In Light Of Extended Gameplay
Cowswin
Join Date: 2003-03-17 Member: 14623Banned, Constellation
<div class="IPBDescription">New game inside!</div> In light of the shortened gameplay comments Flayra will be coming out with a new version of NS called:
Capture the Skulk
The idea of the game is to open a little pen where a skulk is kept and bring him to your teams skulk pen. At the end of a 30 minute match the person with the most skulks wins. You may choose lerk, fade or onos as a capturing class. Gorge are still in it but they cannot carry skulks (too much weight and they have res to use <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->). While you have a skulk in your possession you slowly lose health until you drop them into the pen. Why? Because skulks don't normally like it when they're being dragged around. Skulks will have the HP of babblers and may be killed by opposing team members (2 teams). If a player carrying a skulk dies, the skulk is dropped and does the little babbler dance until captured or 15 seconds elapses and they return to their pen. Pen's are located at strategic points all over the map, each containing one skulk except "Exceptional" skulk nodes where 2 or 3 skulks are kept in one pen, guarded by invicible marine turrets. 5 points is awarded for each capped skulk and 1 point for each kill. Optional gameplay may include players acting as skulks in which case their objective is to run around wildly and bite things (having full HP instead of babbler). Player skulks would not be affected by gorge structures. Player skulks will gain 3 points per kill. If a player skulk is hit with a melee attack, the the skulk becomes a silly little babbler able to be picked up and dropped off in the skulk pen.
SO THERE! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Capture the Skulk
The idea of the game is to open a little pen where a skulk is kept and bring him to your teams skulk pen. At the end of a 30 minute match the person with the most skulks wins. You may choose lerk, fade or onos as a capturing class. Gorge are still in it but they cannot carry skulks (too much weight and they have res to use <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->). While you have a skulk in your possession you slowly lose health until you drop them into the pen. Why? Because skulks don't normally like it when they're being dragged around. Skulks will have the HP of babblers and may be killed by opposing team members (2 teams). If a player carrying a skulk dies, the skulk is dropped and does the little babbler dance until captured or 15 seconds elapses and they return to their pen. Pen's are located at strategic points all over the map, each containing one skulk except "Exceptional" skulk nodes where 2 or 3 skulks are kept in one pen, guarded by invicible marine turrets. 5 points is awarded for each capped skulk and 1 point for each kill. Optional gameplay may include players acting as skulks in which case their objective is to run around wildly and bite things (having full HP instead of babbler). Player skulks would not be affected by gorge structures. Player skulks will gain 3 points per kill. If a player skulk is hit with a melee attack, the the skulk becomes a silly little babbler able to be picked up and dropped off in the skulk pen.
SO THERE! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Comments
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->