Gorge Minesweeping
matso
Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
<div class="IPBDescription">Just too easy</div> While it's been well-known that wall mines can be detonated by firing acid shots through the laser, floor-laid mines have been rather more difficult. However, recently I found the trick.
You have to hit the mine detection box rather than the mine itself. The detection box starts about 20 centimeters from the top of the mine and extends to about 50 cm above it. An acid shot travelling through this area will reliable detonate a mine, even if it's been laid on the floor.
So shoot above the mine, not at it.
You have to hit the mine detection box rather than the mine itself. The detection box starts about 20 centimeters from the top of the mine and extends to about 50 cm above it. An acid shot travelling through this area will reliable detonate a mine, even if it's been laid on the floor.
So shoot above the mine, not at it.
Comments
But i think it sucks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Only acid rocket from fade should be able to destroy mines <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
A Gorge who is busy 'Minesweeping' isn't building, is he?
A Gorge who is busy 'Minesweeping' isn't building, is he? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
That's a good point...
i dotn think thats fair <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
whats so special about marines that makes mines like them
"Commander drop mines!"
Marine gets mines and places them
Marines run through field to leave base.
BOOM BOOM BOOM
Marines die "WHyd we die"
Comm "Oh ya I pushed the 'anti marine mines' button SORRY!"
Aliens die laughing.
Simply go on the ceiling above the RT and drop down on top of it (or land on it as a lerk), and chomp away. Of course when you destroy it your ineviatably gonna drop and get killed by the mines at the base but, heh, you just destroyed a RT <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Unless of course they've placed mines ON the RTs, which i've never seen <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Mining a respoint will only work against the unwary skulk.
Now, turrets to force you to move and mines to kill you, now THAT's nasty...
But it is very easy to kill that skulk/lerk, who is on top of an RT, because those RT's legs doesn't give any protection and you cant see anything while biting (you have to look down).
Ind the start when i began to play... it almost seemd like the mines where coming after me, no matter where i stepped there was a mind(after the game when i where sleeping i would wake up screaming cause of terrible dreams about splattered intestens, destroyd kharaa bodies and explosions... it was terrible <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> ) But i soon learned to walk slow when i was near a base, and if there where mines, i would walk on the celing.
The nightmares became less voilent... But they where still there...
I then soon discovered that i could lure marines close to me, and when close enough, i would run into the mines....
Know when the nightmares come and a mine is triggered... I laugh... I laugh at the sight that comes into my mind.. The sight of the marines faces when they realize that they have gone into a trap... The sight of their bodies getting ripped by the explosion...
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
S
S <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
spit does trip mines.
*verified*
Web on the other hand...
/me runs into a mine and kills the men in white coats
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> *BOOOOOUUUUUUMMM* BLood every where <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
A gorge being able to trip mines isn't too big a balance issue, because if the mines are being used off in kharaa territory they aren't gonna be very effective (random kills here and here), and if the marines get killed in their own base by a gorge, it's their own fault <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
S <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
spit does trip mines. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I know for a fact that spit trips mines. I accidentally killed a skulk once by tripping a mine with spit.
I SWEAR! I THOUGHT HE WAS OUTSIDE THE BLAST RADIUS!
I had been skulking most of the game, but I went gorge in front of their res nozzle/closing door near the marine base. I dropped four or five D towers for healing as lerks pegged the marines coming out of the base, and then waddled over to the ramp up into their base to drop webs (the 2nd hive was just coming up). I remembered reading here that gorges could set off mines, so I spit... and spit... and spit... and spit. Nothing.
One of the really good alien players yelled over voice to hit the mines with Web. I did, they go boom.
I must have been hitting the mentioned detection boxes being off problem. My bad guys. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Sifo
Man! That reminds me of a particular game on Eclipse, where I told the comm to drop mines and mine everything <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. The problem was, I was not the only one who picked up mines (HEY! Those are *my* mines!). Someone decided to surround the PG in spawn with mines but forgot to replace the 2 doorsmats.
Then, while the entire team was having a meeting in the spawn about countering 2-hive fades, the subject of our conversation dropped by and threw a water balloon (or what we thought was the Kharaa equivalent of) at us...
most of the time i gorge spit the mines, they blow up, and the range is so far, i keep getting myself killed or injured.
it's annoying, so shoot LONG RANGe medium range might still get you injured.