We Had No Cc But At Least We Had Cargo And 1000res

OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
edited April 2003 in NS General Discussion
<div class="IPBDescription">So screwed, so funny. - DEMO</div> Demo inside....

I joined this game on Voogru, of course it was ns_nothing because its the only map that causes empty slots on voorgu most times.
Joined Marines (only free slot) and spawned in Cargo seeing a full Base around me, nice I thought...
<b>Sadly I saw no comm and no CC in cargo.</b>
Hmmm, something is missing here I thoght....
I asked global: "what happened to the CC in cargo, we must have had one there once."
Serveral aliens answered: "It tasted good, - a little metahlic - with a dense of leather."
Me: "oh man, too bad I didnt see this."

<b>After 2 unsuccesfull marine rushes I took part in (without fades to fight against), I started recording <a href='http://www.df5jz.de/Ollj/nocc.zip' target='_blank'>this demo</a>:
Read ALL the chat text, its just hillarous seeing screwed marines:</b>
Act 1: Introduction - Another rush, first meeting fades, less optimism.
Act 2: Mass suicide.
Act 3: Alternative path rush. Killed a Fade and a Gorge. Almost reached both hives (but not alife).
Act 4: The defense, funny discussions about what to do (with all the res). Killed a Gorge and an Egg.
Act 5: Seeing the base getting owned.

The 2 ppl hiding at the end really hide a loong time till we had 1400 res.
Aliens would never have found them (too stupid) and our chance was to wait till all aliens leafe the game.
One alien gone spectator and "retry" to kill him as lerk <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

(to play this demo copy it into "HL/ns" , bring up the console with "^" and type "playdemo nocc")

Comments

  • ZanidZanid Join Date: 2003-04-03 Member: 15158Members
    Too bad as NS stands now, no CC means game over man... game over.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Hehe, all dressed up and nowhere to go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    no cc meaning game over is the whole point isnt it? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Nope.
    There are a LOT of famous last stands with NO hive on alien Side AND no CC on Marine side!
    Anyone got a link of that clanfight that Ended with 2 jpers hunting 2 lerks near some d chambers (no hives no cc).
    Can be don the easiest way by marines loosing CC and killing hives with HA/JP welder. (other way around is more difficult <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ).
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    edited April 2003
    I think this is what you're talking about

    <a href='http://www.froggeh.com/downloads/nsa.zip' target='_blank'>cX. vs STD side 1</a>
    <a href='http://www.froggeh.com/downloads/nsa2.zip' target='_blank'>cX. vs STD side 2</a>
    This was 2nd round of the NSAi tournement(<a href='http://nsa.wideloader.com' target='_blank'>NS Archives</a>)
    It was a very close match, I wont tell you who won but it was by 2 mins sudden death(neither team had spawns at the end of the 2nd side)
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    I had a game like that once on hera. I joined the marines (only slot left too)... and I see over 450 res and no comm. We had one spawn, one armory, one tfac and 4 turrets in the base... we were completely screwed up
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    How you got that guy as egg/gorge/skulk was great..also killing the fade without losing 1 health was awesome <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    In the end, the guy stuck and the fade being unable to hit em cracked me up.
  • Young_TrotskyYoung_Trotsky Join Date: 2003-01-14 Member: 12285Members
    lmao "i know, lets all type kill at the same time"
  • KMOKMO Join Date: 2002-11-07 Member: 7617Members
    <!--QuoteBegin--Ollj+Apr 4 2003, 06:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Apr 4 2003, 06:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->There are a LOT of famous last stands with NO hive on alien Side AND no CC on Marine side!
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not any more - that feature got removed in 1.03 <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    What do you mean that feature got removed? I just had one the other night... level 3 regen can counter the ping of death, and so can sitting amongst a bunch of D-Chambers.

    Killed the CC, JP/HMG/Welder killed our hives... but we still had about 4 living players, sitting amongst the D-Chambers, and two of us had regen so we could go hunt the last two marines. And we won!
  • AnavrinAnavrin Join Date: 2002-10-30 Member: 1734Members
    I believe he's talking about tourney mode, where there is no ping of death.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Now imagine the situation :

    Marines lock 2 hives. Comm spams theses hives with turrets and links them together with phases as usual. CC gets chomped by sneaky skulks. Marines still have welders and 1 or 2 HMGs , perhaps even GL , but no jetpack or HA remaining. Aliens have half the level's nodes (couldn't keep the ones near the marine strongholds)
    How would the game evolve ? Would gorge/lerk rushes own the marines , or would them successfully destroy the last hive even without comm ?
  • CruzzCruzz Join Date: 2002-11-17 Member: 9007Members
    <!--QuoteBegin--Stakhanov+Apr 5 2003, 02:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stakhanov @ Apr 5 2003, 02:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Now imagine the situation :

    Marines lock 2 hives. Comm spams theses hives with turrets and links them together with phases as usual. CC gets chomped by sneaky skulks. Marines still have welders and 1 or 2 HMGs , perhaps even GL , but no jetpack or HA remaining. Aliens have half the level's nodes (couldn't keep the ones near the marine strongholds)
    How would the game evolve ? Would gorge/lerk rushes own the marines , or would them successfully destroy the last hive even without comm ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The aliens would win...eventually. That is, if they have adequate defenses up at the hive at the start of this no-CC scenario.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    <!--QuoteBegin--KMO+Apr 5 2003, 08:18 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KMO @ Apr 5 2003, 08:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Ollj+Apr 4 2003, 06:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Apr 4 2003, 06:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->There are a LOT of famous last stands with NO hive on alien Side AND no CC on Marine side!
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not any more - that feature got removed in 1.03 <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LMAO!
    it's funny becuase it's true
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