Lmg Request
neonfaktory
Join Date: 2002-07-13 Member: 939Members
<div class="IPBDescription">Authors?</div> Hello Modelling Community - I'll start off by saying thanks for all your hard work <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->. My NS will never be the same! If I can get the help I need, perhaps I can give back by making some maps for you all <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->!
Anyway, I have some small requests. My 3 favorite LMG model replacements so far... The Halo Pulse Rifle, the AvP2 Pulse Rifle, and the Unreal2 LMG Replacement. However fantastic these models are, there are a few requests I have for them. I'm yet to get an LMG replacement I am absolutely content with (not to sound bossy or anything <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->), and most of the issues are very small and should be easy to fix, if someone were to go ahead and take up my request. Anyway, here goes:
Halo Pulse Rifle: I realize this was a quick conversion from a Firearms (?) model replacement and was wondering if anyone would be willing to clean it up a little, pretty up the skin? The model is really nice, and the skin is fairly decent as well, but it just doesn't have that "shine" as of now. I know alot of people like to do these cleanup jobs for fun, so I was hoping someone would be interested.
AvP2 Model: I like this model alot. My one beef would be the anims. Sorry to sound critical, but I'm not a fan of the custom animations... that's often my problem with ALOT of models - the authors do FANTASTIC model and skin jobs, but make wierd custom animations that don't rank up with the originals, and I've passed on TONS of awesome models due to lower quality custom animations. If it's not too much trouble, I think this really nice model could use an animation revamp or perhaps someone could use the originals if they fit?
Unreal2 LMG/GL Models: My favorite looking model so far for the LMG is the U2 LMG conversion. The problem, however, is the lack of a Heavy Armor version and again, the poor animations (<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->). The GL U2 conversion, however, is the exact same model with slightly different colors. It, however, has a GREAT reload animation (the same one as the Halo Pulse Rifle I like alot), and an HA version. The only problem is that the P Model (Player Model) is not positioned correctly. It points way far down and totally clips the hand, not to mention the fire sprite does not match up because of this as well. SOO, for now I'm using the GL U2 replacement for the First Person (LA and HA) LMG models and the world model (when its on the ground), and I'm using the REAL U2 LMG replacement for the Player Model, because the GL one doesn't match up. My LMG dream is for the real U2 LMG replacement to have an HA version and for it to have the GL U2 replacement's reload animations for the perfect LMG model.
I realize I'm in no position to criticize your models - You make and release them for free and I have yet to contribute to the community - but I do map, program, draw, etc. and I'm personally always looking for constructive criticism - I'm just hoping you are as well <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. SO, if anyone would take it up to tweak a few of these suggestions, I would personally be very happy and I'm sure others would like them as well.
Anyway, I have some small requests. My 3 favorite LMG model replacements so far... The Halo Pulse Rifle, the AvP2 Pulse Rifle, and the Unreal2 LMG Replacement. However fantastic these models are, there are a few requests I have for them. I'm yet to get an LMG replacement I am absolutely content with (not to sound bossy or anything <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->), and most of the issues are very small and should be easy to fix, if someone were to go ahead and take up my request. Anyway, here goes:
Halo Pulse Rifle: I realize this was a quick conversion from a Firearms (?) model replacement and was wondering if anyone would be willing to clean it up a little, pretty up the skin? The model is really nice, and the skin is fairly decent as well, but it just doesn't have that "shine" as of now. I know alot of people like to do these cleanup jobs for fun, so I was hoping someone would be interested.
AvP2 Model: I like this model alot. My one beef would be the anims. Sorry to sound critical, but I'm not a fan of the custom animations... that's often my problem with ALOT of models - the authors do FANTASTIC model and skin jobs, but make wierd custom animations that don't rank up with the originals, and I've passed on TONS of awesome models due to lower quality custom animations. If it's not too much trouble, I think this really nice model could use an animation revamp or perhaps someone could use the originals if they fit?
Unreal2 LMG/GL Models: My favorite looking model so far for the LMG is the U2 LMG conversion. The problem, however, is the lack of a Heavy Armor version and again, the poor animations (<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->). The GL U2 conversion, however, is the exact same model with slightly different colors. It, however, has a GREAT reload animation (the same one as the Halo Pulse Rifle I like alot), and an HA version. The only problem is that the P Model (Player Model) is not positioned correctly. It points way far down and totally clips the hand, not to mention the fire sprite does not match up because of this as well. SOO, for now I'm using the GL U2 replacement for the First Person (LA and HA) LMG models and the world model (when its on the ground), and I'm using the REAL U2 LMG replacement for the Player Model, because the GL one doesn't match up. My LMG dream is for the real U2 LMG replacement to have an HA version and for it to have the GL U2 replacement's reload animations for the perfect LMG model.
I realize I'm in no position to criticize your models - You make and release them for free and I have yet to contribute to the community - but I do map, program, draw, etc. and I'm personally always looking for constructive criticism - I'm just hoping you are as well <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. SO, if anyone would take it up to tweak a few of these suggestions, I would personally be very happy and I'm sure others would like them as well.
Comments
And boy, If I knew how to Model/Skin/Animate, I would surely help you! But as for now, let's just hope someone else comes across this and helps this fella! His requests are minor and practical. Good luck.
-Sid