<div class="IPBDescription">2 there map</div> <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=26137' target='_blank'>hear it is</a>
re_weldables are not realiseable in 1.4 Making weldables breakable (and weldable a 2nd and 3rd time) needs much entities. and if i make a marine spawn like suggsted it would be completely different in 1.1 with the new onos/ballancing/gameplay.
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Making weldables breakable (and weldable a 2nd and 3rd time) needs much entities.
and if i make a marine spawn like suggsted it would be completely different in 1.1 with the new onos/ballancing/gameplay.