Map Object Modellers Thread

RoadMasterRoadMaster Join Date: 2002-06-01 Member: 718Members
<div class="IPBDescription">Modelling idea...</div> Okay this is just an idea I've been going through my head so I'll spit it out. Map objects can really make a new NS map look nicer... and let's face it... there aren't that many nice map objects free for the public to use in their maps. What is there... that one chair that came with NS? That's fine and dandy but perhaps a few of us modellers could join together and pump out a set of things that mappers could make use of. This isn't player models or weapon models... it's more of map objects, like chairs, cieling cameras, coffee makers, robotic arms. Things that mappers can use to spruce up their levels. The other part of this idea is in the mappers forum, where mappers can suggest things that they would appreciate to be made.

So if your a modeller wanting some practice or just a modeller who wants to help out those mappers feel free to offer your help here. This idea will only go forward if I get at least a few people who volunteer. Map objects are often quick and easy little things which don't need a ton of animations or anything. I will be working alongside any team made using my own modelling skills... and will try to keep things organized. Skinners may also be welcomed as often modellers don't want to bother or don't have the skills to properly skin their work. This will be very open ended so modellers can model what they want to from ideas posted. This won't be about deadlines or forcement to model something you don't feel like doing. The only thing I will try to emphasize is I don't want to see map objects or anything converted from other games/mods. I want modellers to volunteer not converters. No offense to any converters.... I'd just rather see original content than stuff a mapper can easily attain at their own effort.

Modellers unite!... okay that sounded lame.. but you get the idea <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> If you have a suggestion for a map object stop by the mappers forum... there should be a separate thread in there which I made for you to post those suggestions.
«1

Comments

  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Here's the deal: I can model, but I cannot skin. If anyone is willing to skin stuff I model (I have one chair done right now, and I will probably make more stuff) PM me or email me at tychocelchu84@hotmail.com or call your local police station and ask for the fourth most wanted man in America.
  • g3ng3n Join Date: 2003-03-14 Member: 14498Members
    Good ideas but,

    Lets take ns_hera for example, if you put all these extras into the map and then try to play it on a server, you will recieve this error: "ns_hera differs from the servers file, server will now download the map".

    The only way these ideas could work would be for natural selection to release the maps in 1.1 or a later version, so that the servers would have the changed map files also.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    Ok, time for my map model pic spamming


    First of all, we all know our good friend, mr Bipedial forklift

    /cue applause/
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    and who's this sneaking up on us? its the TSA Airforce, The general use "Tier", the Air-to-air fighter "Schwarze Fee", and the exo-atmosphereic sibling, the "Geist"

    /cue applause/
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    a newcomer, originally designed for my unfinished map, ns_bmrc1, put your hands together for the logodisk with sign!

    /cues laughtrack, smacks "audience-in-a-box", applause begins/
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    and finally, a quick and simple bit of work, but surpirsingly good say hello to the helmet and motion tracker!

    /applause, followed by end credits/
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    My gripe with map models, is they're poly death for low end users such as myself. I really don't think it should be overdone. It's an interesting idea, but I think I've made too many promises that I still have to make up for. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    We'll see.
  • RoadMasterRoadMaster Join Date: 2002-06-01 Member: 718Members
    <!--QuoteBegin--g3n+Mar 19 2003, 03:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (g3n @ Mar 19 2003, 03:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good ideas but,

    Lets take ns_hera for example, if you put all these extras into the map and then try to play it on a server, you will recieve this error: "ns_hera differs from the servers file, server will now download the map".

    The only way these ideas could work would be for natural selection to release the maps in 1.1 or a later version, so that the servers would have the changed map files also. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you know... some people do release unofficial maps.... that's kinda why there IS a mapping forum... because other people make maps which aren't in the official releases... and those map downloads can have their own map models in them.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    since i find it quite bothersome... i'll request it...

    an outdoor res nozzle....

    it would fit nicely in my map...but i'm not sure if i can change the nozzle model... ohh well, at least it's suggested... (and no, i don't want to to it myself...i'm too lazy)
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    I will try to model 4 u. I mostly am a mapper but I have been experementing with modeling. I think that this would be a good experiance for me where I can make in depth (low polly) models w/o having to animate or skin.
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    I can model simple objects, and could probably persuade one of my friends to mesh/skin <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • RoadMasterRoadMaster Join Date: 2002-06-01 Member: 718Members
    gee people really have trouble skinning don't they? Well at least for now we have some modellers. Remember that the request thread is in the mappers forum... this forum is mostly for people to volunteer, and perhaps list completed works at a later date.

    Headcrab are you volunteering to help... or just using this thread to pimp your current work? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    i'de be skinning more if i had somone to walk me through making skins, and applying them, mostly because i hate friggin tutorials that i don't understand....
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    <!--QuoteBegin--RoadMaster+Mar 19 2003, 06:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RoadMaster @ Mar 19 2003, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> gee people really have trouble skinning don't they? Well at least for now we have some modellers. Remember that the request thread is in the mappers forum... this forum is mostly for people to volunteer, and perhaps list completed works at a later date.

    Headcrab are you volunteering to help... or just using this thread to pimp your current work? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'll help any way possible. Getting on the "Inside" of such a great mod is my lifelong dream

    /mw gets all doe eyed
  • tommy14tommy14 Join Date: 2002-11-15 Member: 8839Members
    this may stinck, but what do you think an advanced futurisitic TOILET would look like? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    Star Crapper? i got some ideas....
  • tbZBeAsttbZBeAst Join Date: 2003-01-26 Member: 12755Members
    If the map is on a location with earth normal gravity, it'll prolly look like a standard toilet....
  • RoadMasterRoadMaster Join Date: 2002-06-01 Member: 718Members
    *bump* we still need some skinners apparently
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    You don't know how to use the 3 shells?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->??
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    I have designed a dropship and a starfighter for my ns map Im working on... the problem is that I suck on modeling/skinning so maby some one would like to model/skin it and then do what ever they like to it as long as i get credits for design <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . I want them to be in scale 1:1 to a marine so i can have them standing in a hangar.

    If anyone is intrested I can put up some images and draw them from some diffrent angels so that the modeling/skinning will be able to do...
  • RotA_PlagueRotA_Plague Join Date: 2002-11-03 Member: 6768Members
    I would like to think I am a half decent modeller and would like to help but my adverage skinmesh is not good to say the least.
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    edited March 2003
    OK... no problems... I'll put up some images when I've repainted them (so that people can see what it is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) Think theyr ready in a couple of hours max.

    Anyone that is interested should feel free to work on it. just send me a pm and if you cancel the project after you started plaese tell me so that I dont have to wait forever thinking that you work on it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    As I said before take all credits you want (except design <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) and do whatever you want to the model as long as you send me a copy or tell me where I can download it

    And PLZ... try to stay as close to the design as possible THX
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    edited March 2003
    Finaly the left side view of my dropship is finished. Sorry about the bad shading/highlighting on the picture. Im not a skinner and to be honest it is the firts time I paint anything from the ground on a PC.

    If anyone still is intrested of makin this model just tell me and I will make pictures from different angles to get i right. Ive said it before but to be clear i say it again.

    - Everyone is allowed to model/skin this dropship as long as they try to stay as close to the original design as possible as well as send me the finished model and possibly beta versions of it.
    - When sending it to people or uploading to ftp's include a readme where I get the credit for the design aswell as my email. (This is my first design work so some feedback would be nice)
    - Please PM or mail me if you are starting up the project so that I dont have to spam down forum all over the web to get someone model/skin this <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    (At the back of the ship there will either be an container attached for trooptransport or a "claw thingie" to carry vehicles.

    The ship doesnt use a landing gear. Instead it attaches to a "pillar" in the roof when docking (picture will come later) also a picture with a dripship with nosemounted gattling gun will come.

    Maby I should create a new topic about this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> but I hate all those "Request" threads.

    Hope you dont mind that I put the request and image here (afterall it is a "world object model" request) and sorry for my bad spelling (Im a 16year old swede so Im not very good).
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    Non colored version of the Dropship:
  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    edited March 2003
    <!--QuoteBegin--Mr. Headcrab+Mar 18 2003, 10:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ Mar 18 2003, 10:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and finally, a quick and simple bit of work, but surpirsingly good say hello to the helmet and motion tracker!

    /applause, followed by end credits/ <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Can you make them as the "w_heavy" model and send it to me Pleaaaaaaase! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Been afew days since last post. This is a good idea how come more people arent using it?
  • tbZBeAsttbZBeAst Join Date: 2003-01-26 Member: 12755Members
    I'd like to request some dead ns-dressed scientists, and some wrecked equipment. Bloody, but nothing too gory, pls.

    Thanks!

    B
  • ThanatosThanatos Join Date: 2003-02-05 Member: 13138Members
    Wait a minute....
    Am I right about this. What you asked for is a so called prefab library.. right?
    NS related things that can be used to touch up maps.
    Then you dont have to skinn it all really. The mapbuilder can use whatever wad he whants for some items, unless they are very special items such as dropships and so on. And surley the NS default wad should have alot of textures that can be used for many different prefabs.
    Or am I missing the point completely.

    (Btw. Since this all takes place in the same so called universe it would make sence that some things show up in several maps.)

    Thanatos.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    edited March 2003
    <!--QuoteBegin--Jamil+Mar 21 2003, 10:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jamil @ Mar 21 2003, 10:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You don't know how to use the 3 shells?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->?? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Deomlition man refrence, very nice

    Alright, PM is being evil, so Nottingham, want the helmet and tracker? e-mail me @ gilliam_iii@hotmail.com.remove.this.bit
  • tbZBeAsttbZBeAst Join Date: 2003-01-26 Member: 12755Members
    I don't know if anyon has seen CS_highrise, yes a cs map, but its filled with dead hostages, I want something similar for my map, I know you can create decals for bloody handprints, but I'd like some munched corpses and consoles, can anyone oblige? or at least tell me that they can't....
Sign In or Register to comment.