Med-packjing A Jping Marine

SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
<div class="IPBDescription">This should be a game in itself =)</div> I've been doing a tiny bit of comming recently, mainly on fun maps because the only thing you're really focusing on is building the right **** in the right order and properly supporting your marines.

Man, trying to med-pack a marine in flight is both extremely challenging and a lot of fun =) It should be a game in and of itself... well, maybe not, but still <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

Comments

  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    LOL <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    ever tried it with lag spikes and found out u wasted 30 res on medpacks on one place becuz the first click didnt work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <b>Sounds like a good flash game.</b>

    You have a hive and a JPer (with infinite fuel of course) and a few skukls.
    The JPer is fliing around the hive shooting at it and you need to keep its health up till he kills the hive.
    In higher levels you need longer to kill the hive (d chambers) and you need to drop ammo too.
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    <!--QuoteBegin--Ollj+Mar 31 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 31 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>Sounds like a good flash game.</b>

    You have a hive and a JPer (with infinite fuel of course) and a few skukls.
    The JPer is fliing around the hive shooting at it and you need to keep its health up till he kills the hive.
    In higher levels you need longer to kill the hive (d chambers) and you need to drop ammo too. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    and in higeher levels they will have fades and onoses and u hmgs and gls...

    hej i got a great idea! lets play ns! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Train your marines to land somewhere convenient for a pickup. Works better with people you know.
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    I always ask that they fly into a certain corner so I can just drop it on them.. *shrug*
  • Young_TrotskyYoung_Trotsky Join Date: 2003-01-14 Member: 12285Members
    <!--QuoteBegin--Ollj+Mar 31 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 31 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You have a hive and a JPer (with infinite fuel of course) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    so basically someone who gets 100 fps?
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    Trotsky, it's not the 100fps that gives you unlimited fuel, it's skill and practice. having 100fps probably helps a lot.
  • TieomTieom Join Date: 2002-10-31 Member: 1774Members
    That could be another aspect of it!
    If you spam too many meds, his FPS will drop and he'll fall to his doom!
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    that would make a kewl flash movie
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • UnipacUnipac Join Date: 2003-01-27 Member: 12864Members, Constellation
    For some reason when I'm commanding, my marines RUNS around from the med packs.

    Healing your marines also helps you anticipate their movement... like dropping the kit on the ground right before they're about to walk over.
  • NarfNarf Join Date: 2002-11-01 Member: 2609Members
    <!--QuoteBegin--Speed 2 Dave+Mar 31 2003, 02:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Speed 2 Dave @ Mar 31 2003, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Trotsky, it's not the 100fps that gives you unlimited fuel, it's skill and practice. having 100fps probably helps a lot. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No 100 fps is EVERYTHING. The first time I ever played with a JP (I do get 100 fps btw) I stayed in the air almost the entire time just by tapping the button with about 2 minutes of practice. My friend who gets crap fps can hardly lift his sorry arse off the ground. I'll be interested in seeing what happens to JPs in 1.1 when they fix the fps bug.
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    <!--QuoteBegin--Unipac+Mar 31 2003, 04:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Unipac @ Mar 31 2003, 04:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> For some reason when I'm commanding, my marines RUNS around from the med packs.

    Healing your marines also helps you anticipate their movement... like dropping the kit on the ground right before they're about to walk over. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yeah, sometimes i wish i didnt drop the medpack, becuz i dropped it on the wrong place, wich is very bad, rines should be focusing on the alien and his movement, not on medpacks, I killed rines a lot of time by this, it went like this

    +50 health to rine
    +50 health to rine
    rine got killed by bitegun

    (sometimes they even say ty while theyre fighting, wich they think is a easy and good thing to do, also sometimes they say it when theyre dead, altho i dont know if they ment it sarcastic <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    <!--QuoteBegin--Ollj+Mar 31 2003, 12:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 31 2003, 12:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>Sounds like a good flash game.</b>

    You have a hive and a JPer (with infinite fuel of course) and a few skukls.
    The JPer is fliing around the hive shooting at it and you need to keep its health up till he kills the hive.
    In higher levels you need longer to kill the hive (d chambers) and you need to drop ammo too. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    What an idea... if I had any idea what I was doing with Flash I'd write it in a heartbeat... well, START writing it in a heartbeat... would certainly take longer than that to realise <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I can't imagine it would be all that difficult if you kept it nice and simple... 1 hive in the middle of the screen with some offense chambers shooting at the marine to knock of his life, he spinning round the hive in a random but fluent manner with his JP, and you having to medpack him and keep him alive until the hive goes down. Obviously you'd have limited resources so you can't 'waste' too many. As the level goes up up, there's more offense chambers so he loses life quicker.

    Tie it into an online scoring system and you could have a 'Number of Hives Killed' all time ladder!

    Just a simple little game all us NS addicts could play at work or in between the expansive games of NS... man, that would ROCK <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Hell, I'm tempted to go learn Flash now!
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    Man my computer right now sucks and my JP FPS are not sufficient for unlimited flight but my new |33t computer is coming soon, I just hope they don't release 1.1 before that because then I'll never experience the balance-breaking joys of taking out a Hive all by myself <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    OK, I've started work on this little project of mine... will be a bit of a learning curve getting used to Flash, so I'm not sure how long it will take, but stay tuned... hope to have a basic version ready soon!
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