I read in a post somewhere there is a wall hack built into ns. Is this true? And how do you access it? I dont believe this but it would be intresting if it did. (ns Creators cheaters?)
It's called motion tracking, and its not a cheat its a tech you research from the obs. and it cost 45 res. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I think there should be some more limitations to the motion tracking, I find it crap being an alien and marines all upgraded having motion tracking... Marines just stand behind doors where they know you are an shoot when it opens <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> The hive sight is a better idea because it requires people in the team to actually see them first before they appear on hive sight. But with motion tracking, anything that moves can be seen. The moral is.. what can u do if you can't move?! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
If i heard things right, i think the current implementation of motion tracking is just a placeholder until they can get the marine minimap working. Once they can put blips on the minimap there, motion tracking will only show alien location on that minimap, and no longer reveal aliens the way it does now.
There is an exploit where a fade looks threw the wall (someone sticks his head threw) in eclipse by the marine spawn and then floods /stuck commands to go threw.
<!--QuoteBegin--exoity+Apr 21 2003, 09:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (exoity @ Apr 21 2003, 09:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There is an exploit where a fade looks threw the wall (someone sticks his head threw) in eclipse by the marine spawn and then floods /stuck commands to go threw. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> /stuck is a plugin and not an official NS command, therefore that is a non-issue.
<!--QuoteBegin--swherdman+Apr 21 2003, 07:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (swherdman @ Apr 21 2003, 07:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I read in a post somewhere there is a wall hack built into ns. Is this true? And how do you access it? I dont believe this but it would be intresting if it did. (ns Creators cheaters?) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> *sigh*
How about playing the game and seeing for yourself? You'd have to be blind to miss it...
i wish motion would track marines too, you should know where they are, and if you dont, then you deserve to been confused <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--UnderDOG+Apr 21 2003, 09:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UnderDOG @ Apr 21 2003, 09:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i wish motion would track marines too, you should know where they are, and if you dont, then you deserve to been confused <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> is anyone else confused by this statement?
He means that MT should track all motion. ie. both aliens and marines. So you don't know that that blue circle you're tracking is definatly an alien. Kinda like the swing cranes and stuff in AvP2.
You can stuck easly from cargo to the marine start theres this gap in the crates that a skulk can fit into and it u stuck tehre u go striaght behind the crate in marine start.
I think Motion Tracking is great its really usfull and tbh as an alein it realy doesn't bother me that much if a rine come through a door and knows im there the chance that i'll take him out is still in my favour
CplDavisI hunt the arctic SnonosJoin Date: 2003-01-09Member: 12097Members
Lol dont forget the shoot through walls siege cannon hack, the Fade Blink Speed hack, and the do a bunny hop while shouting some intelligable chant dance that makes health rain from the sky hack. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--Cpl.Davis+Apr 21 2003, 12:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Apr 21 2003, 12:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Lol dont forget the shoot through walls siege cannon hack, the Fade Blink Speed hack, and the do a bunny hop while shouting some intelligable chant dance that makes health rain from the sky hack. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Oh yes, the ancient Indian Health Rain dance hack. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Let's never forget that obvious abuse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--abtm+Apr 21 2003, 12:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (abtm @ Apr 21 2003, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think this thread needs a *click* from a moderator..<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Learn to use the report post button if you don't think something belongs, n00b!
<!--QuoteBegin--Stung256+Apr 21 2003, 02:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stung256 @ Apr 21 2003, 02:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Dont forget those gun hacks. Its just unfair for one team to use those! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> those gun hacks are really bad, you see them on almost every server now. You can be all the way across a room and have somone hit you.
um...i was about to make a constructive comment, then i saw page 2... but good idea, that marines should show up on tracking! make fellow marines blue circles, and aliens red circles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Two major things keep Motion tracking and Hive sight from becoming "wall hacks".
The first is that the speed that it shows up is no where as fast as it does with "wall hack" programs. What I mean by that is that something could come around the corner when it looks like it had 4 feet until it should of came around.
The second is that weapons don't go through walls. Sure some weapons have splash damage, but if you fire a weapon, it will not go through that wall.
<!--QuoteBegin--supernorn2000+Apr 21 2003, 04:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (supernorn2000 @ Apr 21 2003, 04:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> um...i was about to make a constructive comment, then i saw page 2... but good idea, that marines should show up on tracking! make fellow marines blue circles, and aliens red circles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> As not to make it too good, i think that there should be no distinction between aliens and mariens, also, opening of doors and other enviromental things should show up too sometimes
Comments
/stuck is a plugin and not an official NS command, therefore that is a non-issue.
*sigh*
How about playing the game and seeing for yourself? You'd have to be blind to miss it...
is anyone else confused by this statement?
Kinda like the swing cranes and stuff in AvP2.
I think Motion Tracking is great its really usfull and tbh as an alein it realy doesn't bother me that much if a rine come through a door and knows im there the chance that i'll take him out is still in my favour
Oh yes, the ancient Indian Health Rain dance hack. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Let's never forget that obvious abuse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Learn to use the report post button if you don't think something belongs, n00b!
tsk tsk abtm =D
wow, when I think about it, theres hacks all over the place in NS!
those gun hacks are really bad, you see them on almost every server now. You can be all the way across a room and have somone hit you.
but good idea, that marines should show up on tracking! make fellow marines blue circles, and aliens red circles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The first is that the speed that it shows up is no where as fast as it does with "wall hack" programs. What I mean by that is that something could come around the corner when it looks like it had 4 feet until it should of came around.
The second is that weapons don't go through walls. Sure some weapons have splash damage, but if you fire a weapon, it will not go through that wall.
I believe it's executed by crouching in a vent or corner as a marine...
but good idea, that marines should show up on tracking! make fellow marines blue circles, and aliens red circles <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
As not to make it too good, i think that there should be no distinction between aliens and mariens, also, opening of doors and other enviromental things should show up too sometimes