai.com' target='_blank'>downloads.team-ai.com</a>

    Hope it helps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    <a href='http://www.mayberrygames.com' target='_blank'>http://www.mayberrygames.com</a> has an extensive list of NS maps also
  • Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
    <!--QuoteBegin--Comprox+Feb 27 2003, 02:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Comprox @ Feb 27 2003, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.mayberrygames.com' target='_blank'>http://www.mayberrygames.com</a> has an extensive list of NS maps also <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    mayberry should host zips instead of installs, since I can't d/l a map for upload to my server because I don't know what models or sounds it's adding or where...
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    after you download them, i suggest using download accelerator from www.speedbit.com ( if u need the crack email me ) then after downlading em put em in your ns/maps folder .
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    i think this automatic downloading of maps from the game server should be discontinued because it is pointless. it takes forever and it lags the server for people playing. what should happen instead is that the game server redirects people to the map download server instead. Valve needs to be told this.
  • Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
    <!--QuoteBegin--monkeymaster+Feb 27 2003, 06:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (monkeymaster @ Feb 27 2003, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> after you download them, i suggest using download accelerator from www.speedbit.com ( if u need the crack email me ) then after downlading em put em in your ns/maps folder . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    don't talk about cracks on here, seriously....

    <!--QuoteBegin--ViPr+Feb 27 2003, 07:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Feb 27 2003, 07:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i think this automatic downloading of maps from the game server should be discontinued because it is pointless. it takes forever and it lags the server for people playing. what should happen instead is that the game server redirects people to the map download server instead. Valve needs to be told this. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    valve has nothing to do with this really, it's how the HL engine was coded, and it's how it is, regardless of your personal opinion.
    Either way with a reliable server, like the ones hosted on 100 Mbps lines, the lag is negligible and it only takes forever because there is no compression on the bsp files, and what seems like forever, really is only 5 or maybe at very most on some maps with many extra files, 8 minutes. Unless your on 56k, in which case good luck, bit if you've been paying attention, many places host maps so you can d/l them <b>before</b> playing on a server. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • OkaboreOkabore Join Date: 2002-11-21 Member: 9505Members
    <!--QuoteBegin--Grimm Spector+Feb 27 2003, 03:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grimm Spector @ Feb 27 2003, 03:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Either way with a reliable server, like the ones hosted on 100 Mbps lines, the lag is negligible and it only takes forever because there is no compression on the bsp files, and what seems like forever, really is only 5 or maybe at very most on some maps with many extra files, 8 minutes. Unless your on 56k, in which case good luck, bit if you've been paying attention, many places host maps so you can d/l them <b>before</b> playing on a server. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Isn't there a speedcap in place as well? I have tried to download a map from a friend on a 100 Mbps lan and it still took "ages".
    But your right, if you find that you need to get a new map. Disconnect and download it from the web instead. That way you might get the map down <b>before</b> the game is over <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Well there's probably a speed cap to avoid lagging the people that are playing on the server...

    In any case, just download maps of the net, it only takes you away from the game for a fraction of the time you spend downloading maps from a server. The only maps I ever do that with is with gimmick maps like ns_missilecommand and ns_siege. They're small enough (and lack textures, in the case of siege) that they download quick.
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    edited February 2003
    the lack of textures in siege really makes no difference to the size of the bsp file. of course that is only in the case that there are no custom textures saved in the bsp file itself. most maps use the textures that belong to the mod and those are saved in a seperate file that comes with the mod and most of the maps then link to that file rather than have the textures saved in the bsp files themselves. i can't understand why the map-maker of siege uses only a couple textures.
  • Opie_TaylorOpie_Taylor Join Date: 2002-12-21 Member: 11300Members
    We don't add any special models or sounds to the installs. They are all original from the mapmaker...
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    I was thinking of making a util one of these days that would require the server to keep a log of map CRC checks around. Then the util would see what map was needed, would find the most popular match on google, download it, unzip, check the CRC, and if not the same, try again.

    Alas, i haven't the skillz...
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    <!--QuoteBegin--monkeymaster+Feb 27 2003, 06:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (monkeymaster @ Feb 27 2003, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> after you download them, i suggest using download accelerator from www.speedbit.com ( if u need the crack email me ) then after downlading em put em in your ns/maps folder . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <span style='font-size:18pt;line-height:100%'> <b>JUAREZ</b></span>
  • Rabid_LlamaRabid_Llama Join Date: 2002-11-02 Member: 4340Members
    <!--QuoteBegin--Grimm Spector+Feb 27 2003, 06:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grimm Spector @ Feb 27 2003, 06:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Comprox+Feb 27 2003, 02:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Comprox @ Feb 27 2003, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.mayberrygames.com' target='_blank'>http://www.mayberrygames.com</a> has an extensive list of NS maps also <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    mayberry should host zips instead of installs, since I can't d/l a map for upload to my server because I don't know what models or sounds it's adding or where... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Just tell it to "install" to Desktop\NS\. Then that directory will have ONLY the files that it was extracting, and in their proper directories...
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    if you are really lazy I uploaded a mappack a few months back, a few are missing the full list is <a href='http://www.btinternet.com/~trueziggy/dls.htm' target='_blank'>here</a>
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