Not Renting, But Running A Server..
monkeymaster
Join Date: 2003-02-20 Member: 13771Members
<div class="IPBDescription">i might get adsl..</div> guys i did a search on the natural selection server rental thingies, i was shocked at the prices, i cant belive someone would pay 240$ a month for a game server, especially if noone is donating to you for having the server up..i might be getting adsl soon 512/128kb connection and its got (rate limiting) so i dont need to worry about the bandwidth and monthly usage thing.. but will it run good at all ?
Comments
what kind of connection would i need for a 14 player server to run? ?
KB=Kbyte
with 512KB(upload and download) you can host a nice 12 players server, but with 512kb(upload and download) you can host lets say a 6 players server...
what do you mean kb and KB are different ?
when i go to the site for the braodband deals it sais 512k/128 kB .. and thats what i want to get..
also with 512k/128 kB what ping would i get..
i live in perth, and the isp for the 512k/128 kB adsl is only like 500mtrs away from my house, i can like walk there ( lol ) so what ping will i get if i play in there server ?.. and what ping will i get if i join a server located on melbourne ? .. thnx for da help
what do you mean kb and KB are different ?
when i go to the site for the braodband deals it sais 512k/128 kB .. and thats what i want to get..
also with 512k/128 kB what ping would i get..
i live in perth, and the isp for the 512k/128 kB adsl is only like 500mtrs away from my house, i can like walk there ( lol ) so what ping will i get if i play in there server ?.. and what ping will i get if i join a server located on melbourne ? .. thnx for da help <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
There are 2 things needed for you to run a server.
1) the server
2) the bandwidth.
If you were to host a server in your home with an ADSL connection then your raw ping (before the game really got intense) could be as low as 5 - 13 milliseconds.
For other players however, you will need to consider getting more than the 128KB upstream. Basically what that 512/128 means is that you can download (get stuff) at a rate of 512 Kbits/second (roughly 64 KBytes/sec usually slightly less) and upload (send stuff) at a rate of 128 Kbits/second (roughly 16 kbytes/second) For an NS server you need roughly 4kb/second per player for the server to be worthwhile.
So for a 12 person server you would need 12 x 4 = 48 kb/sec which would be 384 Kbits/sec upstream and downstream.
The server also makes a difference. Anything less than a 1.4GHz with 512 MB ram will probably not be able to give you the best results. You could get away with a 1.8Ghz with 256 MB ram though for a 12 player server. (Our clan does, but we're saving for more ram)
Don't kid yourself though, you need ram, and CPU and TONS of bandwidth, the more the better, to run an NS server.
But it's doable, I do it sometimes when my ISP isn't looking... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<i>Pebbs</i>
when i go to the site for the braodband deals it sais 512k/128 kB .. and thats what i want to get..
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
KB/s = KiloBYTES per second.
Kb/s = KiloBITS per second.
A bit is a single "one or zero". A Byte is composed of 8 bits. So a KB is 8 times larger than a Kb.
When service providers talk about bandwidth, they generally quote the rates in Kb/s ... KiloBITS per second. This number represents the actual number of bits that you can push down the wire in a single second. When they talk about monthly transfer allowances (how much data you can actually push through the line in a given time frame, such as a month) they typically quote the limits in KB ... KiloBYTES per month/day/year/whatever.
For example, a full T1 line offers 1.5 Mb/s ... megaBITs per second. It can push 1.5 million bits of data down the line every second. If you were to max-out your T1 line for an entire month, you would have pushed <b>roughly</b> 350 GB (GigaBYTES) 350,000,000 KB (KiloBYTES) down the line during that month.
So, your local provider is quoting you 512/128 Kb, <b>not</b> KB. As someone else mentioned in this thread, that 128Kb upload speed will probably only handle about 4 players, since each player consumes about 4 KB/sec and a 128 Kb connection will only pass about 16 KB/s. (You can approximate the KB by dividing the Kb by 8. Example, 128 Kb / 8 = 16 KB. However this doesn't really compensate for "overhead" in the protocol such as handshaking and things like that, so dividing by 10 is usually closer to reality, and easier on the math.)
well thnx for all the info guys <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.