Hmmm, mine got a jetpacking welder. I am guessing that means its huge and needs work still? Ah well, not bad for my first map ever. And besides, you both have awesome map d/l sites. Thanks.
say, were can I find ns_europa, i've been looking in this thread and in some sites and it seems as everyone use it but no download avilable <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--Asraniel+Apr 19 2003, 09:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Asraniel @ Apr 19 2003, 09:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you forgot ns_napo, can be found since a long time an mayberrygames.com <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Alright, I have ns_napo_b3. But which is newer: ns_napo or ns_napo_b3?
Im changing the "close view pictures" of my map pic collection now. (comments?)
This close view, right now just a scaled version of the thumbnail, <img src='http://www.df5jz.de/Ollj/allNSmaps/ns_bast.jpg' border='0' alt='user posted image'> will change into this for example. Makes it looking like a mission briefing.
This thread cannot fall to page two! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Updated 'ns_freefall_b10' to b11 download Updated 'ns_eniant' to 101 download (ns_eniant_101)
EDIT-
Updated 'ns_nirvana_rc11' to final version download. (ns_nirvana)
<b>I just played the worst map ever. Some ppl might think ns_square_wt...f is the worst map but this one is worse:</b>
ns_cube-beta-0.6 from <a href='http://www.onos.de' target='_blank'>http://www.onos.de</a>
Aliens start above the marine spawn standing on a thin glass wall with 10.000 hitpoints. Fades can shoot trough that glass wall and kill evwerything outside the little pyramid the CC is located in. the map is full of res, half of them is buggy as hell because of the thin byramid walls. so the dirst 20 minutes of this map both team shoot on or through that glass all as fade and onos, and HMGer, then it breaks with fades and onos falling to death. Aliens kill marines res now (or shoot through the CC-pyramid the whole marine spawn to death) because aliens have unlimited resources, marines not (because half of them are buggy). Another bug causes you to see everything rotated around -45° randomly when exitin gthe CC. The walls and exits of the pyramid are full of bugs. Fades can blink trough the invisible wall into the RR, wich is in a top corner, and bilebomb out of there.
The pyramid from inside out of the retard-perspective.
Added map 'ns_cube-beta-0.6' to list with download. (Good find Ollj!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->) Updated 'ns_complex_08b' to 09 download. Updated 'ns_uberblue_beta3' to beta4 download.
Added map 'ns_shafted' to list with download. Removed map 'ns_shaft06' because it was renamed to 'ns_shafted' Updated 'ns_freefall_b12' to b13 download.
Added map 'ns_fenris' to list. Added map 'ns_grave3' to list. Added map 'ns_simple_b2a' to list. Updated 'ns_surface_beta1' to beta21 download. Updated 'ns_clashingarms50b' to 75b download.
Download for the three new maps can be found at my <a href='http://members.lycos.co.uk/eliteguard' target='_blank'>site</a> and in<a href='http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/liku_s_map_pack_2.0.rar' target='_blank'>Liku's Mappack v2.0</a>.
Updated the download for Liku's Mappack from v1.2 to v2.0.
upadet on ns_edan_v1>>> Its now in Luiks Map Pack verion 2
and my site is down, so best to link it off mayberry's <a href='http://207.44.136.87/files/ns/maps/ns_edan_v1.EXE' target='_blank'>http://207.44.136.87/files/ns/maps/ns_edan_v1.EXE</a> OR <a href='http://207.44.168.73/files/ns/maps/ns_edan_v1.EXE' target='_blank'>http://207.44.168.73/files/ns/maps/ns_edan_v1.EXE</a>
Comments
i've been looking in this thread and in some sites and it seems as everyone use it but no download avilable <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Alright, I have ns_napo_b3. But which is newer: ns_napo or ns_napo_b3?
(if there is one)
Updated 'ns_uberblue_beta2' to beta3 download.
Updated 'ns_napo_b3' to final version download. (ns_napo)
This close view, right now just a scaled version of the thumbnail,
<img src='http://www.df5jz.de/Ollj/allNSmaps/ns_bast.jpg' border='0' alt='user posted image'>
will change into this for example.
Makes it looking like a mission briefing.
<a href='http://members.lycos.co.uk/eliteguard' target='_blank'>http://members.lycos.co.uk/eliteguard</a>
Added map 'ns_eniant' to list with download.
Updated 'ns_shaft01' to 02 download.
Updated 'ns_freefall_b10' to b11 download
Updated 'ns_eniant' to 101 download (ns_eniant_101)
EDIT-
Updated 'ns_nirvana_rc11' to final version download. (ns_nirvana)
Some ppl might think ns_square_wt...f is the worst map but this one is worse:</b>
ns_cube-beta-0.6 from <a href='http://www.onos.de' target='_blank'>http://www.onos.de</a>
Aliens start above the marine spawn standing on a thin glass wall with 10.000 hitpoints.
Fades can shoot trough that glass wall and kill evwerything outside the little pyramid the CC is located in.
the map is full of res, half of them is buggy as hell because of the thin byramid walls.
so the dirst 20 minutes of this map both team shoot on or through that glass all as fade and onos, and HMGer, then it breaks with fades and onos falling to death.
Aliens kill marines res now (or shoot through the CC-pyramid the whole marine spawn to death) because aliens have unlimited resources, marines not (because half of them are buggy).
Another bug causes you to see everything rotated around -45° randomly when exitin gthe CC.
The walls and exits of the pyramid are full of bugs.
Fades can blink trough the invisible wall into the RR, wich is in a top corner, and bilebomb out of there.
The pyramid from inside out of the retard-perspective.
more skulks <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Updated 'ns_complex_08b' to 09 download.
Updated 'ns_uberblue_beta3' to beta4 download.
Removed map 'ns_shaft06' because it was renamed to 'ns_shafted'
Updated 'ns_freefall_b12' to b13 download.
Added map 'ns_grave3' to list.
Added map 'ns_simple_b2a' to list.
Updated 'ns_surface_beta1' to beta21 download.
Updated 'ns_clashingarms50b' to 75b download.
Download for the three new maps can be found at my <a href='http://members.lycos.co.uk/eliteguard' target='_blank'>site</a> and in<a href='http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/liku_s_map_pack_2.0.rar' target='_blank'>Liku's Mappack v2.0</a>.
Updated the download for Liku's Mappack from v1.2 to v2.0.
Updated 'ns_surface_beta21' to beta22 download.
and my site is down, so best to link it off mayberry's <a href='http://207.44.136.87/files/ns/maps/ns_edan_v1.EXE' target='_blank'>http://207.44.136.87/files/ns/maps/ns_edan_v1.EXE</a> OR <a href='http://207.44.168.73/files/ns/maps/ns_edan_v1.EXE' target='_blank'>http://207.44.168.73/files/ns/maps/ns_edan_v1.EXE</a>
amckern
thxs <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
EDIT-
Added map 'ns_warshaft11' to list with download.
Removed map 'ns_cretinous10' because it was renamed 'ns_warshaft'