4mb texture limit
Mecha
Join Date: 2002-05-01 Member: 564Members
<div class="IPBDescription">Question on what i can and can't do</div>I really do not understand this 4MB texture limit stuff, it seems to be something about the wad file getting loaded into memory or something, and that means if the file size is too large older video cards can’t handle it. Anyway can someone please explain this to me in detail, because I really need to use custom textures in my map and I would like to know what I can and can’t do.
Comments
The future has mops, I tell you! MOPS!
The future has mops, I tell you! MOPS!<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
you try to clean an old infested spaceship after it been recaptured... i feel terrible sorry for the NSA cleaning company...
Yeah but last I checked, the aliens lack the fine manipulators to actually <i>use</i> a mop...
Anyways, yeah... check out <a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=4;t=2375" target="_blank">this</a> before getting too involved in the texture creation. Not everything has to be totally mucky or dirty... but it still needs to convey the same "NS Feel". Look at NS_Bast for example. It's not exactly a grimy dump... but it's consistent enough in the texturing to feel like NS.
Oh... and the texture limit. It does not mean that individual textures cannot exceed 4MB... it means all of the textures as a whole may not. In other words, take each texture used in your level and find the sum of all their filesizes combined. That sum can not exceed 4MB.
As a (far fetched) example: Let's say you apply four textures to a room: WALL001, WALL002, WALL003, and WALL004.
"WALL001" is 100KB... "WALL002" is 1MB... "WALL003" is 900KB... "WALL004" is 2MB. You've hit the limit there, and unless you get smaller textures, those four would be the only ones you'd be able to use in the level. Keep in mind it only includes the textures actually used in the level in this sum.
(At least that's how I always have understood it.)
<!--EDIT|ken20banks|May 23 2002,12:32-->
You know, you're right. Maybe these alien guys aren't too bad after all...
But it <i>is</i> required that we stay under the 4meg limit with NS though, isn't it?
-Edit- Nevermind...
<!--EDIT|ken20banks|May 24 2002,01:23-->
Both bast and hera stayed within the 4 MB limit, and they are probably the biggest maps you'll ever see in NS. Yep, it's still our limit.
Heh, don't you love it when your post gets nullified by another post that appears while you write? <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--EDIT|Killtoy|May 24 2002,01:57-->