What Is Color Value For Clear When Making A Sprite

darrenjmdarrenjm Join Date: 2003-03-19 Member: 14714Members
<div class="IPBDescription">^that</div> Color value for clear when making a sprite is.....? Flat blue or something, i can't remember.

Comments

  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    You got it, perfect blue. 0,0,255 in a pallete index
  • darrenjmdarrenjm Join Date: 2003-03-19 Member: 14714Members
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    erm.. well you could but really u can make it any color you want. it all depends on where that color is in the palet. the last color of your palet is transparency depending on how u compile it.
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--enf0rcer+Apr 4 2003, 09:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Apr 4 2003, 09:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> erm.. well you could but really u can make it any color you want. it all depends on where that color is in the palet. the last color of your palet is transparency depending on how u compile it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yeah thats right, full blue is transparency in .wad <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited April 2003
    <!--QuoteBegin--Jim+Apr 5 2003, 10:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jim @ Apr 5 2003, 10:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--enf0rcer+Apr 4 2003, 09:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Apr 4 2003, 09:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> erm.. well you could but really u can make it any color you want.  it all depends on where that color is in the palet.  the last color of your palet is transparency depending on how u compile it. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    yeah thats right, full blue is transparency in .wad <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Nope, in wads is the last color in the pallete too

    Edit: Well, you have to indicate which color you want to remove in the FX Amount, and as everyone (usually) puts flat blue as 255...
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    the position in the palette is much more important than the color itself..you can youse any color you want..but it must be a unique color...something like a bright green...or ping... a complete pervert color that nobody ever use
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    plz bright pink is used alot for 2d game sprites
  • darrenjmdarrenjm Join Date: 2003-03-19 Member: 14714Members
    pink is some times a value in fire
  • SylverSylver Join Date: 2003-02-12 Member: 13446Members
    edited April 2003
    i always use white and it seems to work, i think because it's the last colour on the default 256 colors palette, in which i always save my sprites.
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