One Of The Best Games That I've Played In...

UnipacUnipac Join Date: 2003-01-27 Member: 12864Members, Constellation
<div class="IPBDescription">What's yours?</div> I was on the Alien team on a 26ish people server. It was on the ns_eclipse map. We started with the maintenance hive. The marine team quickly set up an outpost at the eclipse hive while we were trying to take it down. Eventually they started pushing us back all the way to computer core. After a long fight we eventually lost CC too. They began setting a second outpost up when our team started gathering outside that hive.

After a series of relentless attacks, (they have the hive pretty secure with defenses), we were finally able to take down the phase gate, then the tf followed. By that time our gorge had already collected enough resource for our second hive. He put that up while he built defenses. All was calm and rather unusually quiet for what seemed like 5 minutes when we saw that our main hive was under attack. It turns out our gorge didn't do such a god job protecting that hive. Our few offense towers were quickly destroyed by incoming marines with HMGs. Our skulks did nothing against such an assault, as one by one, we all fell under their guns. Eventually we lost that hive too.

Now we have the CC hive 2/3 built, about 5 skulks left alive. A few marines charged from eclipse and I was able to take them down by hiding in a vent and attacking from behind. South loop was being taken and a siege was being set up outside CC. A few more skulks died and there were only 2 skulks left. Our last hope was that we can hold them off until our hive was built.

With a little luck, our hive was finally completed as their defenses grew stronger in south loop. The battle was on. Our skulks charged in and surprised a couple marines. (what was once a 2 skulk team, now had about 6-7 skulks counter-attack) We quickly took down those light-armored marines and the phase was down in no time. We kept pushing the marines. One group went the south loop route to maintenance, while another ran the other way around (to near horseshoe) to the other entrance to the hive.

The marines were caught completely offguard as our skulks tried to take down their tf. Eventually we succeeded and their phase gate was down too. Our gorge returned to maintenance and began setting up a hive there. The marine resistance was not very strong at all. We only wondered what they could be up to now, when we discovered that they had a little outpost established outside our cc hive towards the eclipse hive direction. Their HMG marines were no match in the tight corridors, as wave after wave of skulks charged in. A huge lost of casualty can be evidently seen on the Alien team, but we managed to take down their phase gate.

Then, another group of 10 marines charged from their outpost in eclipse to cc again, our skulks hid in the vents and managed to hold off their operation, while still satisfying our need for food <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

The rest is self explanatory, we managed the 2 hives, took down most of their resource towers to minimize their weapon production, and began assaulting their base. The marine base finally fell as our third hive was about done.

I don't think I have ever had that much fun in a game. Sure, some can argue that the marines didn't know how to shoot, but our comeback from having only 2 skulks left to having 3 hives up was a result of some good teamwork and good timing.

Comments

  • WheezerWheezer Join Date: 2002-11-02 Member: 3926Members, Constellation
    I have also had the pleasure to participate in such an epic struggle for survival.
    That never happens in small servers with seasoned veterans.

    Argh...
    I feel the need rising again.
    See you on the battlefield, my brethren.
  • p4Prosperop4Prospero Join Date: 2002-12-04 Member: 10454Members, Constellation
    Nice. Those are the best games.... at least if your an alien. =)

    Prosp
  • p4Prosperop4Prospero Join Date: 2002-12-04 Member: 10454Members, Constellation
    Oh as to my best game, it was fairly recently. It was also on ns_eclipse. I think we started off in main, then moved to CC. We'd build a hive, they'd take down our active one. We would build another hive, they'd take down our active one. Finally at one point they took down all of our hives. A gorge, another skulk, and myself held CC for 2.5 minutes while the gorge saved up res and built the hive. They made a huge push on CC right after the hive came up with HMGs and JPs, but due to some brilliant work on the part of our lerk and some nice skulking all around, we forced them back. Demoralized, they were easy to clean up from there. They tried a number of rushes after that, but our skulks repulsed every attempt. We quickly recaprtured main, , cleared out eclipse, and ATE THEM ALL!!!!! Muhahahahahahahahahahaha!!!!! And life was good.

    Prosp
  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    Heh, some nice stories.

    A recent game i was in, 12v12...I got stuck on aliens (wasn't happy about that, because we all know marines resource advantage in 12v12). The map, ns_tanith (seems to be where MOST of my good games take place, probably because its not as JPer friendly). The marines secured a LOT of resources quickly, about 4-5 of them, including base, and this of course allowed them to Tech up an insane amount by the time we got the 2nd hive up at Fusion. Marines had Waste so turret farmed even a Fade who took 5 steps in was cut to peices. They pushed on us with HA/GL from Waste Handling, until they reached Cargo Storage, they began to secure that, and even got some Seiges up, which got a few shots on the hive. We rushed as much as we could, Fades, Skulks, Lerks, Gorges...everyone, and were able to drop the TF and Phase, saving the hive before it could be taken out (it MUST have been close, I tell ya). The marines regrouped and setup just outside Cargo with a mini-base (complete with Armory) so as to prevent us from building Cargo up. We had to clear this...we made this our primary concern, and continued to hit it. Meanwhile, yours-truely went to the back corner of Waste Handling, and began to Lerk it as much as possible, I managed to take the Phase and several turrets down before I was noticed, and had to run for my life...at the least, I caused a distraction, they quickly rebuilt. Cargo at this point still wasn't secure, although we took the Phase and TF down at least 5 times. I was continueing to Lerk Waste, and making a lot of progress...I didn't get any resistance. We decided to we HAD to start hitting their wallet if we wanted a chance, so we cleared Reactor Room (2 res), then waste, then res just outside waste, 4 marine RTs down...we didn't see many heavies after that (heh). Just as waste was being finished up, and the gorge started to build...Sat Comm starts to blink, We hadn't been protecting that...all of 2 seconds after it started to blink, was it dead. We rushed over, they managed to setup a TF, several turrets, seiges, Armory, Phase, just about EVERYTHING inside the hive before they killed the hive, without being noticed! We put Waste up, and told the Fades not to die <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> We cleared their spawn..leaving them with 1 res, and once the 2nd hive was up..again, we just made continues pushes on Sat Comm till the marines gave up and called GG. Took nearly 3 hours to finish that game, they had us near death several times.
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    Man, I love the games where the aliens and marines have full tech and duke it out very slowly, neither having much of an advantage. Generally one gets pushed back to far and loses a hive, thats generally the turning point of a game.
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    It's 12 vs. 12, I'm on the marine team. We're on Ns_Hera. The second the game starts I bolt out of the spawn and head for Ventilation. About 10 seconds after I leave I hear shouting over the voice-comm from my fellow marines still at the spawn. I keep going. I arrive at Vent and inform my commander that I'm ready to set up shop, but I get no reply. Then, all of a sudden, a comm chair drops next to me and our comm is killed. I panic. I immidiately start building it, only stopping when I hear the clicking of Skulk claws not to far away. I finally finish it and put down 2 Infantry Portals. I build them both and await reinforcements. After about 5 minutes we've got the base up and running, complete with an armory, observatory, phase gate, and an RT gatherer. I dispatch my marines in squads of 4's to various key points across the map. To my suprise, the aliens are suprisingly behind for a team that just executed one of the most successful rushes I've ever seen. We set up in Holoroom, Hera Reception, and Proccessing. We take out every alien RT we see and cap it for ourselves. After 10 minutes we're up and running with Heavy Armor and HMG's, fully upgraded weapons and armor, and motion tracking. But we're up against veteran aliens. I immidiately set up a siege cannon in proccessing, only to have it melted down by Fades. I then sneak a Jet-Pack marine into the vents near archiving and set up several sieges there. After 10 minutes, the aliens are down to 1 hive and we're hunting down the remaining fades. 5 minutes after the hunt ends, we storm their base with Heavy Armor and welders. The aliens suffer a horribly humiliating defeat.
  • echsechs Join Date: 2002-12-27 Member: 11568Members, Constellation
    One of the best game I've played in was this one as I've always mentioned elsewhere on this board;

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=25997' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=1&t=25997</a>

    The fact we tried so hard, it was a good laugh hearing my team complain...

    -psygnosis-
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    I was comm, all my marines followed my orders really well and held their own against skulks. We held Messhall the <b>whole</b> game if thats any indications. By the end we had unlimited res and everyone was outfitted in HMGs JPs. Just a really fun game on a pub no less.
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    My best was on the EC server, 16 people, I was alien. I joined the server (map = ns_tanith) with our hive in sat comm. They had relocated to waste and had turret farmed cargo storage with a siege on the fusion hive. We couldn't do a damn thing against cargo, and we were pretty much stuck on the bad end of a two hive lockdown. After making a few runs on cargo storage, I decide to go check out waste. I ate their entire base by myself, while they had heavies raping sat comm. Their commander did kind of an odd thing, he ejected to shoot me, I bit him twice, and he jumped back in the command console to finish the assualt. They did too, I went gorge after the marine base was half eaten, with at the most 2 more skulks left alive. I put up a hive in waste and just barely managed to surround it in OC's and DC's (we had much overflow, I got enough resources to do this instantly). I sat under the hive for awhile until it finished, then I joined the team against cargo storage. Again, they sent heavies to our hive and killed it, but AGAIN they had no turrets in their main base (sat comm) and me and a few other skulks ate all their things. AGAIN their commander decided finishing us was more important than saving himself. I went gorge and got the beep of death to bring me down to 75 hp, then had enough for the hive. We were left with me, another gorge, and 1-2 other skulks. I sat in the hive, expecting to die, but they never came. The hive came up, and I was wondering around the map when someone said "WE GOT CARGO BACK". Another gorge had already started the hive and hadn't got around to defending it yet, so we had all our skulks in cargo. Right after they lost cargo they sent a pathetic group to reclaim it, but I came from behind and ate 2-3 marines, with other skulks eating the rest. Needless to say, our fade rush on waste handling was nothing short of heroic. This shows how underated resources were, we controlled all the resources just about, and won because of it. We were caught with no hives twice and still managed to pull off a victory.
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    I recall the best game I ever played in quite well.

    It was back in 1.0. We were all fresh out of the gates as ns was released. We hit the alien team and we were all green, down to the bacteria below us. The marine team was just as green. What proceded was an eight hour game that enlightened my life. From start to finish the game was epic. We played on ns_eclipse. The game proceded to go back and forth. At one moment we thought we would win the game with our 3 hives. While the next minute the marines were rushing in and took out 1 of the hvies and reinstituted their dominance over the hive.

    We had people leaving the game only to come back 3 hours later to find themselves amazed the same match was still on.

    I have never in my life experienced such gaming pleasure as this game. No game has ever made me truly feel the urgency and pain of conflict as this match. We had played it so long that it was almost part of us. It trancended from a mere game to something more than that.

    It matters not who won this game. I won't say who. Those of you that played similar games in 1.0 know how this went. They were gems of a game. Rare and beautiful. It was a shame to see them go.

    Of course if we played 1.0 now it would be so unbalanced it would be just stupid.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    1.0...the days when turrets didn't need TFs to function, and fades can't kill LA marines one on one...yep...unbalanced. The longest I've played was a 5 hour game. SOOOO annyoying,
Sign In or Register to comment.