More shots
MotherGoose
Join Date: 2002-03-12 Member: 308Members, Constellation
<div class="IPBDescription">Ns_tripod</div>ok, here are some more shots from my map NS_Tripod, again the light is a little screwy due to image quality
comments?
comments?
Comments
hope this one works
From a first glance, I'd suggest it needs to be brighter with more interesting lighting, but I really couldn't say until the actual room was visible : )
Better, but still needs light!
The railings/room size seem kinda dis-proportionate to the size of the player. Maybe it just looks that way because it's so dark.
the size works out pretty well also
The lighting *still* looks a little dark though. I think NS's env_gamma ramp would help this, but of course its effect isnt passed over into screenshots.
Keep at it!
It seems every new mapper that shows up is trying to set new records for insufficient lighting! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Natural Selection is not about incredibly dark rooms. The aliens have no flashlight, they are blind in the dark like anyone else, these are not AvP aliens with a navigation vision mode. If you want to hide aliens, use architecture to do it and some patches of darkness... not complete darkness.
Awesome.
(-Edit- Or yeah... what Yama said there. heh.)
(-Edit2- Just to clarify, I realize that it's brighter ingame... but still make sure your floor are lit up sufficiently)
<!--EDIT|ken20banks|June 03 2002,22:48-->
still it's nice to know that i set a record <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->