Reminder Tip For "attack Target" Waypoint
slaps
Join Date: 2003-01-06 Member: 11947Members
<div class="IPBDescription">Great for getting those fatty gorges :D</div> Yeah most of you Vets know this already but the "Attack Target" waypoint is rather useful when telling your marines to attack those slow moving but never the less annoying gorges.
How to use -:
If say for instance you can hear the gorge building sound in a hive you are about to attack simply scan the hive ( obviously you must have obs tower first <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
Then he should appear on your commander console then simply click on him and the "Attack Target " waypoint should come up and your marines should find it easy to kill that fat little basterd.
If however you come across a gorge who is pretty smart you mite find it hard to click on him. This is because as soon as you scan a smart gorge will run away thinking he is about to be blasted by a siege cannon.
I just thought I'd remind everyone of this as I used it a fair bit on a map I was commanding last nite ( eclipse I think ) and I felt it really helped in slowing down the aliens from claiming hives so quickly.
-Cheers keep posting your tipz fellas <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
How to use -:
If say for instance you can hear the gorge building sound in a hive you are about to attack simply scan the hive ( obviously you must have obs tower first <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
Then he should appear on your commander console then simply click on him and the "Attack Target " waypoint should come up and your marines should find it easy to kill that fat little basterd.
If however you come across a gorge who is pretty smart you mite find it hard to click on him. This is because as soon as you scan a smart gorge will run away thinking he is about to be blasted by a siege cannon.
I just thought I'd remind everyone of this as I used it a fair bit on a map I was commanding last nite ( eclipse I think ) and I felt it really helped in slowing down the aliens from claiming hives so quickly.
-Cheers keep posting your tipz fellas <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Especially if i see that someone goes for rambo, i try to give him a waypoint so he can find that fatty and take him down.
altho does anyone else find it buggey at times? as in it can be extremly hard to actually click on him?
However, for slower moving targets, it can be quite useful. A gorge or the last fade after their 2cnd hive died are good targets. My grievence with this command is that you cannot give marines other orders while they have it, often making it difficult for them to listen. They tend to stare at walls, looking at the icon, rather than doing what i tell them through voice com. In short, beware of losing your marines attention if you use this, but don't ignore it completely.
For example I'm currently using a 75% standard size waypoint set, and the attack skulk looked awesome and worked fine. If wp does lag then sux0r, but the one time I saw it, it didn't seem to.
However when moving and building, larger waypoints are actually better. Larger = easier acquisition and so won't waste time looking, whereas building needs big hoop to look through instead of medium hoop blocking your view.