Map Crashes The Server?

Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
<div class="IPBDescription">Does it, and why?</div> Hi, I was trying to get my map ns_leap to work on a server and everytime I got it up the server said connection problem and we got disconnected. I just want to know if it was my map or if it was the server. click <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=26287' target='_blank'>here</a> to see the description of the map and some screenies. I want to be told what is wrong with it so I could get it working.

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Sure a map with bugs can crash the server/client.
    Too many possibilities.
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Could you list some of the common ones?
  • YamazakiYamazaki Join Date: 2002-01-24 Member: 21Members, NS1 Playtester, Contributor
    There are no common ones, they all happen from specific situations which do not crop up very often. You'll have to look at the console or log file when the server crashes. It should give you an error message of some sort.
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Thanx, I will ask the admin at the server that I used and see if I can get a copy of the server log file.
  • tommy14tommy14 Join Date: 2002-11-15 Member: 8839Members
    one thing you can try is to lower all your info locations down to 32 high, instead of full room height. for some reason that can save quiet a bit of map mem....

    another thing you can try is to scale up textures like SKY, {invisible and AAATRIGGER 4x or so, sometimes that seems to reduce patches.

    or you can go thru <a href='http://www.slackiller.com/tommy14/errors.htm' target='_blank'>the error list</a> and let your imagination run wild....

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