Am I A Sucky Gorge?
Aminal
Join Date: 2002-12-12 Member: 10610Members, Constellation
<div class="IPBDescription">or were the skulks just lame</div> I consider myself to be a pretty good gorge.
We were playing on ns_caged, started in vent hive, and i went gorge almost straight away. I built a res node and locked the door on the way to vent - down the tunnel, with a def chamber.
popped up a couple more towers and asked the skulks if generator was free (knowing that sewer hive was not) No response so i reccee it out, its empty, so i start building hive and putting up def.
Then the abuse starts. I get told i'm a n00b, that i am a lame gorge and everything else under the sun. When i ask why, the response comes that we 'need more def' and that 'i havent defended hives and res points enough;
'SUYF' i say 'thats you're job, and thats why you have hivesight... so that you can see whats under attack, and go and kill the marine attacking it.'
'noob gorge'
At this point, one other guy goes gorge. Not that bad i think, since i have put up four res nodes, giving us 5, along with the original one at vent, the res comming in can cope with two gorges, though i'd prefer if he waited till the fades were around.
Then i start hearing the clunk clunk of marines footsteps, and the sound of them building away. I'm in gen, with a couple of def chambers under the hive so it goes up real quick, and a WOL blocking off the marines advance at me.
I get on the comm and tell people to get to gen now and keep it clear, while i go skulk myself, carapace up and go in for the attack. I get killed pretty quick, but i carapace up again and get on my way to gen hive again, telling everyone else to do the same.
Soon enough, they start sieging the hive, so i'm out of there, trying to put pressure on marine base or sewer so the other skulks can get into gen and bring down thier (now) minibase.
To no avail, hive goes down, and I say 'see ya later' to my lamer team, after more abuse and being blamed for loosing hte hives (because i didn't defend it well enough)
Clearly, i'm a bad gorge....
We were playing on ns_caged, started in vent hive, and i went gorge almost straight away. I built a res node and locked the door on the way to vent - down the tunnel, with a def chamber.
popped up a couple more towers and asked the skulks if generator was free (knowing that sewer hive was not) No response so i reccee it out, its empty, so i start building hive and putting up def.
Then the abuse starts. I get told i'm a n00b, that i am a lame gorge and everything else under the sun. When i ask why, the response comes that we 'need more def' and that 'i havent defended hives and res points enough;
'SUYF' i say 'thats you're job, and thats why you have hivesight... so that you can see whats under attack, and go and kill the marine attacking it.'
'noob gorge'
At this point, one other guy goes gorge. Not that bad i think, since i have put up four res nodes, giving us 5, along with the original one at vent, the res comming in can cope with two gorges, though i'd prefer if he waited till the fades were around.
Then i start hearing the clunk clunk of marines footsteps, and the sound of them building away. I'm in gen, with a couple of def chambers under the hive so it goes up real quick, and a WOL blocking off the marines advance at me.
I get on the comm and tell people to get to gen now and keep it clear, while i go skulk myself, carapace up and go in for the attack. I get killed pretty quick, but i carapace up again and get on my way to gen hive again, telling everyone else to do the same.
Soon enough, they start sieging the hive, so i'm out of there, trying to put pressure on marine base or sewer so the other skulks can get into gen and bring down thier (now) minibase.
To no avail, hive goes down, and I say 'see ya later' to my lamer team, after more abuse and being blamed for loosing hte hives (because i didn't defend it well enough)
Clearly, i'm a bad gorge....
Comments
Summary: No you didnt suck!
your team of skulks should of at least helped their gorge, what the **** were they doing ?
You do not suck.
They already had three def towers, two were under the new hive, and one was locking the door in the corridor to vent hive, infact i think there were about five on the map.
The defences they wanted were at the hive. They wanted me to defend up our starting hive so they didn't have to defend it :/
They already had three def towers, two were under the new hive, and one was locking the door in the corridor to vent hive, infact i think there were about five on the map.
The defences they wanted were at the hive. They wanted me to defend up our starting hive so they didn't have to defend it :/ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You got more than 4 RTs up + you got 3 Defence up + you got the hive up, they can't really say that you weren't doing your job as Gorge!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You must mean ns_caged. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
???did i miss something???
This doesn't work, now does it? AFAIK Def chambers don't speed up the building of any structure?
Or is the hive a very low HP when it's completed and starts spawning aliens?
only this:
<span style='font-size:8pt;line-height:100%'>This post has been edited by Aminal on Mar 3 2003, 12:36 PM </span>
Or is the hive a very low HP when it's completed and starts spawning aliens? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
technically no, but it always seems like it does, and it doesn't hurt as it protects the hive once its built
However, seeing it from the Skulks point-of-view and you'd have a different story. Who knows, they might have asked for defense chambers before he decided to save for the hive, so the marines were still dominating (one d chamber really does squat). Maybe the skulks were afraid of a future jp rush approaching, and defenses at the initial hive would have been the better choice. Perhaps they were complaining that he didn't build offense chambers ON the marines while they were building outside Gen, because instead he went Skulk.
Therefore, they are plenty of alternatives that trigger the way Skulks think towards the team Gorge, you just have to see it from different perspectives.
It's the job of the gorge to minimise the time that the Kharaa are vulnerable. It's the job of the skulks to make sure the vulnerabilities aren't exploited while they exist (as well as hampering the marines).
It looks to me like a text book build by yourself, with the addition of some O chambers at gen to compensate for the lack of skulk protection from your team. What were they all doing? Trying to take sewer hive?
I can certainly imagine they were trying to take sewer hive, as I have seen alien teams make that mistake too many times. They are all so busy attacking the hive the marines already occupy, that the totally unoccupied hive is left open and undefended, just waiting for a single marine to wander in and build a phase gate.
Give up on the jerks, but never give up on the game. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
S
Good lord man, you were doing what took me some time to learn.
A gorge's priorities should be, in this order -
1.) The capture of at least three (3) additional resnodes to the starting one.
2.) Three defense chambers (preferably in the second hive location so the gorge can survive if a marine comes in while saving for res)
3.) The second hive
4.) WoLs at the entrances to the hive (I fail to see how they are wall of lames, however, as O chambers absolutely suck without D chambers. Seriously, people, they die faster than turrets being eaten by skulks because the skulks have to run and stay alive or die and respawn, giving ample welding time.)
5.) Movement chambers when the second hive is complete, at least one at each hive, preferably two at each hive.
6.) Additional security of RNs (OCs and DCs)
7.) Joining teammates in the assault on the third hive (if captured) or the saving of res for the third hive (if clear)
8.) pwn as an Onos after dropping three Sensories.
The Skulk's priorities, in contrast -
1.) Defend the gorge
2.) Defend the gorge
3.) Defend the gorge
4.) Defend the res towers
5.) Assault the marines endlessly and keep them from 'teching up.'
Aminal, you were doing a phenominal job. I'd love to have you on my team as gorge (when I'm not gorge, a'course.)
Stop by Donce some time. 128.194.11.209:27015