Wayward Server
kidquantum
Join Date: 2002-11-03 Member: 5747Members
When I set up my map locally, the brightness is fine, and skulks can't climb on sky. When I play my map on my friend's server, brightness is fine, and skulks can't climb on sky.
However, when the map is played on my favorite server... the brightness is rediculously bright... and skulks go flying overhead as they cling to the sky.
The .bsp used on this server is identical to the one used on the previous server i mentioned.
Is there some server setting that is causing this behavior? Can I guard against these in my map somehow?
However, when the map is played on my favorite server... the brightness is rediculously bright... and skulks go flying overhead as they cling to the sky.
The .bsp used on this server is identical to the one used on the previous server i mentioned.
Is there some server setting that is causing this behavior? Can I guard against these in my map somehow?
Comments
try env_gamma b/c i think this can be changed as a server variable
might work might not