Natural-selection port
Lazysam
Join Date: 2002-01-26 Member: 101Members
Once doom3 comes you JUST HAVE TO PORT NS TO THAT ENGINE, i simply wont have it any other way <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<a href="http://www.gamespy.com/e32002/pc/doom3b/" target="_blank">Doom3 Preview </a>
<a href="http://www.gamespy.com/e32002/pc/doom3b/" target="_blank">Doom3 Preview </a>
Comments
While it would be great if that was done, it's kinda like wishing for Half-Life 2... You can dream, you can fantasize, you can drool, but in all liklihood it just won't happen.
Though NS would look a lot cooler on DM3, but every game would <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Apparently the engine is being optomised for singleplayer though, with little regard to the multiplayer aspect of the game. In other words, it might not be so network-friendly, if you know what I mean.
But hey, there's always TF2! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--EDIT|ken20banks|May 22 2002,20:40-->
it depends on the minimumspecs
ROFL!! HAHAHAHA, HEHEHE... HAHAHAHA! ROFLMBO
*whew* I'm done. =)
To be quite honest, the maps, engine, and new effects created make NS look MUCH different then half-life or counter-strike. It’s almost like it’s totally new in some respects, just such high quality it’s almost unbelievable. I personally think that no one will be disappointed with the graphics end of this game at all and alternatively be quite impressed.
But...yeah, as someone with top notch hardware, I wouldn't mind seeing it as well, but then again doom is similar to NS in the aliens vs. human respect and who knows how they will impliment multiplayer.
I know my machine is beefy enough to handle Doom3, and if yours isnt, upgrade! <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> muwahahaha
But as many are probably thinking, lets see the HL ver first...
your going to need a <b>HORSE</b> of a pc to run it.
I'll assume this was supposed to be a joke.
no, I dun know alot bout engines n that, just wanted to know.. since the lith seems good
I've read other places too were modders were talking about what made HL better, but I can't remember where. PHL mailbag?
Anyway, I'm curious if the dev team has anything to add.
First is the sheer volume of players who own HL.
Secondly is the support that Valve provides. A modder can literally call up Valve and ask "What's [x] mean?" in reference to their SDK and such, and get a response, even 3+ years after HL has been released.
Third, it's continually being patched, improved, and fixed. The support is still there.
I don't think we have to worry to much about people stealing ideas...Charlie has copyrighted it so we won't see anything exactly alike it in another mod unless Flayra wants to.
If they dare try, they will get 'Foxed' by a mod team. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->