Carapace Gorge Vs La Marine

RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
<div class="IPBDescription">Gorge wins?</div> This suprised me, but a level 3 carapace gorge can actually kill a single full health unupgraded LA marine a good amount of the time. I've found that with a combination of erratic dodging and heal spray you can actually take down a rambo gorge hunting marine. What usually happens is they come and empty their LMG and pistol at you without killing you, while constantly taking heal spray damage. It's got a very impressive range (far beyond the graphic) and good rate of fire. This combined with with incredible protection carapace gives you can really tip the scales in your favor. They should die right around the time you're out of energy.

Sometimes they'll try to close in with the knife after they've spent their guns, which is good for you since you can erratically back away, continuing your healspray barrage. Also, maybe some people will frown on this, but bunnyhopping is really helpful in this aspect.

I guess this is more of a "do-or-die" tactic than redemption, but it's a little more fun and you just might save an RT or two this way.

Perhaps it doesn't work against marines with impeccable aim, but has anyone else noticed this?

Comments

  • AmorphousAmorphous Join Date: 2002-12-20 Member: 11249Members
    Gorge vs marine: Spit v la

    Unupgraded, without missing at all, with constand fire - Marine lives with around 20/0 health/armor. carapace gorge will win 90% of the time if he doesnt miss a single shot.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    if they ever managed to land the knife on you youre in trouble though
  • AIRinc_FaReZAIRinc_FaReZ Join Date: 2003-03-21 Member: 14763Members
    um spit? y spit? jump to and fro at long range, make him waste his bullets and trick him into thinking your running for health. then, hell close with the knife, while you slowly heal him.
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    <!--QuoteBegin--RandomEngy+Mar 29 2003, 10:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RandomEngy @ Mar 29 2003, 10:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This suprised me, but a level 3 carapace gorge can actually kill a single full health unupgraded LA marine a good amount of the time. I've found that with a combination of erratic dodging and heal spray you can actually take down a rambo gorge hunting marine. What usually happens is they come and empty their LMG and pistol at you without killing you, while constantly taking heal spray damage. It's got a very impressive range (far beyond the graphic) and good rate of fire. This combined with with incredible protection carapace gives you can really tip the scales in your favor. They should die right around the time you're out of energy.

    Sometimes they'll try to close in with the knife after they've spent their guns, which is good for you since you can erratically back away, continuing your healspray barrage. Also, maybe some people will frown on this, but bunnyhopping is really helpful in this aspect.

    I guess this is more of a "do-or-die" tactic than redemption, but it's a little more fun and you just might save an RT or two this way.

    Perhaps it doesn't work against marines with impeccable aim, but has anyone else noticed this? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Note lvl 3 carapace gorgs are somewhat of a challenge to unupgraded marines if the gorg knows what its doing. The gorg first shouldnt be using heal spray to start its attack because it lacks the BIG dmg of his spit being 22 and heal spray fires slower. A heal spraying gorg doesnt do enough dmg and doesnt have the range for a smart marine... i suggest you learn to use your spit gun instead and then heal spray after the 4th or 5th hit so it looks like you got the skillz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Usually it goes like this:

    LA marine start running straight at me, firing. I spit since he is such an easy target, while erratically bouncing all over the place. Once he realises he is getting hurt he will start taking evasive action and I switch to healspray (which has an amazing range, I've killed several JP'ers with it). Usually they run out of ammo about now and either start realoding/running away (easy kill) or try to knife me. I'd say I win about 95% of the encounters with solo LA marines.

    A 2:nd hive gorge is just insanely powerful... carapace and adrenalized webs... yumm... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    yeah
    teh fatty can ownzor <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->

    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> =uber cool
    but remeber to avoid the <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo-->
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    What if 2 gorges are attacking ? while circlestrafing a marine they not only hurt him twice as fast but also heal each other by doing so. That's why gorge rushes have to be feared...
  • AIRinc_FaReZAIRinc_FaReZ Join Date: 2003-03-21 Member: 14763Members
    i find spit very unreliable. sometimes i shoot it and the green thing hits, but he takes no damage. esp at longer rangers ( viaduct corridor, tram tunnel, ref hive etc etc). so i make him come to me after he has wasted all his bullets and start circling jumping healing him. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> t3h fatt3h ownz j00.
  • deaths_handdeaths_hand Join Date: 2003-01-23 Member: 12615Members
    yeah decent gorges can pwn lone marines if they got the skillz (me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) but watch out for knife at low life, it will hurt if he aint hurt alot already.

    also a note for marines:

    if you see a gorge around a DC or running to a very near one dont even bother, he'll just keep getting healed while you keep getting hurt.

    i actually had a marine trying to knife me on caged yesterday while i was sitting under a hive spitting him, i didnt even bother moving half the time coz he couldnt hit me (gen hive is very low so he has to duck to hit you), i just kept spamming chuckle at hit while spitting him 6 times then heal spray (for the skill><orz lookz)
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Heal spray does comperable damage to spit, but almost always hits. Gorges with level 3 cara can take a huge number of bullets. Unupgraded marines are made of soggy paper. The only thing that should stop the gorge from winning is running out of energy, which generally isn't a problem at the 2nd hive.

    I chase lone marines down when I'm gorge. Needless to say, I have a lot of healspray kills racked up.
  • deaths_handdeaths_hand Join Date: 2003-01-23 Member: 12615Members
    spit isnt hard to hit marines when they're running striaght at you ^^ and only takes 7 hits instead of 10 from healspray
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    <!--QuoteBegin--deaths_hand+Mar 30 2003, 05:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (deaths_hand @ Mar 30 2003, 05:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> spit isnt hard to hit marines when they're running striaght at you ^^ and only takes 7 hits instead of 10 from healspray <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Of course those 3 less hits from spit are made up by the fact that it isn't too easy to hit a jumping marine while you are also jumpin backwards away from them. Heal spray never misses.
  • AIRinc_FaReZAIRinc_FaReZ Join Date: 2003-03-21 Member: 14763Members
    i prefer heal for its reliability
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    How much dmg does healspray do? I know spit does 22, but how much does healspray do? Something like 16, right?

    Spit > Healspray
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Spit < Healspray

    Healspray needs no aim, never misses, and means any other Kharaa that pile in get healed. Spray is the way forward.

    Spit = 8 more damage. That's it.
  • deaths_handdeaths_hand Join Date: 2003-01-23 Member: 12615Members
    it all depends, this thread was brought up when theres only 1 marine and only you, no skulks around.

    and about spit over heal spray, well it depends, i prefer spit becuase i can actually aim.
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    <!--QuoteBegin--Amorphous+Mar 29 2003, 06:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amorphous @ Mar 29 2003, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Gorge vs marine: Spit v la

    Unupgraded, without missing at all, with constand fire - Marine lives with around 20/0 health/armor. carapace gorge will win 90% of the time if he doesnt miss a single shot. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you can also use heal spray, not only does it have a surprisingly long range, its hitscan, where as the spit has to actually have the ball of whatever make contact, healspray is instant, and since with the wide area of effect you can circle strafe and juke (for lack of a better word).

    A tactic to use when using a carapace gorge is if u here 1 or more marines comming after you, try and build an offensive chamber where you stand (preferably in a tatical location, but if you are strapped for time any place will work), build it so you can circle strafe around it and use heal spray while jumping, not only will the O chamber hit the marine, your heal spray whilst jumping will also hit him for a few.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    The arguments for spit has not been refuted, evryone knows healspray is more reliable, heals teammates etc, but spit <b>does</b> do more damage... <b>and</b> it drains less energy. Since running out of energy is the only real danger you <b>should</b> use spit if:

    There is no teammate near your target
    and
    You are sure to hit (ie: the marine isn't jumping around as if on crack)

    Always finish him off with healspray for the cool death icon though <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • deaths_handdeaths_hand Join Date: 2003-01-23 Member: 12615Members
    dont get me wrong people, im not saying spit is better then heal spray or visa versa, im just saying that when its 1 on 1 and if you got very good aim then spit is better.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    just like you hit the skulk with 4 pistol shots, and then knife it, you hit the marine with a few spits, and then start the healing spray.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Anyone got a demo of this ownage? I like to observer experts to make myself better.
  • ArchzaiArchzai Join Date: 2002-11-10 Member: 8007Members
    i heard that carapace + adrenaline is better for the fatty <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    because if the case where u DO actally lose (whcih almost never happens) or u run into an HMG squad.. u can run <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RionRion Join Date: 2002-11-08 Member: 7752Members
    <!--QuoteBegin--taboofires+Mar 30 2003, 04:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Mar 30 2003, 04:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heal spray does comperable damage to spit, but almost always hits. Gorges with level 3 cara can take a huge number of bullets. Unupgraded marines are made of soggy paper. The only thing that should stop the gorge from winning is running out of energy, which generally isn't a problem at the 2nd hive.

    I chase lone marines down when I'm gorge. Needless to say, I have a lot of healspray kills racked up. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hehe.. same here

    Gorge with even 1 DC near him to heal=unstopable by a rambo

    Gorge with 3+DCs near him=unstopable by just about anything other than <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> and nades

    Hehe.. and with web+adren.. that's just evil.
  • AIRinc_FaReZAIRinc_FaReZ Join Date: 2003-03-21 Member: 14763Members
    <!--QuoteBegin--Archzai+Apr 1 2003, 10:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Archzai @ Apr 1 2003, 10:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i heard that carapace + adrenaline is better for the fatty <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Were talking about dealing with rambos here. And against rambos with 2 hive gorges, even with NO upgrades the gorge wins hands down. Simple
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Once my whole team was dead and I had no hive. I have 3 D chambers built as a gorge in another hive area, and 3 marines came in and started shooting me. With spit as my only weapon, I managed to take down one marine and seriously damaged another one before their concentrated fire took me out. I had carapace.

    That said, I prefer healspray because spit is just insanely hard to hit with, especially at range. It's just too EASY to miss. As a marine I usually stay at medium range, just out of healspray range, and also far enough to make at least half the spit shots miss if not more. From there I probably hit the gorge with at least 40 out of 50 bullets and if somehow that doesn't kill him the remaining 200 damage from the pistol will. The point is to not get into range where to gorge can healspray you. You are faster than the gorge, use that advantage to position yourself ideally. If the gorge puts down an OT, I jump on top of the OT and fire on the gorge. A single gorge without support at hive one is REALLY not that bad is the marine knows what he;s doing.
  • Dunkin_DynamiteDunkin_Dynamite Join Date: 2003-02-08 Member: 13260Members
    don't use spit unless you can compensate for the delay. A sYn tried to spit me point blank range but missed completely, whereas I regularly get pwned by spray.
  • WakeWake Join Date: 2003-03-05 Member: 14351Members, Constellation
    Thx for the post <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Yesterday, on 3 occasions, i won against a lone rine with healthspray (no upgrade, no carapace).
    It works wonder.

    Now, how would go a healthspray vs welder match ? (since those can be compared)
  • AIRinc_FaReZAIRinc_FaReZ Join Date: 2003-03-21 Member: 14763Members
    Welder loses handsdown again. Unless the gorge doesnt move. If hes circle hopping like a kangaroo he should have no problem taking down a welder. Plus he starts doing damage quicker than the welder (longer range).
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