My one question to playtesters and devs alike..

AntAnt Join Date: 2002-05-30 Member: 709Members
<div class="IPBDescription">Does it feel like your playing half-life</div>I want to know whether this mod makes it seem almost as your playing a different game.. Or is it still undoubtedly recognized as Half-Life. This is the only thing i'm curious about. Other than that question, this mod impresses me more than any mod, for any game has before. Please give me your input.
Thanks

Comments

  • MariNeMariNe Join Date: 2002-02-06 Member: 168Members
    Well im no Tester but the game is very different from Halflife. Think aliens vs predator then add in the nice commander mode,ability to build and aliens can evolve to the next level after a certain amount of kills (?)The marines must work together to win but aliens are the more deathmatch style team.Hope that helped you a little <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Make sure you read the FAQ's or Moleculor will sick bob on you <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Unless you are deliberately looking for it, you never feel as though you are in a Half-Life game while playing. It just honestly has a totally different feel to it. At least for me.
  • TraneTrane Join Date: 2002-02-01 Member: 148Members
    Personally I really like the feel of the halflife engine as oposed to other engines. (i really dont like the engine used for tribes 2) Thats probably just cause ive spent so much time on the halflife engine.  So i really dont see how it could be a bad feeling if it felt like halflife.  But I bet once we play we wont even be thinking whether it feels like halflife or not.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Trane+May 31 2002,00:01--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Trane @ May 31 2002,00:01)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->But I bet once we play we wont even be thinking whether it feels like halflife or not.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Exactly. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    The biggest difference I've ever felt between HL and other games is the acceleration/deceleration when you start or stop moving.  It definitely requires a few minutes of adjustment.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    No, the game doesn't feel like HL. The HUD, the speed, the control sensitivity, the extremely different ways of movement, the completely different visuals... it all adds up to a unique atmosphere and feeling.
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