Wayward Server

kidquantumkidquantum Join Date: 2002-11-03 Member: 5747Members
When I set up my map locally, the brightness is fine, and skulks can't climb on sky. When I play my map on my friend's server, brightness is fine, and skulks can't climb on sky.

However, when the map is played on my favorite server... the brightness is rediculously bright... and skulks go flying overhead as they cling to the sky.

The .bsp used on this server is identical to the one used on the previous server i mentioned.

Is there some server setting that is causing this behavior? Can I guard against these in my map somehow?

Comments

  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    edited April 2003
    this is beyond my knowledge but ill answer it any way
    try env_gamma b/c i think this can be changed as a server variable
    might work might not
  • kidquantumkidquantum Join Date: 2002-11-03 Member: 5747Members
    edited April 2003
    I have an env_gamma entity, set at 1.0. It looks fine on all servers but one.
Sign In or Register to comment.