Bunny Hopping Is Not Necessary....

2»

Comments

  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    Well considering the invincibility in the background, and the little hole underneath the teleporter, I assume the expected method of getting in there is to lob a grenade into the hole, and stand over it.
  • UZiUZi Eight inches of C4 between the legs. Join Date: 2003-02-20 Member: 13767Members
    edited April 2003
    <!--QuoteBegin--Anavrin+Apr 5 2003, 07:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Anavrin @ Apr 5 2003, 07:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Id Software has publicly stated that rocket jumping and bunny hopping were accidents and were never intended. That's why from the initial Q1 release to QuakeWorld, they added in an aerial acceleration variable to give admins the option to play the game as it was intended and without bunny hopping. And there was a whole fiasco following the release of Quake 2 where they were trying to decide whether or not to remove aerial acceleration completely. From what I can remember, the unpatched Q2 did not have aerial acceleration, meaning you couldn't bunny hop or perform Super Mario jumps.

    In fact, BH has always been complained about and labelled an exploit. The deal was that everyone was doing it so people didn't complain since nobody was ever guilt free.

    RJ on the other hand was rarely called an exploit since it was a hefty sacrifice to have a rocket explode right at your foot. Afterall, it did follow "real life" theoretical physics (although the force would knock you unconscious). BH on the other hand did not follow theoretical physics. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    pretend that the blast prevented being knocked cold by the "hazard" suit <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    <!--QuoteBegin--ViPr+Apr 8 2003, 06:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ViPr @ Apr 8 2003, 06:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->yes prsearle that pic is of the exact place i was talking about. thankyou. btw did you use cheats to get weapons coz i think you're not supposed to have rocket launcher by this map. Anavrin what do you have to say about this secret? how did you get into that teleporter?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yes, I used cheats to get full weapons and keys. I don't believe I ever managed to get into the teleporter until I saw a "Secrets of Quake" list on some website a few years ago. I didn't get online until 2000, so multiplayer games (and therefore Rocket Jumping) were totally unknown to me.
Sign In or Register to comment.