[mpev] Avp Command Console
therougeknight
Join Date: 2002-11-03 Member: 6379Members
<div class="IPBDescription">w/ New Releases of Armory and Arms Lab</div> Here's a preview of the Avp Command Console I'm working on. Any suggestions would be great. I'm planning to retexture the folding panels to have controls on them. The idea is to make the commander visible and more surrounded by control pads (ala the command console icon). I also want to some how add a moving screen infront of the comm that retracts when not in use. here's a preview pic:
<img src='http://home.attbi.com/~trk/cc.JPG' border='0' alt='user posted image'>
And I also modified my armory and arms lab. The Armory now has drawers containing grenades and smartgun ammo when it's in it's advanced state. With the Arms Lab it is now less noticeable that the laptop clips into the back when deployed. I was going to make the laptop open and close but, it would require me to make a new skeleton and reanimate the entire building. Maybe some other time. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<a href='http://home.attbi.com/~trk/armory.zip' target='_blank'>Armory</a>
<a href='http://home.attbi.com/~trk/Avp_armslab.zip' target='_blank'>Arms Lab</a>
<img src='http://home.attbi.com/~trk/cc.JPG' border='0' alt='user posted image'>
And I also modified my armory and arms lab. The Armory now has drawers containing grenades and smartgun ammo when it's in it's advanced state. With the Arms Lab it is now less noticeable that the laptop clips into the back when deployed. I was going to make the laptop open and close but, it would require me to make a new skeleton and reanimate the entire building. Maybe some other time. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<a href='http://home.attbi.com/~trk/armory.zip' target='_blank'>Armory</a>
<a href='http://home.attbi.com/~trk/Avp_armslab.zip' target='_blank'>Arms Lab</a>
Comments
In your readme file:
Box of ammo by unknown??
should be:
Box of ammo by valve...
The chaingun box model is from Deathmatch Classic (b_nail0.mdl)
EDIT: encouragement is not a word...
EDIT2: or is it?
take it your an alien fan., feel free to discuss alien V models at the topic.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=27310' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=27310</a>
i made some temp V-model textures. while waiting on someone to make new models.
And I also modified my armory and arms lab. The Armory now has drawers containing grenades and smartgun ammo when it's in it's advanced state. With the Arms Lab it is now less noticeable that the laptop clips into the back when deployed. I was going to make the laptop open and close but, it would require me to make a new skeleton and reanimate the entire building. Maybe some other time. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<a href='http://home.attbi.com/~trk/armory.zip' target='_blank'>Armory</a>
<a href='http://home.attbi.com/~trk/Avp_armslab.zip' target='_blank'>Arms Lab</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I am really enjoying the releases of these cool new models. Thanks for helping the AVP scene! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
link to my site is in my signature