1.1 Cloaking Question
Shockeh
If a packet drops on the web and nobody's near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
<div class="IPBDescription">Now that we'll cloak WoL</div> Just a question, because if it hasn't been raised, the dev's need to take note.
If a comm scans a cloaked structure, it'll decloak, and a siege can hit it.
<b>BUT</b>
What about if a marine 'spots' for a siege, doesn't see the WoL, will the siege still fire? Because according to HL, it <i>can</i> be seen, just the player doesn't see it.
[FACT] I needed an exscuse to post this too -> <img src='http://watmm.com/forum/html/emoticons/duel.gif' border='0' alt='user posted image'>
If a comm scans a cloaked structure, it'll decloak, and a siege can hit it.
<b>BUT</b>
What about if a marine 'spots' for a siege, doesn't see the WoL, will the siege still fire? Because according to HL, it <i>can</i> be seen, just the player doesn't see it.
[FACT] I needed an exscuse to post this too -> <img src='http://watmm.com/forum/html/emoticons/duel.gif' border='0' alt='user posted image'>
Comments
Voogru has written a cloaking-structures feature and sieges dont fire cloaced structures.
BUT there a sensory chamber does not cloak other sensory chambers, so if you see the sensory and its in siegwe range -> boom.
Sieges without scanning or a sucessfull rush are rare.
now FIRST WAIT for 1.1 release and THEN DISCUSS about it.
<img src='http://watmm.com/forum/html/emoticons/nugget.gif' border='0' alt='user posted image'>