Tfac To Fit Electrified Theme
Ulatoh
Join Date: 2002-12-18 Member: 10982Members
<div class="IPBDescription">VERY PRELEMINARY</div> I just started on this particular model, i havent gone any farther than this becasue frankly, i dont know if the demand for it is out there...
due to the fact that i have no hosting for images, your gonna have to download it unless it shows up .w the file as i upload it.
due to the fact that i have no hosting for images, your gonna have to download it unless it shows up .w the file as i upload it.
Comments
as you can see, its a pretty plain box atm...that will change, but the main feature is the ball at the top, when it is skinned (if perhaps?) it will be silver or blue or something metallic to suggest electricity-ness...
anyone want it? would add to atmosphere and be cooler than just reg tfac lectrified
I don't know how you expect people to comment on this as you've basically got a square with a 1/2 a cube on top.
It's a good idea to get crackin on this early, but you shoulda done more before you showed some shots. A lot of people will just flame you for it ;/
Keep at it I suppose....
Dont get me wrong... Its nowhere NEAR done....
I just dont wanna make it if noone wants it
the main question is, does anyone even care if the tfac looks like a normal glowing one, or do they wany a diff one?
any suggestions would be welcome
which is coded that way
and i cnat do that...
it will work having the hlglow that they institute with the upgrade
i think it will anyway
the skin will really be the determining factor
any suggestions would be welcome <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Suggestion #1: Don't *start* with Milkshape. Start with a pencil and paper - sketch out an idea of what you're trying to create, from multiple viewpoints (side, top, front, back, etc). Then when you bring it into Milkshape, you'll have a better idea of what you're trying to build.
Suggestion #2: Building structures is a lot like building weapons, since both are non-organic... check the modeling 101 topic for lots and lots of tutorials, so you can learn a bit more of the tricks to make the model really work.
If you don't have a cohesive idea, or don't have the drawing skills to make a really strong concept sketch, ask someone else. There are a lot of artists here who might be able to help you come up with a concept (I would, but I've got a thesis to write).
Dude no way man you OWN at modeling! Even if you just started, that zerg hive, zerg egg, and your other models are great!