<div class="IPBDescription">and why is it in the map?</div> <img src='http://bellsouthpwp.net/a/_/a_guevar/starglow.gif' border='0' alt='user posted image'>
It adds to the total coolness and professionalism with which ns_hera was done. It makes sense that an onos/fade which are taller than the marine. All you have to do is duck. Also, there is this wonderful thing called /stuck. I think that it is a really cool holo image. Like the one in the ready room on bast. I don' t think that it is too much in the way... When I have gone through there with onos and fade I can't remember getting stuck ever.
coilAmateur pirate. Professional monkey. All pance.Join Date: 2002-04-12Member: 424Members, NS1 Playtester, Contributor
Hera's easter-egg is a large star-lit room with a glowing Star of David for a floor... surprised you haven't found it yet. I can't figure out why an artifact of it would be appearing in Reception, though.
Well I know of that one. Its the second white light on the right side of that tunnel. Press your use key and drop in, but I this star here.. now I chuckle whenever I see this cause I understand why I went through so much trouble getting stuck when I didn't know any better..
Erk...I was hoping noone would spot that ^_^ I'm wondering whether to keep you all in the dark about its existance or to explain...sod it, I feel like destroying some illusions.
That was where Hera's egg was <i>originally</i> going to be, but it turned out that to implement it correctly, I'd need to do all sorts of entity configurations which in the end wasn't worth the trouble, and also I felt it would be too distracting to the gameplay if the egg was actually in the map like that...
I forgot to delete the entities after I relocated it to the readyroom, and I hadn't realised the thing was solid. This is fixed in the next update.
And no, I'm not Jewish...but I do have a big nose. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (If you must know, it's a 2D representation of the Merkaba, which is possibly where the Star of David originated from in the first place, but who can tell.)
I wonder if many "easter eggs" are actually bugs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Merkaba+Apr 4 2003, 11:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Merkaba @ Apr 4 2003, 11:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And no, I'm not Jewish...but I do have a big nose. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> "Where're you two from? Conch city? Hahahah!"
<!--QuoteBegin--Mr Radical Ed+Apr 3 2003, 06:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr Radical Ed @ Apr 3 2003, 06:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well most times if you blink or evolve anywhere near there you will get stuck, and without that server mod you will have to kill yourself. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Sorry to get off topic, buuuuut. You know that Ed is a girl ..right?
Now on-topic
Lol man that's really wierd. One time I got bored and actually stood there as a marine and read what it said while a partner was building the RT hehe
Actually, you get stuck because it was a solid (but invisible) func_conveyor. I *think* it hadn't even been set to not push, so it moved you about if you touched it.
Comments
That was where Hera's egg was <i>originally</i> going to be, but it turned out that to implement it correctly, I'd need to do all sorts of entity configurations which in the end wasn't worth the trouble, and also I felt it would be too distracting to the gameplay if the egg was actually in the map like that...
I forgot to delete the entities after I relocated it to the readyroom, and I hadn't realised the thing was solid. This is fixed in the next update.
And no, I'm not Jewish...but I do have a big nose. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (If you must know, it's a 2D representation of the Merkaba, which is possibly where the Star of David originated from in the first place, but who can tell.)
I wonder if many "easter eggs" are actually bugs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
"Where're you two from? Conch city? Hahahah!"
Mighty great movie.
--Scythe--
Sorry to get off topic, buuuuut. You know that Ed is a girl ..right?
Now on-topic
Lol man that's really wierd. One time I got bored and actually stood there as a marine and read what it said while a partner was building the RT hehe
would not happened with xp-cageys compile tools.