A new area for penumbra

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Comments

  • FreestylerFreestyler The First NS Fan Join Date: 2002-01-24 Member: 20Members
    wow.  That loks a lot batter.  The contrast really does add quite a lot of erm... contrast to the textures!

    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    Yeah, contrast can help a lot.  You just have to be careful with textures such as the one you have there which has a multicolored pattern created by the clouds filter.  The contrast will really bring out subtle variations in color like that, sometimes too much, which can kill the tileability of a texture and /or make it look too splotchy.



    <!--EDIT|Squeal Like A Pig|June 06 2002,13:13-->
  • Hand_Me_The_Gun_And_Ask_Me_AgainHand_Me_The_Gun_And_Ask_Me_Again Join Date: 2002-02-07 Member: 178Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The contrast will really bring out subtle variations in color like that, sometimes too much, which can kill the tileability of a texture and /or make it look too splotchy.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    I've found a really handy (albeit Gimp-only) plugin which can help combat stuff like that - <a href="http://www.csse.monash.edu.au/~pfh/resynthesizer/" target="_blank">Homogenizer</a>. It's not perfect, but it's a lot quicker than messing around with blurred, colour-inverted layers and so on.
  • YamazakiYamazaki Join Date: 2002-01-24 Member: 21Members, NS1 Playtester, Contributor
    Or just use the Highpass filter in Photoshop to even out the contrasting areas, and then apply a Sharpen filter right after. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
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