SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
Hows this? Is this what you meant?
Now it looks like this gun could actually hold 150 bullets. And the Grenade mag can hold four, so we could possibly convert this for the HMG and Grenade launcher.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
Shortend the stock, fixed up the Pistol Grip a bit, and added the words "Bullet Ejector" But of course now that I've done this, I have eleminated the possibility of the grenade mag in the stock.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
Too plain, eh? Well, it would look better when it's actually 3D. Anyways, is this one better than the one at the top or no?
Choose between these two please, and then I will stick with this design as a base and add stuff from there.
This one or that one? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Any suggestions on what to add after the trigger in that plain space?
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
Okie, but the clip is in the stock, maybe pushing it a little forward would help. Have AIM? I'd like to try my best to color some of the Concepts you have.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
I was hoping one of you would say that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Heheh poor Sid we have him running around in circles <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I think the one just above (with the short stock) would make a great LMG/GL. All of the concepts seem a bit light for a HMG but that's just my opinion.
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin--zerg overmind+Apr 25 2003, 08:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zerg overmind @ Apr 25 2003, 08:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i like the this one better.
<img src='http://www.unknownworlds.com/forums/uploads/post-19-1051329958.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I like that one, but that stock's to short to be effective.
i'm pretty sure Sid was a little happy with his last batch of concepts... i couldn't describe it right.... so i just made one for him <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
why not give it a try you guys <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
*eyes bug out and starts to drool* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Alright, I'll increase the stock somehwat.
This will be a LMG and a Grenade Launcher. (Pretty Crafty, eh?) See, when you select it as a LMG, it uses the bullets, and when you pick up a GL, it switches to the grenade launcher part! Huh, huh?! Yeah.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
<!--QuoteBegin--Liku+Apr 25 2003, 06:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Apr 25 2003, 06:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Okie, but the clip is in the stock, maybe pushing it a little forward would help. Have AIM? I'd like to try my best to color some of the Concepts you have. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Sorry Liku; I didn't even spot your post! (Good thing I have no life and re-read my threads, eh?)
My AIM is Gubru22 and I would very much appriciate that!
just make the clip that they insert on the top bigger! (if someone else said this, I didn't see it :-/ sry).
scuz me, it's 2:50 AM <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
When I get on my main comp tommarrow I'll edit the drawing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Sid+Apr 26 2003, 02:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Apr 26 2003, 02:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good idea, but I'm not sure what you mean <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> you see the bullet clip on the top? extend it vertically a bit, or make it into an upsideown L shape, with it sticking over the side that doesn't have the important stuff. I'll show you what I mean tommarrow.
Hmm sounds pretty cool, and the draw/holster animations could be put on new clip(or switch to pistol, ofcourse)/take off the current gun clip(or put the pistol back in).
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin--Sid+Apr 25 2003, 11:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Apr 25 2003, 11:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I see what you mean, Liku, but why? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Because it could be the all purpose weapon. ~_^
Comments
Now it looks like this gun could actually hold 150 bullets. And the Grenade mag can hold four, so we could possibly convert this for the HMG and Grenade launcher.
Perhaps I should put the Grenade mag in the back?
Is this better or worse?
Anyways, is this one better than the one at the top or no?
Choose between these two please, and then I will stick with this design as a base and add stuff from there.
This one or that one? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Any suggestions on what to add after the trigger in that plain space?
Better or worse than the shortend stocked version? Oh, and any more suggestions to add or remove fromt he space where the secondary handle is?
<img src='http://www.unknownworlds.com/forums/uploads/post-19-1051329958.jpg' border='0' alt='user posted image'>
I think the one just above (with the short stock) would make a great LMG/GL. All of the concepts seem a bit light for a HMG but that's just my opinion.
<img src='http://www.unknownworlds.com/forums/uploads/post-19-1051329958.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I like that one, but that stock's to short to be effective.
lol Same.
But he just needs to make the stock a little longer and nothing will have to change but the detail.
why not give it a try you guys <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
This will be a LMG and a Grenade Launcher. (Pretty Crafty, eh?) See, when you select it as a LMG, it uses the bullets, and when you pick up a GL, it switches to the grenade launcher part! Huh, huh?! Yeah.
Gun #21
Sorry Liku; I didn't even spot your post! (Good thing I have no life and re-read my threads, eh?)
My AIM is Gubru22
and I would very much appriciate that!
just make the clip that they insert on the top bigger! (if someone else said this, I didn't see it :-/ sry).
scuz me, it's 2:50 AM <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
When I get on my main comp tommarrow I'll edit the drawing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
you see the bullet clip on the top? extend it vertically a bit, or make it into an upsideown L shape, with it sticking over the side that doesn't have the important stuff. I'll show you what I mean tommarrow.
Tilts the gun at an angle.
Let's go of the Handle and holds the gun with that hand.
Brings the other hand to the Handle and grips it.
Pulls it back and the pistol is revealed.
Then the rest of the gun it put away/discarded.
Oh, and I'll get to work on that drawing..
Because it could be the all purpose weapon. ~_^