Liku's Map Pack Version 1.2!

2»

Comments

  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Do not play ns_leap_beta1 (unless you want to crash your server) It has a few bugs that I cannot figure out.
  • UnknownheroUnknownhero Join Date: 2003-03-01 Member: 14186Members
    haha guys I feel sorry for you playing my map. Yes it is a svencoop map turned ns map. I did start on a ns map the first time but it didn't turn out great, had alot of errors. So i took a look at my svencoop map where i didn't work on it because nobody gave a crap about it. Added the vents and the warehouse along with Rest Area. I think it plays well in large number of players 20+.


    I made the two hives that way so the marines can't go and lock both hives down keeping the aliens to skulks, gorges and lerks. I played too many games like that! Oh if you want to give your marines ammo just put an armory on the elevator and send it down and if they need health...just visit the refreshments room. If marines with lvl 3 weapons and armor and hmgs and welders and HAs can't win on this map something has to be wrong. Oh yes turret farming is useful!

    Oh I would like to know how the games went on the map you can either pm or email me about what exactly happen.

    or just post in here about it..but that may be off topic.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    edited April 2003
    Is it just me or are some .wad's missing? Liku if your going to release a mappack, please make it with all of the files needed...
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--SnO0Py+Apr 8 2003, 10:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SnO0Py @ Apr 8 2003, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is it just me or are some .wad's missing? Liku if your going to release a mappack, please make it with all of the files needed... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Tell me, which one's missing. I was thinking I forgot one, but I don't know which. I need the name right away.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    edited April 2003
    Well you missed lights.wad or light.wad, I cant remember which, and you were missing a wall_ something (not wall_lab).
  • firewolffirewolf Join Date: 2003-03-31 Member: 15074Members
    i cant download the file <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> when i click on the fileplanet link i get a file that is 9.0 kb nadi cnat find it on fileplanet at all and the other link is broken <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--><!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> HELP
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    Mappers should compile all custom textures into the bsp (-wadinclude) unless there is an unusually large amount of them.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--Liku+Apr 4 2003, 09:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Apr 4 2003, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmm... why do I even bother to do this? Everyone's just ungrateful, and no one cares for it. Doesn't look like I'm going to have a 1.3 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    To be perfectly frank, if you want to have your map-pack taken seriously, take out all the "fun" maps and put together a pack of the best serious maps out at the moment. Make sure it contains all the documentation and other files included with each map, and make sure that the map-pack itself is well documented.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Ok, I added all the custom .wads in 1.3 and I'm thinking of taking out some maps.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    No man we need fun maps, dont take them out, if he dosent want to play them he dosent have to. Sometimes you NEED to screw around and not play serious.
  • wrongwaygobackwrongwaygoback Join Date: 2003-03-02 Member: 14237Members
    Can't we have two map packs available (might defeat the purpose?)?
    An "ns_serious" mappack and an "ns_funfunfun" mappack?

    Then servers could list which mappacks they are running when you hit them...
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--wrongwaygoback+Apr 9 2003, 08:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (wrongwaygoback @ Apr 9 2003, 08:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can't we have two map packs available (might defeat the purpose?)?
    An "ns_serious" mappack and an "ns_funfunfun" mappack?

    Then servers could list which mappacks they are running when you hit them... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    If Neccesary, yes, I'll do it. But I'll need someone to do it for me. Credits will be added.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    edited April 2003
    Ok I found some more missing .wads...

    Wall_tech.wad
    lost.wad
    eu_3.wad
  • EdUdEEdUdE Join Date: 2003-04-29 Member: 15948Members
    u tinl u could make it azip fiel plz i want the maps so bad but my comp does not handle rar vary well if u could me would be gratfull to the ex-treme <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • EdUdEEdUdE Join Date: 2003-04-29 Member: 15948Members
    *zip use winzip plz or somthin cuase im using winrar to open and it sais file damged or somthin
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    edited May 2003
    <!--QuoteBegin--EdUdE+May 17 2003, 08:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EdUdE @ May 17 2003, 08:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *zip use winzip plz or somthin cuase im using winrar to open and it sais file damged or somthin <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Umm... this is the old version of the Map Pack, 2.0's the newest. ^_^

    Here's the link to the new version. <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=30164' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=30164</a>
Sign In or Register to comment.