1.1 Question
NumbersNotFound
Join Date: 2002-11-07 Member: 7556Members
<div class="IPBDescription">Has nothing to do with balance/whining</div> I was just wondering... it said in the 1.1 newspost that it will make build speeds framerate independant... do you have a baseline as to what FPS would most accurately simulate the new build speed?
Also, how did you do this? Are you just using the system clock to control the speed? Wouldn't this cause possible uber build speed exploits?
Thanks.
Also, how did you do this? Are you just using the system clock to control the speed? Wouldn't this cause possible uber build speed exploits?
Thanks.
Comments
Flayra may have just coded it to be more of a server-side function. Just a guess.